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Daikatana - Delayed Again?

emoon writes, "There's a story at CNet about Eidos's financial troubles. Towards the end of the article, it mentions that Eidos is considering pushing the release of several games, including Daikatana, to first quarter of 2001." Update: 03/25 06:10 by E : This is the first fiscal quarter, which starts in April. I'm just tired of waiting! :)

3 of 102 comments (clear)

  1. Deus Ex by Alternity · · Score: 3

    As long as they do not delay Deus Ex everything is ok for me. Am I the only one who noticed this game?

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    "If liberty means anything at all, it means the right to tell people what they do not want to hear"
  2. Keep In Mind by n3rd · · Score: 3

    As you can see here on sCary's Shuga Shack it may be delayed to 2001, but that's the 2001 fiscal year which begins April 1, 2000. Just a small correction.

  3. remember Unreal? by Temporal · · Score: 4

    Not to say that I am eagerly anticipating Daikatana or anything (I'm not), but I would like to point something out. Unreal (the original, not UT) was in development for four years. It just kept being delayed and delayed and delayed, and everyone thought it was going to suck. There was even an interesting war of words between some of the id software guys and one of the Unreal developers. Basically, the id guys acted like a bunch of juveniles and tried to claim that Unreal was obviously going to suck since it had taken so long to create. (note that JC denounced this behavior)

    Getting to the point, Unreal was released, and it kicked Quake 2's ass. Hard. The engine was far superior to the Q2 engine (sorry John) and the game was just a hell of a lot more fun to play. It was also a lot more flexible and easier to work with for mod makers. Unfortunately, not many people noticed. *sigh*

    So, I guess my point is that more development time really can mean better game. We'll just have to wait and see.

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