GLHeretic v1.0 for Linux Released (with Source)
Andre Werthmann writes "Now GLHeretic for Linux is released and the release includes the source code, too. GLHeretic for Linux is a port of Kokak's
GLHeretic (win32) " I gotta bite the bullet and either get a new video card, or figure out how to accelerate my number 9. All this GL is making me GLous. (rimshot).
I heard that older Id Software games such as Doom had been released under the GPL. But I can't seem to download them from Id's website, only the old shareware versions. There are plenty of free Doom clones out there, some based on Id's source, but they all require you to have the original .wad files. Maybe Id hasn't released the wads, just the code to the game itself.
So does this Heretic-derivative actually include playable levels? Or does it require you to purchase a copy of Heretic to get the files needed?
-- Ed Avis ed@membled.com
Yes, and I could easily have grabbed Heretic from a warez site long before the source was released.
-- Ed Avis ed@membled.com
Wake me when GLHexen and/or Hexen II come out.
Glückwünsche, haben Sie Slashdot ermordet, indem Sie zum korporativen Druck beugten und Subskriptionen einlei
AdmiralBurrito, if you think you're annoyed about the lack of Linux GL (LinGL?) on your #9, imagine my aggravation about the lack of support on my TNT card. I bought it *specifically* because it was a beginning OpenGL programmer's dream come true (in it's heyday...). It had:
;)
1) a good price
2) a stencil buffer
3) excellent OpenGL support (on --cough-- windoze)
4) decent memory
Imagine my frustration when I found Mesa wouldn't accelerate it. Granted, things have improved over the past few months, but I *still* haven't heard whether nVidia's new LinGL push with SGI and VALinux will only support GeForce cards, or whether it will include the TNT/TNT2 cards as well. Ah well. Once I see a LinGL system functioning on a GeForce based system, I'll probably go into debt on a new rig anyway
WTF is going on here? Five comments so far and not a single one on topic.
For those looking for the source code, it can be downloaded from this page.
As far as accelerating your number nine, the simplest way is to drop it...unfortunately, you'll only get about 9.8m/s^2 out of it. Catapults, slingshots, and rockets are a little harder to set up, but well worth the effort. :)
:)
Disclaimer: I know nothing about number nine cards under linux, and this probably isn't funny to anyone but me and only then because it's 1am and I'm tired.
GLHeretic looks GREAT, even on my crappy Riva 128ZX. The graphics are very smooth
(only a few artifacts here and there, and that's probably my aforementioned crappy card at work),
it runs fast, and in short, is uber-playable. Only downside is that the configuration file is weird -
I can't figure out how to bind keys. Still, though, this is a GREAT game - now if I could only find my CD for the full WAD...
"If ignorance is bliss, may I never be happy.
-- Veni, vidi, dormivi