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Interview with Tribsoft

Christian Schaller wrote to us with an interview running on Linuxpower.org that talks with the folks at TribSoft. Tribsoft is the company responsible for the port of Jagged Alliance 2 to Linux - something that we've referred to before.

5 of 86 comments (clear)

  1. Now this I'd like to see... by Mr.+Piccolo · · Score: 2

    Christian: Will you release your games for other Linux versions than Intel, like PowerPC or Sparc?

    Personally I would like to target more processors. However it won't be a simple recompile.

    We will release our games for Intel x86 based processor first. Maybe once JA2 is finished, we will look at the possibilities of making a PowerPC and maybe an Alpha version. The solution would be to have one programmer dedicated to porting games to different processor architectures since we already have enough work.

    Excellent, but for some odd reason having to do wth the number of people who have an Alpha for a PC I don't see that last bit happening...

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  2. Re:games on linux. by Yebyen · · Score: 2

    You want every game to have a linux port before you switch over? I think that's a little unreallistic, I mean windows doesn't have every game there is either.

    I think a better, more reallistic goal (in the near future) is 80% or more. The way I see it, the more games that are ported to linux the less likely people are to decide not to use linux based on lack of games. So more people will come, and the user base will grow, more companies will port, more users will come... you get the idea. But I think that until Linux has about 30%+ of the desktop market, companies will not always consider it a neccesity to have a linux version available.

    most games played today are either console games or games on windows

    This is an interesting point... I don't consider console games in normal thought, as I do not own a console system (actually I have a Genesis that I haven't used in years...) I do all of my gaming on PC because of the nifty graphics and because I spend so much money on my PC that I'm not about to go out and buy a console system... but I think consoles will be around for a long time, and will probably hold a large part of the market regardless of linux ports. I don't feel that consoles will detract from linux ports. [[END RANT]]

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  3. Re:games on linux. by Yebyen · · Score: 2

    Yes, moderating them down would give them attention... like responding to them. More likely the moderation points are being put toward a good use like moderating up some comments that are good, rather than being wasted on ford spam :-)

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    Restating the obvious since nineteen aught five.
  4. Games under linux by slashdot-terminal · · Score: 2

    Alright my next litle rant is going to be about my experiences about games under linux and as such does not exactly translate to 100% of the total experience that one would usually see in areas like this.
    Whenever I run games on linux (almost any game except extremely simple stuff using standard curses/ncurses combinations) my machine tried to betray me. I have had extremely sluggish preformance for what games that are actually GPLed and such. It seems that the insidious minions of Orthodoxy have decided that some users are worthy of the mantle of playing games and some are not. My question is exactly how are things being made as backwards compatable and streamlined to allow a usable experience for everyone. Another little thing currently on my debian box I have nearly 20+ libraries that are needed by just one program that only serve that program or game. Why do all developers see that developing games to require the use or implimentation of a different set of libraries and a different philosophy about exactly how to code?
    The results of these things have essentially been that you machine's resources are being wasted and wasted hard to run even a cheesy game badly.

    My question is what makes this game so special in terms of it being ported to linux. Not being one of the monied few who has accewss to a NASA JPL mainframe to run these on what is so good about it.
    I remember buying a game about around Christhmas time and it really sucked and didn't hardly offer most of what it promised. That was my most expensive and last purtchess in the game arena (it was called Pyro technica created by Gt Interactive if anyone wants to know).

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  5. Re:"My dream would be..." by TummyX · · Score: 2

    Ofcourse DirectX isn't just about 3D and graphics. It's also about inputs, networking, sound etc.

    OpenGL is hardly a competitor to DirectX as a whole.