Domain: uni-sb.de
Stories and comments across the archive that link to uni-sb.de.
Stories · 14
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New Method To Detect and Prove GPL Violations
qwerty writes "A paper to be presented at the upcoming academic conference Automated Software Engineering describes a new method to detect code theft and could be used to detect GPL violations in particular. While the co-called birthmarking method is demonstrated for Java, it is general enough to work for other languages as well. The API Benchmark observes the interaction between an application and (dynamic) libraries that are part of the runtime system. This captures the observable behavior of the program and cannot be easily foiled using code obfuscation techniques, as shown in the paper (PDF). Once such a birthmark is captured, it can be searched for in other programs. By capturing the birthmarks from popular open-source frameworks, GPL-violating applications could be identified." -
New Method To Detect and Prove GPL Violations
qwerty writes "A paper to be presented at the upcoming academic conference Automated Software Engineering describes a new method to detect code theft and could be used to detect GPL violations in particular. While the co-called birthmarking method is demonstrated for Java, it is general enough to work for other languages as well. The API Benchmark observes the interaction between an application and (dynamic) libraries that are part of the runtime system. This captures the observable behavior of the program and cannot be easily foiled using code obfuscation techniques, as shown in the paper (PDF). Once such a birthmark is captured, it can be searched for in other programs. By capturing the birthmarks from popular open-source frameworks, GPL-violating applications could be identified." -
Computer Interaction in Science Fiction Movies
MidVicious writes "From futuristic 'Punch Cards' to Voice Recognition HoloDeck Interfaces, human/computer interactions have always mirrored the base concepts of our emerging technologies. An article from a Saarland University CS Seminar highlights Hollywood history with UI, ranging from the moderately feasible (Total Recall's television/scenery display wall) to the often ridiculous (Swordfish's 6-flat screen monitor setup complete with 3-D virus-hacking environment). An interesting read, especially considering some of the technology is on its way to becoming a reality." -
Sixty Years of Memex
CubicStar writes "Sixty years ago, Vannnevar Bush published on 'Atlantic Monthly' his seminal article on the Memex, that computer-like device which would provide access to a huge amount of interlinked information. At the time computers were experimental and secret but a visionary (with a shadowy edge) proposed something which even today looks at least influential." -
3D Raytracing Chip Shown at CeBIT
An anonymous reader submits "As noted at heise.de Saarland University is showing a prototype of a 3D Raytracing Card at CeBIT2005. The FPGA is clocked at 90 MHz and is 3-5 times faster in raytracing then a Pentium4 CPU with 30 times more MHz. Besides game engines using raytracing there was a scene of a Boeing with 350 million polygons rendered in realtime." -
Quake III Gets Real Time Ray-Tracing Treatment
Ozh writes "Did you ever wonder what you could do with a cluster of 20 AMD XP 1800s? Some German students and videogame fans did, and their answer has been what they call 'ray-tracing egoshooters', an entirely raytraced game engine which 'runs about 20 fps@36 GHz in 512x512 with 4xFSAA'. The first game to get this treatment is Quake 3 Arena : the screenshots look slightly better than the original 3D engine but the video (56 Mb, 3'19) is quite dramatic." -
Quake III Gets Real Time Ray-Tracing Treatment
Ozh writes "Did you ever wonder what you could do with a cluster of 20 AMD XP 1800s? Some German students and videogame fans did, and their answer has been what they call 'ray-tracing egoshooters', an entirely raytraced game engine which 'runs about 20 fps@36 GHz in 512x512 with 4xFSAA'. The first game to get this treatment is Quake 3 Arena : the screenshots look slightly better than the original 3D engine but the video (56 Mb, 3'19) is quite dramatic." -
Quake III Gets Real Time Ray-Tracing Treatment
Ozh writes "Did you ever wonder what you could do with a cluster of 20 AMD XP 1800s? Some German students and videogame fans did, and their answer has been what they call 'ray-tracing egoshooters', an entirely raytraced game engine which 'runs about 20 fps@36 GHz in 512x512 with 4xFSAA'. The first game to get this treatment is Quake 3 Arena : the screenshots look slightly better than the original 3D engine but the video (56 Mb, 3'19) is quite dramatic." -
Multimedia Home Entertainment System for Linux
An anonymous reader writes "A group at the University of Saarland in Germany has been busy developing a Linux-based networked multimedia home entertainment system. The project consists of two parts: the Network-Integrated Multimedia Middleware (NMM), to provide a common framework for audio and video playback using open source software, and the Multimedia-Box, a Linux box outfitted to be a TV receiver (digital and analog), video recorder, and a CD-, DVD-, and MP3- player using the NMM. Screen shots of the inside of the Multimedia-Box and the user interface are available, as well as videos and a detailed description (PDF) of the hardware and software used throughout. Can't wait to stick one of these on my network..." -
Multimedia Home Entertainment System for Linux
An anonymous reader writes "A group at the University of Saarland in Germany has been busy developing a Linux-based networked multimedia home entertainment system. The project consists of two parts: the Network-Integrated Multimedia Middleware (NMM), to provide a common framework for audio and video playback using open source software, and the Multimedia-Box, a Linux box outfitted to be a TV receiver (digital and analog), video recorder, and a CD-, DVD-, and MP3- player using the NMM. Screen shots of the inside of the Multimedia-Box and the user interface are available, as well as videos and a detailed description (PDF) of the hardware and software used throughout. Can't wait to stick one of these on my network..." -
Multimedia Home Entertainment System for Linux
An anonymous reader writes "A group at the University of Saarland in Germany has been busy developing a Linux-based networked multimedia home entertainment system. The project consists of two parts: the Network-Integrated Multimedia Middleware (NMM), to provide a common framework for audio and video playback using open source software, and the Multimedia-Box, a Linux box outfitted to be a TV receiver (digital and analog), video recorder, and a CD-, DVD-, and MP3- player using the NMM. Screen shots of the inside of the Multimedia-Box and the user interface are available, as well as videos and a detailed description (PDF) of the hardware and software used throughout. Can't wait to stick one of these on my network..." -
Multimedia Home Entertainment System for Linux
An anonymous reader writes "A group at the University of Saarland in Germany has been busy developing a Linux-based networked multimedia home entertainment system. The project consists of two parts: the Network-Integrated Multimedia Middleware (NMM), to provide a common framework for audio and video playback using open source software, and the Multimedia-Box, a Linux box outfitted to be a TV receiver (digital and analog), video recorder, and a CD-, DVD-, and MP3- player using the NMM. Screen shots of the inside of the Multimedia-Box and the user interface are available, as well as videos and a detailed description (PDF) of the hardware and software used throughout. Can't wait to stick one of these on my network..." -
Multimedia Home Entertainment System for Linux
An anonymous reader writes "A group at the University of Saarland in Germany has been busy developing a Linux-based networked multimedia home entertainment system. The project consists of two parts: the Network-Integrated Multimedia Middleware (NMM), to provide a common framework for audio and video playback using open source software, and the Multimedia-Box, a Linux box outfitted to be a TV receiver (digital and analog), video recorder, and a CD-, DVD-, and MP3- player using the NMM. Screen shots of the inside of the Multimedia-Box and the user interface are available, as well as videos and a detailed description (PDF) of the hardware and software used throughout. Can't wait to stick one of these on my network..." -
Saturday Quickies
Well, it's time to clear out the submissions box, so buckle down and get ready: Pilchie writes "I was watching Jeopordy tonight here in Toronto, on CFTO (BBS Network) and they have a little blurb everyday on upcoming technologies called Tomorrow Today. It said that Linux probably accounts for half of Web-servers, mentioned Linux's role in Titanic, and show a clip with someone named Crawford from Corel talking about the port of their products to Linux. All in all, very good press."
Matthias Granberry sent us a link talking about Markus Gietzen's port of GemEm to Linux using SDL.
Lastly, InThane writes "Hey, some guy's working on a free(!) Partition Manager program, and it looks like it's got source code with it as well. It's released as freeware, so someone might want to talk about having him GPL it instead; otherwise some code might end up in the next version of Partition Magic. Look here for more info."