Domain: pdroms.de
Stories and comments across the archive that link to pdroms.de.
Stories · 14
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Homebrew Game & Watch Games Make Debut
Kojote writes "The latest PDRoms Coding Competition has just finished. The idea was to write a homebrew Game & Watch-style freeware game for handhelds or consoles, and there were a total of 24 freely downloadable submissions. In detail, there were 10 Game Boy Advance entries, 8 GP32 entries, 3 Gameboy Color entries, 1 Genesis/Megadrive entry and 1 Neo Geo Pocket Color entry. The winning entries were headed by Beer Belly Bill (GBA) by Metalvotze. If you don't have real hardware to test the entries, you can use emulators such as VisualBoy Advance (GBA/GBC) and GeePee32 (GP32). Have fun!" -
Homebrew Game & Watch Games Make Debut
Kojote writes "The latest PDRoms Coding Competition has just finished. The idea was to write a homebrew Game & Watch-style freeware game for handhelds or consoles, and there were a total of 24 freely downloadable submissions. In detail, there were 10 Game Boy Advance entries, 8 GP32 entries, 3 Gameboy Color entries, 1 Genesis/Megadrive entry and 1 Neo Geo Pocket Color entry. The winning entries were headed by Beer Belly Bill (GBA) by Metalvotze. If you don't have real hardware to test the entries, you can use emulators such as VisualBoy Advance (GBA/GBC) and GeePee32 (GP32). Have fun!" -
Homebrew Game & Watch Games Make Debut
Kojote writes "The latest PDRoms Coding Competition has just finished. The idea was to write a homebrew Game & Watch-style freeware game for handhelds or consoles, and there were a total of 24 freely downloadable submissions. In detail, there were 10 Game Boy Advance entries, 8 GP32 entries, 3 Gameboy Color entries, 1 Genesis/Megadrive entry and 1 Neo Geo Pocket Color entry. The winning entries were headed by Beer Belly Bill (GBA) by Metalvotze. If you don't have real hardware to test the entries, you can use emulators such as VisualBoy Advance (GBA/GBC) and GeePee32 (GP32). Have fun!" -
Homebrew Game & Watch Games Make Debut
Kojote writes "The latest PDRoms Coding Competition has just finished. The idea was to write a homebrew Game & Watch-style freeware game for handhelds or consoles, and there were a total of 24 freely downloadable submissions. In detail, there were 10 Game Boy Advance entries, 8 GP32 entries, 3 Gameboy Color entries, 1 Genesis/Megadrive entry and 1 Neo Geo Pocket Color entry. The winning entries were headed by Beer Belly Bill (GBA) by Metalvotze. If you don't have real hardware to test the entries, you can use emulators such as VisualBoy Advance (GBA/GBC) and GeePee32 (GP32). Have fun!" -
Homebrew Game & Watch Games Make Debut
Kojote writes "The latest PDRoms Coding Competition has just finished. The idea was to write a homebrew Game & Watch-style freeware game for handhelds or consoles, and there were a total of 24 freely downloadable submissions. In detail, there were 10 Game Boy Advance entries, 8 GP32 entries, 3 Gameboy Color entries, 1 Genesis/Megadrive entry and 1 Neo Geo Pocket Color entry. The winning entries were headed by Beer Belly Bill (GBA) by Metalvotze. If you don't have real hardware to test the entries, you can use emulators such as VisualBoy Advance (GBA/GBC) and GeePee32 (GP32). Have fun!" -
Atari Lynx Emulator Goes Open Source
Bill Kendrick writes "Handy, the Atari Lynx emulator, has been re-released as Open Source software. (So that libSDL port I've always wanted might become a reality!) Handy's official website has moved to SourceForge, and the source-code is in CVS!" There are some neat homebrew Atari Lynx titles, both demos and game prototypes, available, too. -
Handheld Game Competition Winners Announced
Kojote writes "The results have just been announced for the PDRoms Coding Competition, a 'homebrew' demo/game challenge for handhelds. The 19 freely downloadable submissions were created for GameBoy Classic, GameBoy Color, GameBoy Advance and GP32, and the maximum allowed filesize for the binary was 256k, which added some challenge into the competition." Highlights include Battle Picross (screenshot) for GameBoy Advance and ToyToy (screenshot) for GameBoy Color. -
Handheld Game Competition Winners Announced
Kojote writes "The results have just been announced for the PDRoms Coding Competition, a 'homebrew' demo/game challenge for handhelds. The 19 freely downloadable submissions were created for GameBoy Classic, GameBoy Color, GameBoy Advance and GP32, and the maximum allowed filesize for the binary was 256k, which added some challenge into the competition." Highlights include Battle Picross (screenshot) for GameBoy Advance and ToyToy (screenshot) for GameBoy Color. -
Handheld Game Competition Winners Announced
Kojote writes "The results have just been announced for the PDRoms Coding Competition, a 'homebrew' demo/game challenge for handhelds. The 19 freely downloadable submissions were created for GameBoy Classic, GameBoy Color, GameBoy Advance and GP32, and the maximum allowed filesize for the binary was 256k, which added some challenge into the competition." Highlights include Battle Picross (screenshot) for GameBoy Advance and ToyToy (screenshot) for GameBoy Color. -
Handheld Game Competition Winners Announced
Kojote writes "The results have just been announced for the PDRoms Coding Competition, a 'homebrew' demo/game challenge for handhelds. The 19 freely downloadable submissions were created for GameBoy Classic, GameBoy Color, GameBoy Advance and GP32, and the maximum allowed filesize for the binary was 256k, which added some challenge into the competition." Highlights include Battle Picross (screenshot) for GameBoy Advance and ToyToy (screenshot) for GameBoy Color. -
Handheld Game Competition Winners Announced
Kojote writes "The results have just been announced for the PDRoms Coding Competition, a 'homebrew' demo/game challenge for handhelds. The 19 freely downloadable submissions were created for GameBoy Classic, GameBoy Color, GameBoy Advance and GP32, and the maximum allowed filesize for the binary was 256k, which added some challenge into the competition." Highlights include Battle Picross (screenshot) for GameBoy Advance and ToyToy (screenshot) for GameBoy Color. -
Handheld Game Competition Winners Announced
Kojote writes "The results have just been announced for the PDRoms Coding Competition, a 'homebrew' demo/game challenge for handhelds. The 19 freely downloadable submissions were created for GameBoy Classic, GameBoy Color, GameBoy Advance and GP32, and the maximum allowed filesize for the binary was 256k, which added some challenge into the competition." Highlights include Battle Picross (screenshot) for GameBoy Advance and ToyToy (screenshot) for GameBoy Color. -
Handheld Game Competition Winners Announced
Kojote writes "The results have just been announced for the PDRoms Coding Competition, a 'homebrew' demo/game challenge for handhelds. The 19 freely downloadable submissions were created for GameBoy Classic, GameBoy Color, GameBoy Advance and GP32, and the maximum allowed filesize for the binary was 256k, which added some challenge into the competition." Highlights include Battle Picross (screenshot) for GameBoy Advance and ToyToy (screenshot) for GameBoy Color. -
Handheld Game Competition Winners Announced
Kojote writes "The results have just been announced for the PDRoms Coding Competition, a 'homebrew' demo/game challenge for handhelds. The 19 freely downloadable submissions were created for GameBoy Classic, GameBoy Color, GameBoy Advance and GP32, and the maximum allowed filesize for the binary was 256k, which added some challenge into the competition." Highlights include Battle Picross (screenshot) for GameBoy Advance and ToyToy (screenshot) for GameBoy Color.