Dreadling Released
halxd2 writes: "Dreadling has finally been released. It's like Quake for Palm. The site says
Handspring is not working yet, but they promise to work on it. This
is really fun. The shareware version plays very well on my Palm III.
I think I'll be buying more batteries."
OK, OK, so I know I'm setting myself to lose some karma, get marked as a troll, etc...
But seriously, It's not Quake. It's not even DOOM. It's Wolf3d. Orthogonal 8-foot-thick walls, no height differences... It's the engine used on a 286 back in the day. Granted, it could be countless fun, but even that's a problem.
I'm on my second warranty-covered Palm V, and I just had a repeat of my old problem. The app buttons come loose far too easily. Play too much of this, or Reptoids, or any other shooter for the Palm, and your Palm V is almost guaranteed to get a button (or two) loosened up.
And forgive me for sounding a tad jaded, but wasn't this also shown off on the TI-85 calculator as the Daedalus engine? Nearly acceptable framerates there, too, and that's a Z80 at around 6MHz or so, and only 32K of RAM.
Lots of fun to be had, but it's a little overhyped, and well... it's been done. Now, when that OpenGL setup for the Palm can handle a true Quake clone, I'll be all over that. This is just proving that a Palm can do something that it's had the horsepower for since greyscale was first hacked.
Just my $0.02. Moderate at will.
Raptor
Raptor
"Procrastination is great. It gives me a lot more time to do things that I'm never going to do."