Domain: nerim.net
Stories and comments across the archive that link to nerim.net.
Comments · 17
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Re:Ubuntu Breezy packages
php5 is in the official debian archives.
I've been downloading the mythtv packages from:
http://ftp.nerim.net/debian-marillat/ -
Re:It's iTunes
It looks like AmaroK uses GStreamer, so gstreamer0.8-faad from the Marillat archive of media stuff of questionable distribubility. (mplayer, dvd::rip, etc too)
Here's my x86 source for it, amd64 might be on the same server, but PPC is on a different one.
deb ftp://ftp.nerim.net/debian-marillat/ sid main
- RustyTaco -
Re:NATting, ipv6 and ISPS - was Re:Interesting
As you say, there are v few ISPs who do ipv6 on DSL, the only one I can think of is A&A in the UK.
In France, only Nerim is currently offering native IPv6 access (with each subscription you get one IPv4 and 2^80 IPv6 addresses).
There's also a petition asking Free.fr to provide IPv6 access (19,000 signatures collected up to now). The petition's website mentions that Wanadoo, arguably France's first ISP, has also been conducting experiments with IPv6 since June 2005.
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It's been out on debian-marillat for a while
Christian Marillat has been offering this for several weeks now, in his Debian repository.
I just upgraded to Acroread 7.03 from there.
And there are all sort of other fine goodies in there too: mplayer, codecs, etc., not available in the main repositories.
Thanks, Christian! -
Mirrored files
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Mirrored files
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Mirrored files
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Re:where are the IPv6 native ISPs?
Move to Europe.
The AMSix is a major IPv6 peering point, where many of their clients offer IPv6 to customers.
Nerim is a major provider in France. They offer IPv6 natively to all their home users, just enable it on your router/firewall.
The UK has any number of IPv6 capable ISPs (blech, puke), you just have to keep an eye on their internal support groups for help from those who have managed to make it work. Tunnels are always a way around broken providers, but are not an answer to your question.
There are a number of other transit and peering providers all over Europe who provide IPv6, and the ISPs are all starting to follow along. Demand only started when a handful of providers realised their was a large enough market for extra added services, even though very few customers made it an important item. The problem with IPv6 is that there is no WOW! factor, it just works as well as IPv4, transparently, and currently doesn't bring any new features to the internet that users can see.
Completely off topic...
I had a great time at CeBit this year, talking to the chinese ADSL modem makers. After asking if thier boxes supported IPv6, I then told them I needed 20,000 boxes right away for a small scale test, but only with a product with IPv6 enabled right out of the box, no upgrades allowed. Once I started talking about the 20-40 million unit market over the next year, you could see their eyes light up. But if they offered an upgrade within a few weeks (in other words, they'd have their coders pull some all-nighters), I'd walk off to find another with IPv6 already built in. I have a feeling that next year there will be dozens of small ADSL routers with IPv6 capability. Once we can get cheap ADSL routers with IPv6 as a checklist item, ISPs will start offering it.
In the U.S., the term for your situation is TSOL.
the AC -
Re:do they use SSH ?
It depends on the OS you use to ping. I'd guess that the parent is using Linux/FreeBSD/HP-UX/VMS to ping his local machine in order to get that output.
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Scripting Languages _can_ scaleA good example of a scripting language designed specifically for fault tolerant, real-time, distributed systems is mozart-oz.org The research team there(SICS) did a lot of work to make the networking layer very transparent.
Now, Mozart-oz hasn't had the trial by fire that PHP or Java have had--you won't see it used in a lot of commercial sites-but Mozart does show how the type of applications that folks think could only be done in Java, C# or C++, using an army of programmers can be done by a smaller team. Can it be done? Sure. Will it be done? Well, that depends on the will of the community ultimately.
I personally think this is the type of thing that is key to reducing the complexity of large software systems, but it is a _hard_ problem and will take a while to sort out.
There have been requests for getting some of the key features of Mozart-Oz, namely logic variables, into Python. I include this to show some of the difficulties in the discussion here(i.e. we get a lot of really smart folks that don't come to an obvious consensus on how to proceed here). I'm sure that there are some things that you can do in Java that PHP can't do yet-and some of these deal with needs of key markets like banks. Can those features be added? Well, that seems to be contention of some serious researchers in the field.
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Re:I don't like that idea.
Some ISPs seem to be better than others. My french ADSL provider allows me to run webserver, mailserver, DNS server, ssh server, and they gave me a static IP to do this. In addition to this, they offer me a secondary DNS and MX backup service. Costs me 42 euros/month.
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Re:Who does care?
In France, Nerim (page in french) provides native ipv6 (and free static ip in ipv4) access through ADSL. I've got my
/48 :) (that's 256 subnets of 65K adresses each) -
ISPs should do it first
For IPv6 to be widely adopted, common users must have a native IPv6 connection. Tunnels are nice for testing, but obviously slower than native connections.
So, ISPs should migrate to IPv6 and give a couple of IPv6 addresses to their customers.
This is exactly what Nerim, a nice french ISP, is doing for some weeks, and according to their internal newsgroups, a lot of people are using this facility.
However, there are showstoppers for IPv6 ADSL :
- While the core TCP/IP stack of Windows XP fully supports IPv6, the PPP client does not. This is an important issue.
- OpenBSD 3.3 (and -current) PPP client does not either. You have to compile FreeBSD's hacked pppd to make IPv6 on ADSL work with OpenBSD.
- I'm not sure whether Linux without USAGI patches works either.
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Re:question about profiles
This was annoying me too, just as much as I find using javascript for configuration files quite stupid. Anyway, the idea is to keep informations about your e-mail accounts inside your user.js file. Now I still create a new profile everytime a new release is out, but at least I don't have to reconfigure everything. Here is a sample user.js with e-mail accounts settings.
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And cheerleaders say...
PHP is preferred over mod_perl! Take that Slashdot!
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Re:Linux companies Die?! Not sure
When i see things like this beta of a Gamecube emulator I'm sure that linux companies still have a great potential.
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Better detailsI've submitted this maybe a half dozen times with more linkage. Oh, well.
:)
The ability to program for the GameBoy Advance is *not* Linx or Mac only. The biggest group of developers centers around a partial build of GCC called "DevKit Advance", which has pre-made setups for Win32 and Linux. There are smaller communities each around "HAM", "SGADE", and "GCCGBA" - all Win32 prebuilt only. If you've ever built your own GCC, however, you can build to GBA, and that means you can build from damn near *anywhere*.
Good places to go to learn:
- IRC: #gbadev on EfNet - fairly active channel full of developers, mostly amateur but a few commercial. DO NOT ASK FOR ROMS OR COMPILER DOCS HERE! You would be summarily banned. This is a legit ONLY channel.
- Yahoo! Groups "GbaDev". Many of the same crowd as above, but a larger populace, and by email, not realtime chat. Also, there are archives.
:) Many of your problems - even surprisingly difficult ones - can be answered just by digging through the archives. Moderated. - There are more tutorials than just The Pern Project, but I can only ever remember that one.
:) I got started before that tutorial, so I have no idea of its quality (many people seem to have started with it)
Compilers:
- SGADE - The Socrates GameBoy Advance Development Environment - Good, complete, fairly easy to install, completely unrestricted open source. Developer is tireds and overbusy, and wants someone to take over the development. (Yahoo group also available
- HAMFree for non-commercial development. Has an installer; fairly painless for Win32 people. There are requirements about using is commercially which I personally do not dig.
- DevKitAdvance - The modified distro of GCC that the bulk of us use. You'll see Jason's name on GCC mailing lists from time to time. Thanks, Fenix. (This is the kit I use, though rather heavily modified)
- Someone whined and GCCGBA was taken away from us, because it wasn't a whole GCC distro or something (the discussion was never made public, and I'm going by rumor); the remaining packages don't seem to have trouble, but I'm a little will happen to other compilers over time.
Some interesting stuff that's been done:
- Snap together and play GBA Game Creator
- Quake Level 1 displayed realtime on gameboy: Article and Video
Miscellaneous news sites with links to code and tools:
- GbaDev.org - The canonical news source, especially since AGBDEV.NET died. Most things are covered here. Those that aren't can be found at
- Jeff Froweihn's Devrs.Com. Jeff Froweihn wrote the lnkscript and various other stuff that you're likely using if use use the homebrew community's stuff. Thank him. Also, he maintains an aswesome, if difficult to take in at once, news site.
- GameBoy Land
Anyway, this is by no means an exhaustive list, but it's a start, and you can get to most of the good ones from there by linkage. If anyone needs a hand, my email address at slash should work.
StoneCyph on EfNet, johnisaheadcase / Fatty diZilla on mailing list - IRC: #gbadev on EfNet - fairly active channel full of developers, mostly amateur but a few commercial. DO NOT ASK FOR ROMS OR COMPILER DOCS HERE! You would be summarily banned. This is a legit ONLY channel.