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Games: The Boundary Of Open Development?

Clyde writes "Computer games represent an interesting frontier for Open Source development. Unlike other desktop applications, games tend to be hybrid organisms -- half software program, half artistic work. This discussion with Scott Draeker, president and CEO of Loki Entertainment Software and Jorrit Tyberghein, volunteer project leader for Crystal Space sheds some light."

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  1. The problem. by Matt2000 · · Score: 5

    The problem with open source initiatives seems to with creativity, and this hurts in game developement the most.

    I have yet to see an open source project that is not a clone or a close relative of something that already exists in the world. Perhaps it's done better, but that's not the point.

    Open source breeds innovation, not invention and in the world of game design this is death.

    My current theory is that new ideas need alot of high-bandwidth discussions, i.e. face to face meetings, to hash out and transfer the idea from one brain to another. Open source projects rarely have this luxury and so perhaps are forced into pointing their efforts at a well understood problem.

    Summary: I find it unlikely that an amazing open source game will emerge under the current community conditions.

    Hotnutz.com - Funny

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