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Paul Steed Interview

John Callaham writes: "In his first interview since leaving id, Paul Steed sat down with Stomped to talk about what he is currently doing, his future plans, his thoughts on id and Doom 3, and other topics."

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  1. ID and the state of gaming... by Bill+Daras · · Score: 5

    Recent events have caused me to seriously doubt the immediate future of gaming. The focus on quality has dropped dramatically. Making pretty looking deathmatches is the only thing that seems to matter anymore. Not that I haven't spent hours playing Capture the Flag or Domination in UT, but it seems as if multiplayer action is the only thing that matters.

    When a story actually enters the picture it appears to be something cooked up in about 5 minutes and added to the game over a span of a single lunch hour.

    ID is the worst offendor when it comes to this. I do not doubt Carmack's technical skills, it is simply that the man has limited ability when it comes to creating a coherant story, or even a new concept.

    The seed planted with DOOM has been rehashed countless times over the past 6 years and I see the return to it almost as an admission of failure by the ID team. Instead of sitting on their well served laurels and thinking it over, they simply jump into the next project which is invariably a repeat of several others. In doing so, they take away from their achievements and look like one trick ponies / engine whores.

    It is nice that this game will actually have a story (abeit old and tired),be mostly a single player affair and have great graphics. However I question the merits of the continued drive towards technical innovation while leaving the plot and real creativity behind.