Domain: streammygame.com
Stories and comments across the archive that link to streammygame.com.
Comments · 9
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Re:The US looks pretty terrible.
In Canada we're worse! Well, according to this chart anyway. This software streams games and they quote some isps and the speeds to expect.
http://www.streammygame.com/smg/modules.php?name=Broadband
I'll just paste one as an example:
S Korea KT, Hanaro and LG-Dacom 100Mbs Down 100Mbs Up
Holy freakin crap!
I didn't even know cable/dsl were capable of those speeds! Is it cable or something else? If cable, out of curiosity what's the theoretical maximum for cable?
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Re:Can I HomeBrew this?
http://www.streammygame.com/ claims to allow you to do this.
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Re:Can I HomeBrew this?
StreamMyGame.com
Though this is more like VNC, where your powerhouse PC run the game and stream video to and controls from another PC. -
Re:Tell me this.
What makes you think "we" can't make it work on a LAN?
http://streammygame.com/ provides is just one piece of software you could try it with.
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Good luck
"VNCing" games through the Internet and possibly a wireless network, and getting a decent enough latency and enough throughoutput to get a good image quality/FPS? Good luck with that, not saying it won't work, but if it does work satisfyingly and reliably it'll be an impressive feat.
Well I know StreamMyGame does it, but it's meant to be used locally, not over the internet + WiFi, right?
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Re:VNC
http://streammygame.com/smg/index.php There you go
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StreamMyGame.com
You propose an architecture containing a media server and a media extender. For example, Apple TV and Xbox 360 use this setup. In general, the media server is connected to a tiny monitor (17" or 19" diagonal visible image) compared to the extender's monitor (32" diagonal visible image). This architecture has its advantages for passive media such as video.
StreamMyGame.com looks interesting. But all I had were questions:
- How many media extenders support it? PS3 does, and Windows PCs do, but they're loud, as you complained in the parent comment. Eee PC does, but it has no SDTV output.
- The system requires PCI Express on the server for high video memory bandwidth in both directions, but my PC is still AGP. So it appears I'd need a new PC. How easy is it to get games designed for Windows XP to work on Windows Vista, which comes with all new PCs?
- It appears that StreamMyGame requires a connection to the Internet, not just the LAN, for every 10 seconds that the game is running. That ties up the phone lines for people whose families live in an area where the fastest home Internet access is dial-up.
- This page claims that games have to be 32-bit. Wouldn't that rule out everything released after Super Mario 64?
- Does StreamMyGame forward four gamepads plugged into a USB hub, or only the keyboard and mouse?
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StreamMyGame.com
You propose an architecture containing a media server and a media extender. For example, Apple TV and Xbox 360 use this setup. In general, the media server is connected to a tiny monitor (17" or 19" diagonal visible image) compared to the extender's monitor (32" diagonal visible image). This architecture has its advantages for passive media such as video.
StreamMyGame.com looks interesting. But all I had were questions:
- How many media extenders support it? PS3 does, and Windows PCs do, but they're loud, as you complained in the parent comment. Eee PC does, but it has no SDTV output.
- The system requires PCI Express on the server for high video memory bandwidth in both directions, but my PC is still AGP. So it appears I'd need a new PC. How easy is it to get games designed for Windows XP to work on Windows Vista, which comes with all new PCs?
- It appears that StreamMyGame requires a connection to the Internet, not just the LAN, for every 10 seconds that the game is running. That ties up the phone lines for people whose families live in an area where the fastest home Internet access is dial-up.
- This page claims that games have to be 32-bit. Wouldn't that rule out everything released after Super Mario 64?
- Does StreamMyGame forward four gamepads plugged into a USB hub, or only the keyboard and mouse?
-
StreamMyGame.com
You propose an architecture containing a media server and a media extender. For example, Apple TV and Xbox 360 use this setup. In general, the media server is connected to a tiny monitor (17" or 19" diagonal visible image) compared to the extender's monitor (32" diagonal visible image). This architecture has its advantages for passive media such as video.
StreamMyGame.com looks interesting. But all I had were questions:
- How many media extenders support it? PS3 does, and Windows PCs do, but they're loud, as you complained in the parent comment. Eee PC does, but it has no SDTV output.
- The system requires PCI Express on the server for high video memory bandwidth in both directions, but my PC is still AGP. So it appears I'd need a new PC. How easy is it to get games designed for Windows XP to work on Windows Vista, which comes with all new PCs?
- It appears that StreamMyGame requires a connection to the Internet, not just the LAN, for every 10 seconds that the game is running. That ties up the phone lines for people whose families live in an area where the fastest home Internet access is dial-up.
- This page claims that games have to be 32-bit. Wouldn't that rule out everything released after Super Mario 64?
- Does StreamMyGame forward four gamepads plugged into a USB hub, or only the keyboard and mouse?