Domain: pouet.net
Stories and comments across the archive that link to pouet.net.
Stories · 6
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Computer Chess Created In 487 Bytes, Breaks 32-Year-Old Record
An anonymous reader writes: The record for smallest computer implementation of chess on any platform was held by 1K ZX Chess, which saw a release back in 1983 for the Sinclair ZX81. It uses just 672 bytes of memory, and includes most chess rules as well as a computer component to play against. The 32-year-old record has been beaten this week by the demoscene group Red Sector Inc. They have implemented a fully-playable version of chess called BootChess in just 487 bytes (readme file including source code). -
Interactive Raycaster For the Commodore 64 Under 256 Bytes
New submitter Wisdom writes "1bir (1 Block Interactive Raycaster) is a simple ray casting engine implemented only in 254 bytes to run on a stock, unexpanded Commodore 64. The name comes from the fact that on a C64 floppy disk, 1 block is equivalent to 254 bytes stored on a disk sector. In 254 bytes, 1bir sets up the screen for drawing, creates sine and cosine tables for 256 brads based on a simple approximation, casts rays into a 2D map that lives inside the C64 KERNAL ROM, renders the screen in coordination with KERNAL, evaluates 8-way joystick input and detects collision against walls. The ray casting core employs a brute force algorithm to determine visible walls, while the mapping portion supports both open-ended (infinitely looped) and traditional, closed maps. The source code in 6502 assembly is available, with extensive comments. A YouTube video showcases 1bir in a detailed manner with both kind of maps and more information, while a Vimeo video presents a shorter demonstration." -
Demoscene: 64k Intros At Revision Demoparty
An anonymous reader writes "Last week-end at Revision demoparty, demosceners have pushed further the limits of what can be done in a single 64kb executable file. Using extensive procedural techniques and compression, Gaia Machina (video capture) and F — Felix's Workshop (video capture) are realtime animations, featuring high quality rendering, sound, 3D models, and textures." -
Demoscene: 64k Intros At Revision Demoparty
An anonymous reader writes "Last week-end at Revision demoparty, demosceners have pushed further the limits of what can be done in a single 64kb executable file. Using extensive procedural techniques and compression, Gaia Machina (video capture) and F — Felix's Workshop (video capture) are realtime animations, featuring high quality rendering, sound, 3D models, and textures." -
Pilgrimage 2004 American Demoparty Announced
RaD Man [ACiD] writes "Pilgrimage 2004, the one and only American demoparty, will be held this September 17-18th in Salt Lake City, Utah; the birthplace of modern computer graphics. Coders, artists, musicians and enthusiasts from around the world will be turning out to learn, socialize and compete for fame and fortune. An audio-visual invitation real-time demo is also available." -
Farb-Rausch Releases PC Demo Creation Software
RaD Man [ACiD] writes "Farb-Rausch, one of the best-known groups at the forefront of the PC demoscene, has just released Werkkzeug, a fully featured, freely downloadable PC demo creation tool used to make the visually stunning and award-winning demo The Popular Demo. Not only have they freely published the creation tools, but they've also released the original datafiles for The Popular Demo as well." We also recently featured a 96kb FPS demo from the same authors.