The Playstation Documentation Project
Hal the Slightly Incodecent writes: "After a year of hacking, The PSX Documentation Project is finished. It's basically
a 153-page document discribing the innards of the PSX. All 100% free and GPLed. You can use this plus the PSXDEV, a cross-target development environment for the Sony PlayStation, to start rolling out your own (non-commercial) games. The documentation project is mine, PSXDEV is not. The original PSX doc is written in StarOffice 5.1 SDW
format. There is an RTF version, a Word 97 DOC version and an HTML
version as well."
I visited the web site and noted that the developer removed the SDK, and posted that his reasons are "clsoed source." What's the deal with that? Did he remove the SDK because Sony got pissed, because he decided he wanted to sell it? Because he just got tired of supporting it?
I think that free software authors have a certain responsiblity to the community of users they create. It's simply not fair to your users to post a bunch of files and later remove them from distribution, without an explanation.
I wonder how this thing can be useful, if there's no SDK. Are we supposed to write all the games in assembler?