Domain: pocoproject.org
Stories and comments across the archive that link to pocoproject.org.
Comments · 7
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Re:Google has too much money
Because that's what we needed. Another gaming network library that will once again abstract too many important things, be insufficiently tunable for different game genres, and impose an invasive obnoxious data un/marshalling scheme on every game object.
And have nothing whatsoever to do with anything profitable at Google, and so it will be abandoned a few weeks after it's published.
As a software engineer I can personally say that solving the issue mentioned above in generally trivial. All you have to do is add another abstraction layer. I have personally solved the issue my self by abstracting the actual playing of Ubisoft games to other entities. Getting the same experience is easy by using their excellent API. Specifically a one time call to the public method getDisappointment(); other useful methods are provided such as the public void method getMoneysWorth();
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Google has too much money
Because that's what we needed. Another gaming network library that will once again abstract too many important things, be insufficiently tunable for different game genres, and impose an invasive obnoxious data un/marshalling scheme on every game object.
And have nothing whatsoever to do with anything profitable at Google, and so it will be abandoned a few weeks after it's published.
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POCO project
Definatly take a look at poco project http://pocoproject.org/ It seems to covera lot of what you want
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POCO
If you find boost or Qt too heavy, you might want to check POCO libraries
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POCO
Try POCO. I've found it to be pretty useful.
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Poco is your answer
Boost is a good point to start and a good academic tool for the purists. ACE is trying to be too much for too many platforms. For real world use I ended up with Poco http://pocoproject.org/, very good performance, works flawless on Win/Linux platforms (base on my experience) and has an easy to use interface.
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Boost and POCO
Boost ( http://www.boost.org/ ) is good I also hear nice things about POCO http://pocoproject.org/