The Myth Of The Borg
Let's start with Microsoft. Remember when they asked us to pull some reader posts? That was the work of a few people in an obscure legal department, not a case of a leering, drooling Bill Gates calling a cowering subordinate and screaming, "Slashdot sucks! Kill Slashdot, kill, kill, kill!" And obviously not everyone at Microsoft agreed that it was a good idea to keep the matter alive, because it has since been allowed to die quietly. (We haven't written anything further on the subject because there has been nothing to say. No news is good news.)
There is no giant, singleminded conspiracy at Microsoft, just thousands of people trying to get through the day. This is how things really work at any large company. Good decisions get made and so do bad ones. Projects get started. Some of them work out and some of them don't. Orders issued from the top sometimes get carried out effectively and efficiently, and sometimes they don't. I often suspect that some of the worst software (and the worst Web sites) I see are so crappy because the workers actually putting them together are unenthusiastic about management's plans and are either consciously or subconsciously dragging their feet -- or, in this case, their coding fingers. I'm not implying any employee conspiracy, either; these tend to be individual decisions that, collectively, may look like a consipracy to an outsider (or a boss) when there really isn't one.
Now let's take a look at one of Slashdot readers' favorits media whipping boys: ZDNet, which is now part of CNET. If you look closely, you'll see that ZD is no more organized than rush hour traffic in Paris. There are dozens of publications listed on the ZD main page. Some of them deal with Linux all day long, some are pure Windows, others concern themselves with consumer electronics and are only interested in things like camcorders or stereo gear. Jesse Berst is often treated as if he is the boss of this whole thing. He's not. He is the front man for one little piece of it called AnchorDesk . Berst has nothing to do with PC Magazine or Yahoo! Internet Life or GameSpot , all of which are also part of ZDNet.
The people who write for all these separate publications never meet. Most of them don't even know each other. They have no idea what ads are going to run where, so even if they wanted to pander to a particular advertiser they'd have trouble doing it effectively. The guiding rule at a big media mill like ZD or CNET is to have usable copy to fill all the pages every day, and they have a lot of pages to fill. Editors at these places are help-short and constantly looking for new freelance and staff writers. They don't have time to sit there and say, "Oh my, we need more stories today that make Microsoft look good and Linux look bad."
Offline media workers are similarly rushed. In many publishing companies (including Andover.net) close contact between editorial-side employees and and business-side employees is discouraged. There are journalistic organizations that act as watchdogs to help keep editorial content free from business or outside influence. These groups avidly publish instances of improper behavior. Now and then, their work gets direct results, but more often the influence is subtle; a media outlet that gains a reputation among journalists for altering stories or trying to taint them to satisfy advertisers has trouble recruiting and retaining high-end writers, and almost always sets itself on a downward quality spiral.
Remember, the shortage of competent writers and editors, especially in tech-oriented fields, is almost as acute as the shortage of competent programmers. This has not always been so, and may not always be so, but right now there is no excuse for a tech media writer to accept conspiracy-level censoring from a publisher.
Now we'll talk about the biggest and most perfidious influence I believe does exist throughout media everywhere, even though it is not a conspiracy per se: denial of access.
Imagine a celebrity besieged by reporters. Imagine that you're the press agent for that celebrity. Your client has one interview time slot open this week. You have a dozen writers begging for that interview, all of whom have audiences of approximately equal size. One of those writers has always been "nice" to your client, six of them have been (in your opinion) fair but not necessarily nice, and five of them have written primarily negative stories about him or her.
Which writer gets the interview?
Twenty years ago there were hardly any celebrities in the computer industry. Even Steve Jobs and Bill Gates were thrilled to speak openly, off the cuff, to reporters from magazines that had only a few thousand or even a few hundred subscribers. Now the people at the top of the computer business tend to be as infected with celeb-itis as movie stars and top-end politicians, and as cautious about interviews as any other group of celebrities. It has gotten to the point where interviews with computer industry honchos are about as informative as Jay Leno's interviews with actors and acresses pushing their upcoming movies.
Worse, in many cases the hardware or software itself is the celebrity in question. A tech-news writer, like a political writer, is under a certain amount of pressure to break news ahead of his or her competitors. Getting pre-release access to new products can make or break careers in this field. And who gets the most "sneak peeks" at new stuff coming out of Redmond or Cupertino or wherever? Writers who are A) generally negative; B) generally fair and unbiased; C) usually full of "Golly! Gee Whiz!" praise for any new piece of hardware or software that falls into their hands?
Pretend, for a moment, that you're a PR person for Apple. You have only 20 demo/review units of the new G21, equipped with GNU/Hurd-based MacOS 40.2 and a 3.6 GHz Intelorola available. Of the 100+ reasonably well-known computer journalists who have requested pre-release units to review, which ones will you choose? If you don't select the Mac-boostingest people in that whole crowd, then you're not a good PR person.
Computer trade journalists know that this is how the game is played. I used Apple as an example, on purpose, because they have the worst reputation among computer journalists for playing the "If you want to see our latest stuff you'd better be nice to us" game. According to posts to some of the private online journalists' e-mail lists I'm on, Microsoft is evenhanded compared to Apple, and other companies vary widely in the level of journalistic favoritism they expect to have shown toward them in return for easy access to their latest products -- and easy interview access to their key people.
But none of this is a conspiracy. It's quite Randian, really, in that a whole lot of individuals are performing in ways they perceive to be in accordance with their own (or corporate) best interests. No one can plausibly argue that computer manufacturers or distributors have any legal obligation to hand out review products in an evenhanded manner. It's a fact of life that Tuxtops or Corel are going to send Slashdot editors their products before they throw demo units at Windows Magazine , just as Microsoft is going to display the exact opposite bias.
I have questioned the whole idea of using free, manufacturer-supplied review units more than once, even those that are short-term loaners instead of "keepers." I believe there's temptation on the corporate side to make sure review units are just a little better-tested than those sold to the general public. But while reviewers who stick to buying products anonymously through normal channels may give slightly more honest reviews than those who rely on company-supplied units, they will never get anything to review before it is released, so an ethically pure reviewer will often be left far behind those who are a little more (shall we say) flexible. This is especially true of magazine writers whose deadlines may be weeks or months before publication date. I have come to accept the incestuous relationship between computer product reviewers and the people who supply those products as a fact of life. I don't necessarily like this way of doing business (even when *I* do it), but I don't think it's part of any grand conspiracy to dupe the public.
Bigger companies also have a tendency to enclose "reviewer guides" with demo products to make sure reporters know all of the product's good points so that they can (hopefully) cover them in their articles. Indeed, you can just about write a credible-looking, if uncritical, "review" from most of these guides without ever actually testing the product yourself. I regard this as the worst thing that can happen, the equivalent of writing a "news" story about a politician directly from his or her press kit. And stories that are nothing but rewritten PR pieces appear every day in all kinds of media, about all kinds of topics. The sad secret of PR-rewriting is that it can be a bonanza for a free-lancer. Take (for example) a press release about a potential new cure for [insert disease here] from researchers at [insert university here]. A hungry freelancer can easily reword the statements in that press release to produce at least three or four stories for different media, ranging from the medical trade press to regional general-interest publications. Even at low-end freelance rates, a rapid typist who does this can crank out $1000 worth of stories in a single morning. Do this six or eight days a month, and you have a nice little income to support you, and still have most of your time free to work on your (inevitable) novel, go sailing or whatever else strikes your fancy. Again, no conspiracy, just individual greed. Editors are supposed to detect and prevent this sort of thing, but they are generally overworked and have "news holes" to fill, so lazy journalism often slips by their eyes -- and not only from freelancers. In-house writers, especially on small and understaffed publications, face the same temptation to cut corners -- and often yield to it.
And now, on to the great (gasp!) Slashdot editorial conspiracy. Real life around here is that this site is run, day to day, by about six people, all of whom are independent to the point of uncontrollability. We share many common biases, and CmdrTaco sets the overall tone of the site, but that's it. One editor might post a story another wouldn't. Jon Katz writes what Jon Katz feels like writing. Hemos is ... Hemos, and also determines which books whould be reviewed, and by whom. Timothy picks stories and SlashBack material on his own, Cliff chooses "Ask Slashdot" material, and Emmett decides what stories he should cover, all by himself. Sure, we kick stuff around and ask each other for advice, and CmdrTaco will sometimes issue general directives about kinds of stories he'd like to see more often and other kinds he'd like to see less often, and these directives get followed to a certain extent, but when you come right down to it the ruling principle around here is "Chaos is Better Than Order."
No human-run organization operates with Borg-like singlemindedness. People are incapable of that kind of groupthink. Not even the old Soviet Union achieved it. This is why I am leery of so many of the conspiracy theories touted here and elsewhere. Face it: once you get behind their public masks, Microsoft, "the mainstream media," the U.S. Department of Justice, and many of our other favorite alleged conspirators are no more organized than Slashdot, and are no more capable than we are of sustaining any kind of secret agenda for any length of time -- at least not without getting caught.
Woz: I totally agreed with the thinking. I was asked back in the early days of the lawsuit to write an Op-Ed piece for the New York Times, but they didn't print it. I got a letter back from the editor months later saying that maybe they'd run it, but it needed a little fixing. So, [I said] re-write it. I wrote 'Microsoft's a monopolist' and the Times wanted to edit it to say, 'Microsoft is innovative.' The funny thing is that I had started out in my own head without having a bias. I thought Microsoft did a lot of things that were good and right building parts of the browser into the operating system. Then I thought it out and came up with reasons why it was a monopoly. I specified the strong penalties they should undergo. Eventually I found out that the New York Times had tight friendship ties with Microsoft and that one of Microsoft's key people had an editorial column in the Times. They were trying to use me. But I know newspapers. They have the first amendment and they can tell any lie knowing it's a lie and they're protected if the person's famous or it's a company.
The "cue the foo posts in 3, 2, 1..." posts will commence with no subsequent foo posts in 3, 2, 1...
I have seen how Microsoft works from the inside. It is on par with the way any other large, corporate developer works. Some things of note:
1. Internal teams are always one or two generations ahead of what's on the market. They're focusing on "what will be" rather than "what's out there." So when somebody moans about a certain feature on Usenet, those team members know it is being worked on and will show up in a future product. This leads to a complete disassociation with the users.
2. Teams are working on project cycles that have relevance within the company, but not necessarily outside it. For example, Microsoft has a manufacturing division that , in effect, has other parts of the company as customers. You need to set up a pressing date with manufacturing, and they give you a window that you need to hit. If you miss the window, then another pre-scheduled product needs to be produced. There is pressure to push back bugs and cut features in order to make the arranged date. This is just one example. More commonly bugs and features are booted in order to make internal project milestones. Making milestones is more important than delivering a good product.
3. Developers tend to be isolated from the users. They live in an abstract world, in which they focus on what they're working on and don't really see the big picture or how certain features will be promoted. When I worked at a large company, we used to laugh at the promotional videos and commercials that they put out when we saw them at company meetings. They always made the company seem goofy and clueless. Yet that's all the public ever saw from us. They had no idea what was going on behind the scenes.
All of these items are not specific to Microsoft. They're standard practice at any medium to large company.
The borg metaphor is about Microsoft's tendencies to assimilate software companies and standards and make them their own in the quest for every machine to run Microsoft software, not that their employees are drone-like zombies with implants in their heads and nanobots running through their bloodstream (in fact, I suspect that's something most Slashdotters aspire to ;) )
As to employees not being responsible for the actions of their companies? Well, I believe the excuse "I was only following orders" went out of fashion in 1945. Also, there is a quote which goes something like "For evil to succeed, all that is required is for no good man to stand against it". I think that applies. If you are working for a company which comits evil deeds, you *are* supporting it. Your work generates profits which allow that company to continue operating in the way that it does.
To mis-quote a famous dead guy, "If you are not against it, you are for it"
Rich
I've mentioned this before but since it looks like this is a slashdot making peace with MSFT article I thought it would be relevant here. I have a few friends who work for the Visual Studio team and also know a few people from school who have worked there at one time or the other. Here are the realities I have noticed that counter (and may explain) the conspiracy theories about MSFT employees
1.) They believe they are always right. They also believe that they are on a mission to bring computing to the masses. When I say this, I don't mean a computer on every desktop but instead the elimination of all tasks that previously or currently need skilled computer help. A friend of mine waxes eloquently on when MSFT will render sysadmins and DBAs irrelevant thus enabling anyone without a CS degree or intensive computing background solve programming problems. Visual Basic, Access, FrontPage etc. are all steps in this direction.
2.) They believe they are always right. This leads to trivializing the need for compatibility or standards compliance when balanced against the request for features or functionality handed down by the higher ups. Instead of some acts being a Borg-like conspiracy (e.g. Kerberos, MSIE 5.5) many of them simply do not consider interoperability when making decisions on which direction their software will take. They do not set out willingly to break standards but simply happen to break them by virtue of the fact that standards are not important to them.
3.) They believe they are always right. This leads to the jack-of-all-trades mentality. Instead of doing a few things very well as most software houses usually do, they branch into every conceivable market and are increasingly more ambitious than the last. This leads to more of the current hodge podge of excellent products/ideas and brain dead products/ideas all residing under the same roof than at any other software house. Their good stuff is very good while their brain dead ideas are horrible.
But the motives of the individuals are not the question; the Soviet Union was evil because of what it created as an organization.
If you look at any organization with a microscope you will see plenty of random Brownian motion going on. But there is still a whole, and this whole moves in a certain direction. There were many good Soviets, but that does not make the Soviet Union any less evil.
This feature was impressive if only for its incredible lack of content. The only people left who are surprised by the public's distrust of the media, are media people themselves.
-cwk.