Orbitsville
Bob Shaw grew up in Northern Ireland and rose from the ranks of fan fiction in the 1950s. His varied career began with structural engineering and aircraft design. As writing became a more significant part of his career, he moved into industrial public relations and journalism. Orbitsville was published in 1975, the year that Shaw finally became a full-time writer. It was later sequelised -- Orbitsville Departure -- and finally became a trilogy with the publication of Orbitsville Judgement in 1990. This review is of the original stand-alone novel but it is worth noting that the second book suffers the common problem of sequels which attempt to reopen the original closure, while the third novel is an excellent conclusion to the story, reinvigorating the themes of both foregoing novels. His other work shows similar creative approaches to ideas from science and a tendency to rework earlier themes, with his characterisation skills becoming stronger as his career continued.
Orbitsville is set in a new Elizabethan Age, and it soon becomes clear that this Elizabeth is a tyrant. She is the president of a monopolistic company which controls interstellar exploration and owns the ships capable of reaching Earth's only extra-solar colony. The novel's protagonist, Garamond, is the captain of one of her faster-than-light "flickerwings," but is soon fleeing her empire in the hope of reaching an almost-mythical refuge. The conveniently discovered system, which soon becomes known as Orbitsville, is utterly unlike anything previously thought possible: a massive Dyson sphere completely enclosing a sun in a shell only centimetres thick. The internal surface area - greater than that of 625 million Earths -- is a vast land of grass-covered hills and valleys which seems perfect for colonisation. It was constructed using methods incomprehensible to its human discoverers and the only access port is surrounded by the remnants of alien fleets.
With a constrictive human society and an mysterious yet invaluable resource under the nominal control of a refugee, the book has the tension and potential to go in any direction. Shaw has difficulty balancing the desire to go exploring in the vast volume of Orbitsville with the need to investigate its human consequences. Garamond is forced to apply all his wit to playing an unfamiliar political game against a resourceful and experienced opponent, and is repeatedly thrown off balance by Elizabeth's manoeuvres. At the same time, he wants to be in the midst of every revelation about Orbitsville. The sphere itself is a classic science fiction 'sense of wonder' trope, perceptible but apparently indefinable. The idea was not new when the book was written -- it invites comparison with Larry Niven's Ringworld -- but the author's attention to physical detail brings an inconceivably large object into telling focus. The novel is strengthened further by going beyond this engineering approach to consider the potential this discovery has to affect the entire human race.
The author's primary concerns in this work are the "big dumb object" and its grand effects. As a result, the characterisation is efficient rather than elaborate -- the personal actions of individuals sometimes seem to follow the requirements of the plot rather than flowing from the nature of the characters. Nevertheless, the large-scale repercussions of strategic decisions by both Garamond and Elizabeth are beautifully played out. The gradual definition of Orbitsville is also well told and the direction of the plot is cleverly perturbed by information gleaned about the structure. Orbitsville is an excellent example of the New Wave approach to classic science fiction, reviving familiar ideas through greater sophistication and new perspectives.
Orbitsville may be out of print, but harrass Fatbrain enough and perhaps they'll demand another printing.
What's this? I'd say that there's a lot of staying power in classic SF, maybe more so than in many other forms of fiction. Heinlein, Asimov, Clarke, etc. still exert a hugeinfluence on SF today. There's no need to apologize for reviewing a classic (note: haven't read the entire review yet.)
"You can never have too many elephants on your team."
There is more info about the author, Bob Shaw here.
Orbitsville also won 3rd Prize in the 1976 John W. Campbell award for science fiction.
Each book has a myriad of characters who each have unique personalities. The concept behind the books is entirely plausable. In the near future China becomes the dominant power in the world and in an effort to save humanity from overpopulation two strategies are devised. The first is populating nearby planets and the other, China's solution, is to build huge continent size cities with mant levels to each city. The space program is shot down by China so humanity if forced to live in these huge cities where there is a caste system roughly coresponding to what floor of the city you live on. From royalty living on the upper levels down to "clay" people living in the dark beneath the city off the refuse that works its way down. The plot is so intriguing with so many twists that even after eight novels I'm chomping at the bit for the next one.
David Wingrove has also written several book adaptations based on the Myst game. Not bad books, but they seem to suffer a little from the constraints of the writer having to follow what has/is happening in the Myst/Riven saga.
Troll? I disagree
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