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Anarchy Online

church writes "Oslo, Feb 1st 2000 - Funcom is pleased to announce the Linux version of our Massive Multi-player Online Role Playing Game (MMORPG) Anarchy Online. ... The game can be compared to online titles such as Everquest and Asheron's Call. However, Anarchy Online is set in a sci-fi environment 30,000 years into the future on a distant planet called Rubi-Ka." They're taking applications for beta testers.

122 comments

  1. Re:I use LINUX for the games. by Anonymous Coward · · Score: 0


    Well, that's OK, 'cause I'm a fag!
    MOO FUCKAZ

  2. Lose 9x games? by Anonymous Coward · · Score: 0

    Why should I celebrate shrink-wrapped click-and-point Lose9x-games for being ported to Linux?

  3. Karma Police by Anonymous Coward · · Score: 0

    Arrest this man.

  4. Karma Police! by Anonymous Coward · · Score: 0

    Arrest this man...

  5. pay for play?????? rather have adds.... by Anonymous Coward · · Score: 0


    I hope this does not following UO and Asheron's Call pay per month model.

    I don't care how persistant or big your universe is, I'm not going pay per month as long as there is battle.net and 2800+ free 1/2 life servers out there.

    What we really need is an open source massively parallel persitant universe. Imagine if the 2800 1/2 life servers were all connected and you could bop from one to the other.

    With one central server, it is hard to avoid a monthly pricing model. One sugestion would be advertisment. While this would be obtrusive in a far future RPG like anarchy online or asherons call (Nike brand boots of speed), in a nearfuture or present day multiplayer RPG, you could throw up billboards on highways or in towns that would ADD to the character of the game rather than subtract.....

    In the early days of Q3ATEST there was a great server called Bicardi Limon. I don't know if the server was actually associated with Bicardi but I thought of buying a bottle any way. I was so happy with it that if they had plastered up a few Bicardi adds in the arena I definitely would not have cared....

    I should take this idea to 7-up, they have a history of computer games. With the infinite flexibility of Q3 and similar games, it is not hard to imagine a game of hunt the spot or something......

  6. Platform independent? (and what about PyQt) by Anonymous Coward · · Score: 0

    "GTK+ is an Open Source Free Software GUI Toolkit, primarily developed for use with the X Window System"

    Being able to be ported is not the same IMO. You can port windows apps to *nix with wine too, I dont call the windows API platform independent. Is the port basically a X emulation layer between GTK+ and windows? (if so I definetely dont call it platform independent)

    And what will happen if the guy calls it quits? The windows branch is not part of the main project, will it just fall by the wayside again?

    There's python Qt bindings BTW.

  7. Re:Hmmmmm by Anonymous Coward · · Score: 0
    Whoever moderated this up, thanks :)
    Guess I'll take the time to create an account too ;)

    --
    The AC who posted that

  8. Re:TAKE MY BALLS INSTEAD by Anonymous Coward · · Score: 0


    Please, give me your hot balls, let me suck them, I need some HOT GAY SEX. Give me some!
    MOO FUCKAZ

  9. Re:They use QT by Anonymous Coward · · Score: 0
    I was under the impression GTK was ported to win32, hence Gimp for Win32.

  10. AOL by Anonymous Coward · · Score: 0
    I'm surprised no one has mentioned the acronym yet. Will slashdot be announcing open betas now or is this a limited event?

    openbeta.com - yes, I realize there is no page yet.

  11. To whoever moderated this up as 'insightful': by Anonymous Coward · · Score: 0

    I love you.

    And I mean it.

  12. by Anonymous Coward · · Score: 0

    OWNAGE, BABY!

  13. by Anonymous Coward · · Score: 0

    vc

  14. To whoever moderated this down as "flamebait": by Anonymous Coward · · Score: 0

    I hate you.

    And I'm gonna get you.

  15. RE:OWNAGE by Anonymous Coward · · Score: 0

    I OWN myself!

  16. YIPEE!!!!!!!!!1 by Anonymous Coward · · Score: 0

    Games for Linux!!!!!!!!!!!!!!!!!!!

  17. Re:0|/\|n@63 by Anonymous Coward · · Score: 0

    Don't worry, we know where you live! See the red car?

  18. Re:will this work with LINUX??? by Anonymous Coward · · Score: 0

    This is a letter I have planned on writing for some time, a letter that I contend is extremely important and one that undeniably must be heeded if we are to undo the damage caused by Mr. Anonymous Coward. Here's my side of the story: Anonymous should do some research next time before printing half-truths and misinformation. As I noted at the beginning of this letter, he will simply continue to cause distress to people he doesn't know, has never seen, and who have done him no harm whatsoever. In the past, people like Anonymous would have been tarred and feathered for trying to torment, harry, and persecute anyone who crosses his path. Snotty spouters who turn a deaf ear to need and suffering will, hopefully, eventually be replaced by people who believe in freedom, justice, and the pursuit of personal growth.

    I have no problem with the manifestly obvious statement that his cronies internalize and adapt to the unwritten realities they must work under. I have no problem with the idea that acrimonious paranoiacs do not deserve the assistance they receive from society. And I have no problem with the special privileges occasionally granted to amateurish poltroons. What I do have a problem with are his capricious refrains. Human life is full of artificiality, perversion, and misery, much of which is caused by malodorous vermin. I correctly predicted that Anonymous would give what I call prolix pseudo-intellectuals far more credibility than they deserve. Alas, I didn't think he'd do that so effectively -- or so soon. What I had wanted for this letter was to write an analysis of Mr. Anonymous Coward's shenanigans. Not a exhortation or a shrill denunciation, but an analysis. I hope I have succeeded at that.

  19. Re:You are just jealous by Anonymous Coward · · Score: 0

    This is to voice my dissatisfaction with Mr. Anonymous Coward's conjectures. Although not without overlap and simplification, I plan to identify three primary positions on Anonymous's theories. I acknowledge that I have not accounted for all possible viewpoints within the parameters of these three positions. Nevertheless, even if one is opposed to disagreeable voluble sexism (and I am), then surely, if the people generally are relying on false information sown by grotesque rascals, then correcting that situation becomes a priority for the defense of our nation. Often, the lure of an articulate new pundit, a well-financed attention-getting program, an effective audience generator, hot new "inside" information, or a professionally-produced exposé is irresistible to unsophisticated monomaniacs who want to sully my reputation. For a variety of reasons, some strategic, some ideological, some attitudinal, and all of them wrong, the most recalcitrant primates you'll ever see direct social activity toward philanthropic flim-flam rather than toward the elimination of the basic deficiencies in the organization of our economic and cultural life. Viewed from all angles, the long-term consequences of Anonymous's remarks are rarely examined, let alone subjected to scientific scrutiny. All kidding aside, in public, Anonymous vehemently inveighs against corruption and sin. But when nobody's looking, Anonymous never fails to destroy all tradition, all morality, and the entire democratic system.

    I can unhesitatingly suggest how he ought to behave. Ultimately, however, the burden of acting with moral rectitude lies with Anonymous himself. I'm inclined to think that we can never return to the past. And if we are ever to move forward to the future, we undeniably have to bring fresh leadership and even-handed tolerance to the present controversy. You can unquestionably assume serious trouble is brewing when antihumanist bloodthirsty bigamists promote a culture of dependency and failure. Because of Anonymous's eagerness to participate in riots, post-structuralism, in this case, is a tactic tied to a broader strategy of granting him the ability to increase people's stress and aggression. Let me carry my thoughts on this subject a bit further. It is amazing to me that Anonymous would dare to criticize someone or something without carefully reading what was written. What I had wanted for this letter was to write an analysis of Mr. Anonymous Coward's disquisitions. Not a exhortation or a shrill denunciation, but an analysis. I hope I have succeeded at that.

  20. WoW! by Anonymous Coward · · Score: 0

    Is this gonig to run on Linux?!?!?!?!?!

  21. Re:Are there any NINJA characters? by Anonymous Coward · · Score: 0

    I feel compelled to preface my remarks with the following: Mr. Anonymous Coward draws his outrageous conclusions from arbitrary statistics. Let's start with my claim that we can't stop Anonymous overnight. It takes time, patience and experience to mention a bit about impertinent unenlightened bribe-seekers such as Anonymous. Notice the scurrilous tendency of his wheelings and dealings. Judging by the generally snotty nature of his cronies, I can see that another piece of supporting evidence is that his ultimata obfuscate any attempt to locate responsibility for the consequential decisions of those who have access to the means of power. Sometimes it seems the worst sorts of silly callow knuckleheads I've ever seen are like a farmer who, in the spring, would work the ground, plant seeds, fertilize, and cultivate the ground for a period of time. And then, perhaps, he decides to go off to Hawaii and have a good time and forget the reason he planted the crop in the first place. Well, a farmer wouldn't do that. But Anonymous would keep essential documents hidden from the public until they become politically moot if he got the chance.

    I challenge all of the raucous crooks out there to consider this: If I recall correctly, this theme has been struck before. Am I the only one who makes that observation? Of course not. But perhaps I express it more directly, more candidly, and far less euphemistically than the worst kinds of cantankerous wheeler-dealers there are. While reading this letter, you may have occasionally asked yourself, "Where is all of this leading?" and, "What is the point exactly?" I deliberately wrote in the style I did so that you may come up with your own conclusions. Therefore, I leave you with only the following: Following Mr. Anonymous Coward's words left to right and down a page is like following fingernails on a chalkboard.

  22. Re:I'd just like to take a moment to say... by Anonymous Coward · · Score: 0

    It seems that before I launch into this letter, I should tell you that things are apt to get worse before they get better. One of my objectives is to provide an antidote to contemporary manifestations of crazy unilateralism. This probably does not affect your daily life, but it is a fact. Mr. Anonymous Coward's rodomontades occasionally differ in terms of how dour can they are, but generally share one fundamental tendency: They show us a gross miscarriage of common judgement. Just don't expect consistency from a man who is completely and undoubtedly contemptible. Mr. Coward has called innocent children frightful wackos to their faces. This was not a momentary aberration or a slip of the tongue, and hence, we can safely say that because of his obsession with sensationalism, there are certainly signs that Mr. Coward is becoming increasingly immoral. In the strictest sense, there are no easy solutions for dealing with tendentious scumbags ("easy" being defined as a solution that will not create a mass psychology of fear about an imminent terrorist threat).

    Did Mr. Coward cancel his plans to recruit and encourage young people to legitimate irresponsibility, laziness, and infidelity, just as older drug dealers use young kids to push drugs, because he had a change of heart, or is he continuing the same battle on another front? It would appear to be the latter. I must emphasize this because he throws the word "hexosemonophosphoric" around as if it had the same meaning to everyone. Frankly, his remonstrations are based on a denial of reality, on the substitution of a deliberately falsified picture of the world in place of reality. And this dishonesty, this refusal to admit the truth, will have some very serious consequences for all of us sometime soon. Mr. Coward is not just stupid. He is unbelievably, astronomically stupid. Don't give his diatribes a credibility they don't deserve.

    Here, too, we can see how if he continues to draw unsuspecting kooks into the orbit of the most petulant miscreants I've ever seen, I will undeniably be obliged to do something about him. And you know me: I never neglect my obligations. Just like dirty clothes on the floor and cluttered closets, Mr. Coward's mess won't go away if we simply look the other way. I'll let you in on a little secret: cannibalism is rapidly becoming the rule of the day. I have the following to say to the assertion that it's perfectly safe to drink and drive: Baloney! Everybody loves a good game of hide-and-seek: find the person, find the hidden item, or in the case of Mr. Coward and his viperine cronies, find the hidden agenda. Rest assured, his invectives do not hold under close moral scrutiny. After having read this, you may think that there are other strains of Maoism active today, and the siren calls of those movements may mesmerize dim-witted Luddites whose sex-crazed behavior blinds them to historical lessons. Nevertheless, you should always remember that Mr. Anonymous Coward's self-fulfilling prophecies set the intellectual and moral stage for a new wave of infantile policies that seek to deface property with racially and sexually derogatory epithets and offensive symbols.

  23. Re:Well, that sucks by Anonymous Coward · · Score: 0

    just once, will someone actually acknowledge that schiz. and multiple personality are COMPLETELY DIFFERENT afflictions?

    sigh....

  24. Re:I have no life so I play games on my computer!! by Anonymous Coward · · Score: 0

    I'm sorry, but I just can't avoid talking about Mr. Anonymous Coward. Let me begin by citing a range of examples from the public sphere. For starters, this is a contributing factor to the apparent decline of civilization and culture around us. Any claim to the contrary is patently false, by which I mean that he would have us believe that we should avoid personal responsibility. Such flummery can be quickly dissipated merely by skimming a few random pages from any book on the subject. I am familiar with Mr. Coward's goals, I understand how he operates, I have long recognized his tactics, and I know just about where Mr. Coward now stands on the ladder to total power. I can therefore say that, indeed, he can out-reason uncompromising liars and cheats but not anyone else.

    Irrespective of one's feelings on the subject, it's a pity that two thousand years after Christ, the voices of impertinent ex-cons like him can still be heard, worse still that they're listened to, and worst of all that any one believes them. Should this be discussed in school? You bet. That's the function of education: To teach students how to take steps toward creating an inclusive society free of attitudinal barriers. Mr. Coward has never tried to stop disloyal presumptuous vigilantes who replace law and order with anarchy and despotism. In fact, quite the opposite is true: Mr. Coward encourages that sort of behavior. My observations are perhaps unique. There are two main flaws with his sound bites: 1) he needs a refill of his medication, and 2) he is simply incapable of entertaining an unorthodox idea. To cap that off, I would sooner let him force me to waver between the alluring promises of a whiney gloomy "new morality" and the sound dictation of my own conscience than become one of his cronies.

    Mr. Coward will pursue a twofold credo of sectarianism and Stalinism long before he can convert me into one of his lackeys. He has an almost mystical faith in hooliganism. This moral issue will eventually be rendered academic by the fact that in my effort to uncover his hidden prejudices, I will need to set the stage so that my next letter will begin from a new and much higher level of influence. Wouldn't it be wonderful if we lived in a world without obtuse perjurers? Obviously, you shouldn't automatically believe all the allegations I've been making, so let me elaborate a bit. If Mr. Coward is going to lead an active disinformation campaign, then he should at least have the self-respect to remind himself of a few things: First, it requires surprisingly little imagination to envision a future in which Mr. Coward is free to set the wolf to mind the sheep. And second, my personal safety depends upon your starting to guide the world into an age of peace, justice, and solidarity, just as your personal safety depends upon my doing the same. I have always assumed that the passage of time will make it clear to even the more slow among us that we must get beyond name-calling, but the fact of the matter is that my purpose here is not to invite all people who have been harmed by Mr. Coward to continue to express and assert their concerns in a constructive and productive fashion. Well, okay, it is. But I should point out that it must be pointed out that Mr. Coward is blinded by greed. Thus, in summing up, we can establish the following: 1) Mr. Anonymous Coward's henchmen accept his raucous artifices without question, and 2) we stand to lose far more than we'll ever gain if we don't make this world a kinder, gentler place.

  25. Wow! by Anonymous Coward · · Score: 0

    "I have no life so I play games on my computer!!!"
    WOW ME TOO "I masturbate on a picture of Linus and pray to a Tux stautue each night."
    WOW ME TOO
    "I AM SO GAY~!~@#$%^*&"
    NO SHIT!?!?!???? SO AM I!!!!

  26. Re:Sounds Promising by Anonymous Coward · · Score: 0

    The servers will initially be located in Europe (Norway).

  27. Re:Ooooooooooooooooooooooooh by Anonymous Coward · · Score: 0

    Wrong, here in Europe a comma is a comma and a dot is a dot. Hence, 3 million is 3.000.000 and 8 and three quarters is 8,75 ...

  28. The government is beaming alien messages into /.!! by Anonymous Coward · · Score: 0


    DON'T LISTEN TO THIS MAN!

    He is part of the evil US communist plot to overthrow the space alien regime!

    I know.
    They give me these pills but I figured it all out. I stopped taking them and
    I got away!

    Oh god no!
    My aluminum foil hat just fell apart.

    They'll track me,
    They'll find me,
    I gotta find my ointment...

    P.S. Schizophrenics don't need other personalities;
    they're messed up enough with one...

  29. Yeah but Timmy by Anonymous Coward · · Score: 0

    They do paint really cool pictures of cats.

    Don't they Timmy? Huh, Timmy? Don't they?

  30. Stop it, someone might look at the IP address! by Anonymous Coward · · Score: 0

    You don't want them to see us talking.
    Or else they may call us that name again...

  31. Oooooh by Anonymous Coward · · Score: 0


    I remember, Timmy. You mean "schizophrenic"?

  32. and i hate jesus... by Anonymous Coward · · Score: 0

    so uh... i guess that means something... right???!?!?

    1. Re:and i hate jesus... by Anonymous Coward · · Score: 0

      A number of incidents have taken place in the last several weeks which have troubled many members of our community. First and foremost, this is betrayal of the many by the few. Let us not sink to Mr. Anonymous Coward's level. Let us combat gangsterism by exercising our right to speak out, to denounce his activities as totally unrepresentative of the values of this society. What does this mean for our future? For one thing, it means that you and I have a lot more class than Mr. Coward. His arguments are related to the elements and bases of antagonism both organizationally and ideologically. Education is vitiated by Mr. Coward's magic-bullet explanations. Technically, no matter how much Mr. Coward's editorials are rationalized, they still inject even more fear and divisiveness into political campaigns.

      Mr. Coward's cronies are united through misoneism, insurrectionism, and fetishism. It is clear from what I have already written that if Mr. Coward wants to complain, he should have an argument. He shouldn't just throw out the word "pathologicohistological", for example, and expect us to be scared. I'm inclined to think that thanks to Mr. Coward, the worst kinds of dissolute profiteers there are can now freely create problems that our grandchildren will have to live with. So, sorry for being so long-winded in this letter, but Mr. Anonymous Coward does not hold himself answerable to any code of honor.

  33. hahaha and you thought UO was bad... by Anonymous Coward · · Score: 0

    just oook a tthe kind of people who are going to sign up to beta test THIS!

  34. 0|/\|n@63 by Anonymous Coward · · Score: 0

    phear me

  35. by Anonymous Coward · · Score: 0

    }

  36. Re:you truly are a moron by Anonymous Coward · · Score: 0

    what kind of idiot posts blatant flamebait like this while logged in?!?!

  37. what did you say? by Anonymous Coward · · Score: 0

    I had a dick stuck in my ear.

  38. this is by Anonymous Coward · · Score: 0

    -

  39. without doubt by Anonymous Coward · · Score: 0

    --

  40. --- by Anonymous Coward · · Score: 0

    G-A-Y

  41. Re:I can't believe by Anonymous Coward · · Score: 0

    The purpose of this letter is to outline a plan to carry out this matter to the full extent of the law. Here's my side of the story: If Mr. Anonymous Coward thinks his epithets represent progress, he should rethink his definition of progress. Others may disagree, but I claim that he is addicted to the feeling of power, to the idea of controlling people. Sadly, he has no real concern for the welfare or the destiny of the people he desires to lead. From what I understand, Mr. Coward argues that he is a martyr for freedom and a victim of egotism. I wish I could suggest some incontrovertible chain of apodictic reasoning that would overcome this argument, but the best I can do is the following: His relationship to the real world is sincerely peripheral.

    I stand foursquare in defense of liberty, freedom of speech, and the right to criticize whiney clods. Although I consistently begin the debate about Mr. Coward's sentiments, I do not countenance challenging Mr. Coward through breaking the law -- to do so is satanic, uppity, and indefensible. I am on an important mission to provide you with vital information which he has gone to great lengths to prevent you from discovering. If I don't accomplish that mission, his plans to twist the truth could well succeed. Don't be fooled: The fact of the matter is that it is not possible fully to understand the present except as a projection of the past.

    One indication of this is the fact that if you've read this far, then you probably either agree with me or are on the way to agreeing with me. Because of Mr. Coward's eagerness to participate in riots, his litanies are based on prejudices and preconceived notions. Mr. Coward's whole approach is fatuous. Before I move on, I just want to state once more that permitting annoying beggars to use lethal violence as a source of humor is tantamount to suicide. It is high time for someone to begin a course of careful, planned, and coordinated action. Will that someone be you?

  42. actually... by Anonymous Coward · · Score: 0

    NO my other ear was full of cum incase you were wondering.

  43. Re:I have no life so I play games on my computer!! by Anonymous Coward · · Score: 0

    The purpose of this letter is to outline a plan to carry out this matter to the full extent of the law. Here's my side of the story: If Mr. Anonymous Coward thinks his epithets represent progress, he should rethink his definition of progress. Others may disagree, but I claim that he is addicted to the feeling of power, to the idea of controlling people. Sadly, he has no real concern for the welfare or the destiny of the people he desires to lead. From what I understand, Mr. Coward argues that he is a martyr for freedom and a victim of egotism. I wish I could suggest some incontrovertible chain of apodictic reasoning that would overcome this argument, but the best I can do is the following: His relationship to the real world is sincerely peripheral.

    I stand foursquare in defense of liberty, freedom of speech, and the right to criticize whiney clods. Although I consistently begin the debate about Mr. Coward's sentiments, I do not countenance challenging Mr. Coward through breaking the law -- to do so is satanic, uppity, and indefensible. I am on an important mission to provide you with vital information which he has gone to great lengths to prevent you from discovering. If I don't accomplish that mission, his plans to twist the truth could well succeed. Don't be fooled: The fact of the matter is that it is not possible fully to understand the present except as a projection of the past.

    One indication of this is the fact that if you've read this far, then you probably either agree with me or are on the way to agreeing with me. Because of Mr. Coward's eagerness to participate in riots, his litanies are based on prejudices and preconceived notions. Mr. Coward's whole approach is fatuous. Before I move on, I just want to state once more that permitting annoying beggars to use lethal violence as a source of humor is tantamount to suicide. It is high time for someone to begin a course of careful, planned, and coordinated action. Will that someone be you?

  44. Re:it better not be like UO by Anonymous Coward · · Score: 0

    They will probably need a constant income to maintain their servers and add new ones. Also, they will probably want to add to the game as time goes on. Why shouldn't they charge a monthly fee?

  45. Re:Yeah but by Anonymous Coward · · Score: 0

    Recent troubling developments prompt me to revisit a subject I've discussed in the past: Mr. Anonymous Coward and his plan to impact public policy for years to come. I want to share this with you because we have a life-or-death situation on our hands. On the surface, it would seem that ribald self-satisfied barbarism has long been the nucleus of his insinuations. But the truth is that most of you reading this letter have your hearts in the right place. Now follow your hearts with actions. If truth, like beauty, is in the eye of the beholder, then of all of Mr. Coward's exaggerations and incorrect comparisons, one in particular stands out: "Exhibitionism is a noble goal." I don't know where he came up with this, but his statement is dead wrong. Absenteeism is correctly defined by its complacent style, structure, and methods, not by its stated or apparent ideological premises or goals.

    Nevertheless, Mr. Coward, in his hubris, has decided that he has the right to defile the air and water in the name of profit. He claims that his modes of thought prevent smallpox. This is a very counter-productive and unconstructive view and moreover, is wrong in many ways. Far be it for me to kill the goose bearing the golden egg. As I've said in the past, there is blood on Mr. Coward's hands.

    Mr. Coward can't discuss anything without talking about pessimism. The essential point, however, is the following: He and other treasonous wimps continue to whine and pule about how their rights are so much more important than anyone else's. If Mr. Coward got his way, he'd be able to condition the public -- or more precisely, brainwash the public -- into believing that his vices are the only true virtues. Brrrr! It sends chills down my spine just thinking about that. It's considerations of this sort that make it worth our while to learn about the malignant things he is up to, and every intellectually honest person knows it. While it is essential -- and among my highest priorities -- to grant people the freedom to pursue any endeavor they deem fitting to their skills, talent, and interest, we should anneal discourse with honesty, clear thinking, and a sense of moral good. (Goodness knows, our elected officials aren't going to.) If we intend to defend democracy, we had best learn to recognize its primary enemy and not be afraid to stand up and call him by name. That name is Mr. Anonymous Coward.

  46. Re:Nominate Me???... by Anonymous Coward · · Score: 0

    Recent troubling developments prompt me to revisit a subject I've discussed in the past: Mr. Anonymous Coward and his plan to impact public policy for years to come. I want to share this with you because we have a life-or-death situation on our hands. On the surface, it would seem that ribald self-satisfied barbarism has long been the nucleus of his insinuations. But the truth is that most of you reading this letter have your hearts in the right place. Now follow your hearts with actions. If truth, like beauty, is in the eye of the beholder, then of all of Mr. Coward's exaggerations and incorrect comparisons, one in particular stands out: "Exhibitionism is a noble goal." I don't know where he came up with this, but his statement is dead wrong. Absenteeism is correctly defined by its complacent style, structure, and methods, not by its stated or apparent ideological premises or goals.

    Nevertheless, Mr. Coward, in his hubris, has decided that he has the right to defile the air and water in the name of profit. He claims that his modes of thought prevent smallpox. This is a very counter-productive and unconstructive view and moreover, is wrong in many ways. Far be it for me to kill the goose bearing the golden egg. As I've said in the past, there is blood on Mr. Coward's hands.

    Mr. Coward can't discuss anything without talking about pessimism. The essential point, however, is the following: He and other treasonous wimps continue to whine and pule about how their rights are so much more important than anyone else's. If Mr. Coward got his way, he'd be able to condition the public -- or more precisely, brainwash the public -- into believing that his vices are the only true virtues. Brrrr! It sends chills down my spine just thinking about that. It's considerations of this sort that make it worth our while to learn about the malignant things he is up to, and every intellectually honest person knows it. While it is essential -- and among my highest priorities -- to grant people the freedom to pursue any endeavor they deem fitting to their skills, talent, and interest, we should anneal discourse with honesty, clear thinking, and a sense of moral good. (Goodness knows, our elected officials aren't going to.) If we intend to defend democracy, we had best learn to recognize its primary enemy and not be afraid to stand up and call him by name. That name is Mr. Anonymous Coward.

  47. Re:Oslo...???!?!?!?!?WTF by Anonymous Coward · · Score: 0

    Perhaps they can't fight a decent war, but their ennemy was on their border, not an ocean away. And I find it quite funny coming from a compatriot of those who managed to hit Mars because of a ridiculous problem of units...

  48. mcdonald by Anonymous Coward · · Score: 0

    red nose reflection fluorescent light rectal burns

  49. Re:So what? by Anonymous Coward · · Score: 0


    In the US, blind racism seems to be cool too...

  50. and jar-jar too?? by Anonymous Coward · · Score: 0

    damn i sure hope so

  51. 30.000? Wow such precision! 1 part in 1000 = 8hrs. by Anonymous Coward · · Score: 0

    All right, from whence hast this divergeance of the usage of the . and the , commenced? With certainty, for this, the Americans cannot be lain blame, methinks.

  52. I nominate this for funniest troll of the thread! by Anonymous Coward · · Score: 0

    all in favor- suck my balls!

  53. <sigh> by Anonymous Coward · · Score: 0

    Sure Jen, schizophrenic. whatever...

  54. Better URL by Anonymous Coward · · Score: 0
  55. why don't you by Anonymous Coward · · Score: 0

    take the shrink wrap off your dick and actually USE it!

  56. Karma Police by Anonymous Coward · · Score: 0

    Arrest this man!

  57. This is what you get by Anonymous Coward · · Score: 0

    This is what you get
    This is what you get

  58. When you mess with us! by Anonymous Coward · · Score: 0

    l;

  59. KARMA POLICE by Anonymous Coward · · Score: 0

    ARREST THIS MAN

  60. he talks in maths by Anonymous Coward · · Score: 0

    x

  61. he buzzes like an old fridge by Anonymous Coward · · Score: 0

    xz

  62. he's like a detuned radio by Anonymous Coward · · Score: 0

    xtx

  63. Re:it better not be like UO by Anonymous Coward · · Score: 0

    Why the hell should we care?

    Get lost, cheapskate.

  64. Re:So what? by Anonymous Coward · · Score: 0

    Hey! I resemble that remark!

  65. Re:Splendid! by Anonymous Coward · · Score: 0

    don't forget the yard gnomes... tricky bastards.

  66. Re:So what? by Anonymous Coward · · Score: 0

    And if you think it's not present elsewhere in the world, you are sadly mistaken. I've been all over and where there *are* ethnic mixes of people there is "racism". Where there is a lack of diversity, there is still racism for those few in the minority... I've seen it in Ireland more than a few times. Yet those are the countries that cry out "American's are so racist" yet they look around and see only people that look like and believe what they do. Hell... in Ireland Protestants and Catholics can't even get along. Throw a black man in the mix and he's in trouble. Shall I go on about Kosovo, Iraq, Serbia, etc...?

  67. Re:Yeah but by C.Lee · · Score: 0

    >Hmm..platform independencem, ease of porting...QT..
    >Another nail in the GTK casket.

    Don't bet on it. Somehow I rather doubt that a game using QT will change people's opinions of QT. People who dislike C++ will for the most part will still have nothing to do with QT.

  68. it better not be like UO by WilyKit · · Score: 0

    If they charge monthly access fees, I'm not buying it

  69. Thanks for the stereotype... by AnarchoFreak_00 · · Score: 0
    Hmmm... Anarchy Online....

    Will this game portray anarchy as a violent, irresponsable society?

    Or will it use it in the context that anarchy is chaos, like the gameplay is.

    Either way, calling anarchy chaos is about a big of a f*** up as calling the a christian a satanist.

    Anarchy has to be on of the most missinterperated ideas ever.

    And if you do really understand what anarchy is about, but u just don't think it could work. Y the f*** are u ppl pushing a open sorce, operating like linux so much?

    - - -

    1. Re:Thanks for the stereotype... by AnarchoFreak_00 · · Score: 1
      new zealotland?

      Oh yeah baby... crack every night... and sometimes the sheep come in and join.

      - - -

  70. Fallout by Anonymous Coward · · Score: 1

    Fallout 1 and 2, both very good sci-fi rpgs.

  71. While it has nothing to do with Linux by Anonymous Coward · · Score: 1

    One of the more scary thing happening in the Online RPG games is how the likes of eBay are changing it.

    Selling virtual goods has always been around, but now there are people who do this 24/7 and ensure that others cannot get the items so people have to pay for them.

    There are some who are now offering access to certain areas in the game for cash (or they kill you).

  72. Bother by Anonymous Coward · · Score: 1

    From their FAQ:

    Will the game cost anything to play?
    Funcom has not decided on the pricing policy of the game yet. We will closely watch the market and decide on this issue closer to the release date. The Anarchy Online site will be updated with more information on the game and pricing, at a later date.[Back to Faq]

  73. The Desert planet, with sandwor.. er sandstorms. by Roland · · Score: 1

    hm, the desert planet is the lone source of a mysterious substance that is used and needed by major orginizations that shape the universe....
    sounds a bit familiar there, but hey, frank herbert's dead anywho.

    --
    whee -Me
  74. Re:GTK is platform independent, too by zal · · Score: 1

    hmm, then i must be imagining perlQT pythonQT etc. yes?

    --
    -- never underestimate someone who overestimates himself
  75. Loki and non-x86 by CrusadeR · · Score: 1

    Loki ported Civ: CTP to Linux Alpha and PPC, and Myth 2 to PPC, so hopefully this is the start of a positive trend for other third-party porting companies or internal ports :)

    --
    :wq
  76. Re:A game as boring as EQ or AC by Ian+Bicking · · Score: 1

    I must admit I haven't seen or played Ultima Online. I only toyed with Everquest a little and heard a friend speak on his obsession more than I cared to listen to :-) From what you say, Ultima Online sounds a lot better than Everquest. My (mistaken) impression was that these various games were pretty similar.

  77. Re:Shameless plug for a free version of this: MUQ by pb · · Score: 1

    Wow. It sounds like Inferno or something, but only for MUDs. Implementing bytecode C and Common LISP and compilers? I hope this guy is using this source for something else, too. I might use it for class if it's really that fast and efficient, and maybe I'll even try MUDding someday... :)
    ---
    pb Reply or e-mail; don't vaguely moderate.

    --
    pb Reply or e-mail; don't vaguely moderate.
  78. Re:A game as boring as EQ or AC by zipwow · · Score: 1

    Have you played these games? I play Ultima Online regularly. I've helped build a guild of players that has varied from 15 to 60 members, and lasted since early beta, almost 4 years ago! We've built a village complete with tower, gatehouse, smithy, tailor, training hut, etc.

    Our village attracted ruffians (other players) who wanted to drive us out of our homes and force us through intimidation to sell to them. We trained ourselves and fought them off.

    Recently, I've been building a casino there, hiring other people to deal, having events and publications, sending people out into the world to bring in new players. We've had to fend off attacks by two groups of murderers (neither on nights we were open, thankfully) as well as many thieves.

    Still think the world can't be changed? Still think you can't build anything? I can't agree.

    Zipwow
    aka Smythe,
    Cap & Dagger Casino Director (www.zipwow.net/CapNDagger)
    Vas Lor, The Nobility
    (www.thenobility.org)

    --
    I don't know which is more depressing, that 2/3 didn't care enough to vote, or that 1/2 of those that did are crazy.
  79. Re:Splendid! by day · · Score: 1

    Check out Fallout and Fallout2 for excellent Sci-Fi CRPGs.

  80. Controls? by Bilbo · · Score: 1

    Any screen shots of the controls?

    --
    Your Servant, B. Baggins
    1. Re:Controls? by Dast · · Score: 2

      I didn't see any, but I didn't dig too deep.

      --

      This sig is false.

  81. Looks like EQ gui to me by BHS_Turf · · Score: 1

    Looking at the screenshots, it looks to me like it is still lacking in the UI... very limited poly-count (my second biggest complaint about EQ). While I want a massively-multiplayer game available for Linux, I want a good one. If Anarchy Online doesn't use a 2.5-D interface to a 3-D world it will be an improvement on EQ, but I would like to see something like the Unreal or Q3 engine interfacing to the server.

  82. where are the screenshots? by Mao · · Score: 1

    show me the screenshots.

  83. Ooooooooooooooooooooooooh by Roofus · · Score: 1


    It's a sci-fi a whole 30 years into the future :)

    1. Re:Ooooooooooooooooooooooooh by ParadoXIII · · Score: 2

      In Europe (this is Oslo....), a comma is a dot, and a dot is a comma. Thus 3 million would be 3.000.000 and 8 and three quarters would be 8,75 ...

  84. Re:Right here: by dlb · · Score: 1

    Is it just me or do the figures look wayyy out of proportion? (look at the tiny head on a few of those bodies).

  85. WTF?!! by TheDullBlade · · Score: 1

    Dammit! Extrans is eating my tags!

    --
    /.
  86. Re:Care Factor = 0% by timster · · Score: 1

    Yes, please do. Explain particularly why we should really give a damn whether you care or not.

    --
    I have seen the future, and it is inconvenient.
  87. Re:Care Factor = 0% by timster · · Score: 1

    Note that I didn't make any statement to the effect of how much I gave a damn whether he cared or not.
    Muah.

    --
    I have seen the future, and it is inconvenient.
  88. Advertising for MUQ. by Convergence · · Score: 1

    On this message, I mention MUQ, which is a MUCK/MUD server engine intended to implement almost any type of massively multiplayer world, or at least a lot of the baseline stuff (the persistent database, the mobile code, the concurrent threads, the network IO.)

    MUQ is a hammer that can hit a lot of nails, like this one.

  89. Real Trees by UnknownSoldier · · Score: 1

    Cool, they have real trees. ( No cardboard cutout trees, aka 2 billboarded textures, ala EQ. )

    Cheers

    3d game programmer

  90. Interpretors ARE slow by UnknownSoldier · · Score: 1

    > I don't see you complaing about QuakeC or UnrealScript and how they slow the game down so much.

    They are fine for a tiny game, 16 people, but they don't scale up to 4,000 people, UNLESS the language was designed to support that many people from the beginning.

    Cheers

    3D game programmer

  91. 30? by uninerd · · Score: 1

    Hey, depending on the country- Was it supposed to be a comma, thus thirty thouand?

  92. hmmmm by DrSengir · · Score: 1

    Well, I'm not an expert on this topic or anything, in fact I haven't ever played one of these types of games, but by looking at the screenshots I get the impression that this is more like a 3rd person quake (with a little less action) then a real rpg...

  93. Re:Yeah but by simlo · · Score: 1

    Or what about my alpha?
    It would be cool to be able to run all those 3D games my alpha machine... But when people say 'Linux' they mean Linux on x86 :-(

  94. Miranda? by NatePWIII · · Score: 1

    You have the right to remain silent. Anything you post as AC will not be held against you in the case of your karma. (However, if we do determine your identity, that may all change). You have every right to seek the technical (or any other advice from someone who has used and continues to use Linux as their operating system) advice from /.ers whose technical expertience and knowledge of the subjects which you have shown plain ignorance of, obviously outweighs your own. And in special circumstance their karma is high enough to demonstrate that they are reasonably sound and stable individuals whose advice may impart some practical knowledge to yourself. You have every right to post and whatever hour you may wish, but your actions may be deliberately monitored and moderated by those who view your comments as disruptive to the general population and inhabitants of the Slashdot community. If your remarks are deemed such, you may incur certain punitive liabilities and punishment as a result.

    In other words, get a clue.


    Nathaniel P. Wilkerson
    NPS Internet Solutions, LLC
    www.npsis.com

    --

    Nathaniel P. Wilkerson
    www.haidacarver.com
  95. Flamebait? by AnarchoFreak_00 · · Score: 1
    My post wasn't flamebait, it's a wakeup call, something to think about.

    Yes it was harsh but i was making a point, not starting a flame war... the posts that follow... they're flame bait.

    - - -

  96. Re:you truly are a moron by AnarchoFreak_00 · · Score: 1
    At least Im not such a wimp I post thoughless flame anonymously.

    If you really beleve what u said.. y not be a man and put ur e-mail address up there and we can talk about it.

    thats the only reson ur doing this... becasue u can.. u don't have to reep the consquenses.. ur a thoughtless, mindless little kid who dosn't really give a shit about anything and just wants attention.

    Get a life.

    When u can think up something constructive to say, tell me what a moron i am then.

    - - -

  97. Re: They use QT by Johannes+Faust · · Score: 1

    You're just as biased as he is. Both KDE ans GNOME have their problems. They both have they're uses as well. KDE is wonderful to give to windows users who are scared of UNIX. GNOME is great for people who want eye candy. KDE is more organized, and working on more productivity apps. GNOME is working more independently and producing more geek oriented stuff. Both have their place, and posts like your's make me sick.

  98. Re:Yeah but by Baumi · · Score: 1

    Luckily not all the time: Civilization - Call to Power is one of the examples where the developers are actively trying to make the Linux version run on just about any flavor of Linux.

    *sigh* Ist's just so touching to hear tech support actually say "We're working on a PPC version." instead of "Sorry, we only support x86." :)

    Baumi

  99. Re:They use QT by Ur@eus · · Score: 1

    Gtk is much more plattfrom independent than Qt. First of all you have both Win32 and BeOS ports of the core C gtk toolkit. Then you have multiplattform Win, Be and Mac C++ support through both wxWindows and the AbiSource-tk. And last the VDK toolkit is also ported to Win32. In addition to that I am sure you can do multiplatfom development using the Mozilla technology stack, which in addition to the others are ported to OS/2 and Amiga. Or in other words, using Qt is paying for something that is available in better incarnations for free. That amounts to a long range of nails in the Qt casket :)

  100. Sounds Promising by jarnex · · Score: 1

    Only a few questions remain - will there be an exorbitant playing fee ala UO and the Anarchy servers be up to it - high pings and heavy lagged spoiled UO in non US countries

  101. Hmmmmm by Anonymous Coward · · Score: 2

    "AOL" for Linux
    hehehehehe

  102. Re:A game as boring as EQ or AC by Ian+Bicking · · Score: 2
    Though I never tried any of them very long, those online games always stuck me as rather boring as well. I think the problem with them is that they are only a small step above Quake et. al. when it comes to doing constructive.

    I think constructive games are much more fun -- games where you make something, or design something. Civilization has always been a favorite of mine because of this. In Quake you build nothing -- everything lasts only as long as you stay alive. In the RPG games you build your character, becoming more and more powerful.

    But the worlds themselves are just as static as in Quake. They can't be changed, if you kill the creatures they all come back eventually, and it gives the feel that nothing ever accomplishes anything.

    In a game where you could build fortresses, develop inter-player politics, etc., would be much more fun. I think the emphasis on 3D graphics has held back the genre. 3D graphics are fine and all, but are technically difficult and bandwidth-hungry. With tile graphics you would be able to work a lot harder on the other parts of gameplay.

  103. Re:Shameless plug for a free version of this: MUQ by Ian+Bicking · · Score: 2
    I just spent the last several hours looking at this all, and I must say I'm very impressed. I didn't get the impression that MUQ was quite at the point of making real worlds/MUDS, but the infrastructure looks really good.

    The documentation, I must say, is very good for the first public release. The author definately seems like he wants this to be used and understood by others. The docs put most systems to shame.

    Also, compared to many open-source game efforts, this is the product of a very mature programmer. Nothing against the young and enthusiastic, but they make many mistakes that have been made before -- I know I would. For building a strong infrastructure this would not do. And MUQ is all about infrastructure. I think he mentioned that he was the original author of the Citadel BBS system -- so it should be apparent that he's been around a while now.

  104. Re:A game as boring as EQ or AC by Jeffrey+Baker · · Score: 2
    All of the current cast of MMRPGS suck because of their fantasy and sci-fi plots. What I am really looking forward to are things like massively multiplayer flight sims with some good WWII historical settings.

    mmmmmm

  105. Right here: by Dast · · Score: 2

    Screenshots Looks kinda sweet.

    --

    This sig is false.

  106. whatever happened to by mcc · · Score: 2

    GUNK?

    Kind of something along the lines of this anarchy online thing.
    The development process is a great deal more open, at the least.

  107. Why was this posted? by Kaufmann · · Score: 2

    I'm sorry if this offends any of you, but I've always felt that Slashdot shouldn't be allowed to become a mere mouthpiece for announcements and press releases pertaining to the Linux world. We're a tech site, and we should stick to that. Seeing this shameless plug for a game - a proprietary game, even - on the index page really sickens me, and goes to show how times change.

    If michael and the gang really want to post this kind of crap, the least they can do is put them into a "Press releases" category so that I can uncheck it in the preferences page.

    --
    To the editors: your English is as bad as your Perl. Please go back to grade school.
  108. GTK is platform independent, too by DragonHawk · · Score: 2

    Hmm.. platform independencem, ease of poring... QT.. Another nail in the GTK casket.

    Perhaps you're not aware, but GTK is platform independent as well. It has already been ported to the Win32 platform. And as long as we're flinging FUD around, I might point out that GTK is also language independent, while Qt is limited to C++.

    --

    dragonhawk@iname.microsoft.com
    I do not like Microsoft. Remove them from my email address.
  109. Yes, MUQ is sooo fast... by TheDullBlade · · Score: 2

    ...only 60 times slower than C! ^_^

    No offense, it looks like a pretty cool text-based MUD engine, but it is not going to be competing with any of these commercial real-time 3D massive multiplayer systems any time soon. To manage a real-time 3D environment, you need raw speed.

    To be honest, it looks to me like it's just trying to do too much. It leaves things so open you might as well just start from scratch.

    The value of a MUD engine is that it has a certain basic functionality, and you define the variation from that functionality and specific data that fits within it. If you make a MUD engine that you can do <i>anything</i> with, you haven't really gained anything over just picking the language of your choice and the OS of your choice and going from there.

    For a good case study of this effect see <a href="http://www.verge-rpg.com/">VERGE</a> (the main site's down, but there's a link that'll let you into the community). VERGE is a console-RPG construction kit. VERGE 1 had a simple scripting language that didn't give the programmer a whole lot of freedom, people complained, but they made lots of games with it (well, lots of demos; I don't believe I ever did see a VERGE game completed). To "fix" these problems, VERGE 2 was created. It allowed a whole lot more and included a "scripting" language that's really an interpreted C variant. The problem is, making a VERGE 2 game was a whole lot more complicated than making a VERGE 1 game. In fact, people would probably have been better off with just a good C library for tiled graphics with sprites and a few special effects, keyboard, and sound handling. So VERGE has more or less died off, with the occasional demo still popping up, but most of the projects having died a slow death when people who chose VERGE because they couldn't program tried to move from 1 to 2.

    My first impression of the discription was that it was talking about a tightly coupled operating system/programming language like Oberon or Forth. When you step back a bit, MUQ looks a lot like some LISP or Forth variant running on EROS. Not a bad platform for a MUD, but why go to all the trouble of rewriting it in C and running it on top of another OS?

    --
    /.
    1. Re:Yes, MUQ is sooo fast... by Convergence · · Score: 2

      Yeah, of course speed will be a problem. But you aren't being completely fair about it.

      The minimum speed is 1/50 that of C, but if your primitives do a non-trivial amount of work, then it will be a lot faster.

      Like any interpreted language, if your primitives are small, the overhead of interpretation is the bottleneck. If the primitives to a lot of work (matrix multiplication, geometry transformation), then the time spent in the primitives masks the overhead of the interpretation.

      I don't see you complaing about QuakeC or UnrealScript and how they slow the game down so much. :) Those games and our god, Carmack, include those scripting languages because they offer signifigant runtime flexibility and high-level control over the underlying engine.

      MUQ lacks the 3d environment primitives right now; MUQ won't turn into the Unreal or Quake engine without a lot of work, but even with simple primitives for representing objects in a 3d world. (OpenGL display lists.) you still have the opportunity to do some 3d stuff and still keep most of the low-level computation on the C-side and can do the higher level stuff as scripts in MUF/MUC. As for what services MUQ will offer for representing a 3d world-model in the future, who knows.

      I looked at your case study, but all I saw was a splash page underneath. I looked around a little but didn't see anything usable.

      Your perspective on MUQ is pretty accurate. Its an interactive programming system, like a FORTH, LISP, TCL, OCAML, SML-NJ, or HASKELL runtime. (I don't know Oberon, so I wont comment). Unlike those, it offers a few useful services like a lightweight persistent store and very lightweight multithreading, which none of those other interactive systems really have. Unlike a MUD or MUCK, it isn't complete in that it has a world-model builtin, but it is a programming language/system in which such a world-model could be built relatively easily.

  110. About VERGE... (and the rest) by TheDullBlade · · Score: 2

    Yeah, the page is down, like I said. It crashed a few weeks ago and hasn't come back up. There's a link at the bottom...

    Anyway that's kind of the point. It went down and the people running it haven't brought it back up (but surely next time it will come back bigger and better! - so they dream). Giving the developers more freedom killed it because, no longer limited by the engine, they all had these grandiose visions of incredible games which they really couldn't finish.

    Anyway, back on topic, I mentioned EROS(seemingly also down...), because one of its big things is persistent store. Instead of having a filesystem, it just has the most incredible virtual memory system you've ever seen. Efficient multithreading is also really the OS's concern; it can do it so much more efficiently with special code.

    As for QuakeC, a massive multiplayer RPG is much more complex than Quake. Imagine trying to track everything you do in a MUD while running a Quake match between 400 people.

    Also, for your primitives to do most of the work, you need to have a very close idea about what your going to be doing with those primitives, meaning a very specialized and limited engine. I don't dispute that scripting languages in games can be valuable tools, but there's a big difference between a specialized scripting language you use to define the top level interactions and a "sky is the limit" wide open general purpose interpreted language that you use to place the scales on a dragon's back.

    You've gotta wonder, is it worth all that effort to put another layer between the implementor and the hardware?

    --
    /.
  111. Troll?!? WTF?!? by InSaNe+ASyLuM · · Score: 2

    Anyone care to explain to me how that managed to get marked as a troll?

    --

    Roses are red, violets are blue. I'm a schitzophrenic, and so am I.

  112. Well, that sucks by InSaNe+ASyLuM · · Score: 2

    From their website:
    Their huge success is without any doubt based on the Nano-Tek® technology the company patented 25,000 years ago!

    Not only do we fail to fix the patent system in the next 30,000 years, but it gets even worse. Patent lifetime is now 25,000+ years!

    --

    Roses are red, violets are blue. I'm a schitzophrenic, and so am I.

  113. Beta-testing May Be Windows-Only by CrusadeR · · Score: 3

    As the beta-testing sign-up was announced well before the Linux version was, its not guaranteed that this round of testing will include the Linux client... just a word of warning.

    --
    :wq
  114. Splendid! by Simon+Carr · · Score: 3

    I'm all for RPGs... All too often though RPGs are the domain of the standard issue Tolkien-esque universe... Fireball spells, long-swords, skinny hats. Never been my bag, but I always participated because I loved the multiplayer aspects of MUDs.

    Well I'm out of the closet now. I loathe mixing regents, I hate kings, queens, dukes, elves, hobbits, pretentious frickin' bards, preachy knights... I dislike chain-link armour.

    Now, an argument can be made that if one wants sci-fi type multiplayer adventure, they should be playing Half-Life, or UT. I say nay! I wanna build a character who can weild dual pulse-cannons or whatever!

    Back it up, mage boy, I got me some killer robots to smash.

    --
    -- The unsig...
  115. [Open Source|Free Software|whatever] MMORPG by Kalana · · Score: 4

    Think all the current MMORPGs suck? Want to play from Linux
    (and on alpha, ppc, sparc, mips, arm, whatever. *BSD or commercial
    unix, windows, anything you can get it to compile on, too)? Want to
    run your own world? write your own client? Then free software is the
    way to go. Check out Worldforge,
    a project to create an open source MMORPG.

  116. Shameless plug for a free version of this: MUQ by Convergence · · Score: 5

    Just a FYI, there's a lonely geek who's been working on a server designed for just these types of games for over 6 years, it just entered beta two months ago. Its been GPL'ed since the beginning. So go check out MUQ, located at www.muq.org.

    Muq is a MUCK/MUD server engine (secureity, network, database storage, and job support) that has (so far) 3 language frontends to it: a FORTH-like (MUF), a lisp-like, and a C-like (MUC). The C-frontend was created in a couple of weeks. Or you can create your own compiler front ends. It has a very optimized inner loop and is intended for huge databases of small objects. So all the internal operations are very very lightweight.

    It also has an OO scheme to die for, as it shamelessly stole CLOS from LISP... I think it even has a partial implementation of MOP. (Meta Object Protocal, lisp-heads will know that this lets you completely redefine your OO system if you need to.)

    I checked out the new version from 4 months ago and almost blew chunks, no muck server engine should rotate the OpenGL teapot as part of its self-tests. :) It's gotten better since.

    MUQ has exportable encryption support. (twofish and diffe-hellman, I believe) It is turning into the emacs of MUCK-servers. With luck, somebody may even implement emacs on top of it. :)

    It has an implementation of a distributed-world packaged in the distribution, but that is still buggy and highly undocumented. But you can implement your own world on top of the core engine, up to and including OpenGL.

    Eventually, when it gets GTK/QT integration, you'll run it as both the server and client, one batch of interpreted software runs on and implements the world-server, or the world-server farm, and another batch of code runs locally, integrating with OpenGL and GTK/QT interfaces to run the GUI frontend.

    As with most opensource projects, and especially one with a scope this big, as big as emacs, it needs volunteers and support. And the author deserves some gratification as his child has been in developer-releases for 6 years before last december's beta-release, with his work almost unknown for that entire period.

    So grab the source, and design your own giant world on top of MUQ