Domain: ocia.net
Stories and comments across the archive that link to ocia.net.
Comments · 6
-
Re:PSU
This can also be done very quickly by using a ATX power supply tester like this one. It has a LCD screen which shows the voltage for IIRC every connector on your power supply. In use image here: http://www.ocia.net/fullsize.php?filename=32_9.jpg
-
Re:Not traditional DRM?
Stardock's primary business is Object Desktop and ilk; things which had some functionality and eye candy to Windows. These things will inevitably have less appeal as new versions of Windows are released which include similar functionality out of the box (or as people switch to other OSes which have more customization features).
Microsoft's primary business is a proprietary operating system which has been very successful largely as a result of questionable business practices which have turned a lot of people against them. The only direction their market share can go is down, and once other OSes reach a critical mass such that changing platform is no longer a daunting proposition for the majority of businesses they'll be in for a world of hurt.
Of the two, I think Microsoft is more likely to survive for a long time, but any business has a 100% chance of going under eventually. Either that or they'll be bought out, and the buying company might decide to change policies. For example, Valve promise that if they go under they'll release a patch to unlock all Steam games; but if they enter administration will they be granted the ability to unlock all their assets? While I believe Valve do fully intend to keep that promise if at all possible, the current management may not always be in a position to keep that promise.
Bankruptcy isn't the only reason for activation servers to go offline; remember PlaysForSure? All it takes is a corporate boss deciding the profits made from keeping their DRM servers alive is ought-weighed by the savings to be had from turning them off.
Then there's the possibility of technical problems making the services "temporarily" unavailable, or your licensing information getting lost and you having to try to prove to the company you really did buy the product and have a right to activate it, and so on.
It's funny how you dismiss the demise of SGI and 3DFX so easily. They were pretty big names back in the day; 3DFX essentially created the consumer-level 3D graphics acceleration. Here's some popular games that used the Glide API but there were plenty more. That list made me a little nostalgic. I wasn't into UNIX back then, but I do remember using SGI workstations at university in the late 90's.
-
Re:By what benchmark?
Too bad this isn't really news. I guess it is news if you consider that someone else has had their application accelerated by NVIDIA GPUs. I guess the only other reason that this could be news is by virtue of having 8 GPU cores.
Unfortunately, this setup won't work ideally for a lot of other CUDA based applications. For the past 6 months, I had a system with 6 GPUs (actual physical GPUs). This is the system that I showed at CES. We are easily able to do 8 physical GPUs, and now I've been solely focused on utilizing Tesla.
Given that NVIDIA released the GX2 series, I was not surprised that someone would announce an 8GPU system. I'm surprised it took this long for someone to do it, and almost equally surprised that slashdot took this long to publish any news that is decent in the realm of GPU super computing. I've been cranking out close to 228 billion atom evals. per second in VMD for months now, versus about 4 billion on dual quad core 3.0GHz Xeons. -
Re:Neat, but it seems a bit pricey...
-
Re:Yeah .....
Here.
You don't look like a troll... nice posting history... hmm -
Re:Interesting
Plus, they look cool! Makes you want to build one of those acrylic case kits to show it off.