Domain: vive.com
Stories and comments across the archive that link to vive.com.
Comments · 5
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Excuses, excuses. VR space games are in hot demand
...just not his!! Just because his game has been totally and utterly trounced by ELITE DANGEROUS, (which for Vive/Rift is a bit of a "killer app" for VR), doesn't mean VR not selling. That's like saying PC gaming is dying because the Duke Nukem remake didn't sell. VR is going great - yes as some people have said there's "too many cables"... but the technology is moving along at breakneck speed at the moment.. For example , the "cable" problem has just been resolved
... this week! HTC specifially have brought out a vive wireless adapter which does away with the cables. The Samsung GEAR VR and the (equivalent) Oculous GO are just pick-up-and-play self-contained VR which have a surprising amount of fantastic space games for them - such as Project Charon, End Space and Anshar 2. Project Charon specifically is a sight to behold, considering it can be run from a cheap mobile phone getup (GEAR VR) and silences most VR crtitics after a demonstration. -
Re:I agree, not simple
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Re:Virtual Reality
You mean this that you can buy now?
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Re:Phone sales plummeting, not Vives
And just so you know where I got my figures:
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Not that different in reality
because the Rift has been available in various incarnations since 2012, whereas Vive only entered the market in April of last year.
Come on, Oculus started shipping real units only at the end of March 2016, and was heavily supply constrained for a while after that because they had to stop shipping for a while. They aren't counting dev units (nor should they). Vives were shipping in quantity just a week later around April 7th, but they were better at getting units out than Oculus. So by your own arguments I guess Oculus is doing better than Vive since Vive really had a shipping head start...
Facebook is going to want to see a return on their investment.
I don't think you understand Facebook very well. Or really Silicon Valley companies, at all.
Disclaimer: I have no horse in this race, other than wanting to see the facts win.
I want only the same thing which is why I found your post so disturbing. I have no horse in the race either but I do have a lot closer understanding of the whole market as I have been thinking of what platform to work with for a long time now, I have a number of different VR systems and have used all of them (well the ones that have been released anyway).
I think all VR goggles are a fad and little more than a stepping stone to more immersive (yet-to-be-invented) experiences
It's called a Hololens. It's inherently more immersive to have a virtual world overlaid on a real one around you.
But all of the platforms available today have some things they do very well and deliver really fund and/or interesting experiences. That's why Sony's VR headset is selling better than expected with almost a million units sold now, and at least one game (resident evil) getting really great reviews (I've not tried it on there yet).