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Category: Most Improved Open Source Project

The grand prize Slashdot 2000 Beanie Award is Most Improved Open Source Project. Nominations are open for 2 weeks, and you're welcome to talk about your choices. Good luck.

1 of 66 comments (clear)

  1. WorldForge by sdt · · Score: 5

    My choice is biased, of course, since I'm a developer at the WorldForge project, but I must say there has been amazing progress at WorldForge in the last year.

    In only about 13 months, we have gone from nothing to 25 megabytes of code in CVS, 23 megabytes of media, an amazing amount of information on the website, many very productive and friendly members, several hundred people on the mailing lists and a very warm-hearted community. I have never seen an online project that smells so much of success as this one does.

    For those who don't know about WorldForge, it's an effort to create a Massively Multiplayer Online RPG (similar to titles such as Everquest and Ultima Online) system, that will allow world developers full customisability and clients that can connect to any server through a single protocol (Atlas). We even have support for multiple client types - 3D, 2D isometric, even text - of which we already have several functioning implementations. We have many talented graphics artists (both 2D and 3D) and many, many coders from various locations of the world. All code is covered by the GPL (or LGPL if it proves more appropriate for libraries) and content (graphics, music, text, ...) is covered by the OPL. On September 13 1999 we released our first public client/server demonstration, the Skeleton demo, featuring a server that supports collision detection, visibility and hearing limitations, in-world chat and movement, and an isometric client with very nice graphics :).

    Trying to be as objective as possible, I think WorldForge deserves it. Take a look at what's on our website or drop by at irc.worldforge.org and you'll see how far this project has advanced in only one year.