Unfinished D&D movie footage Leaked To Net
Donsimus writes "French distributor, SND appears to have leaked a 30 second quick time teaser for the D&D movie that was showing in French theaters in front of Gladiator and MI2.
The unfinished footage was not authorized by the producers for net distribution, beacuse it contains unfinished CGI and none of the final sound efects. The original download has been yanked, but Mirrors for the teaser continue to distribute the footage.
A list of mirror locations along with a blow by blow analysis of the teaser can be found at DnDMovie.Com"
You invoke a strange scroll labeled 'LEGAL THREAT'.
The Net Community utters some magic words which you have never heard before. Suddenly, you are surrounded by copies of the orb of teaser footage!
Inventory: You have a +2 cloak (being worn) and a strange scroll labeled 'LEGAL THREAT'.
You invoke a strange scroll labeled 'LEGAL THREAT'. One of the orbs dissapears.
You see: 512 copies of the orb of teaser footage, and a +20 Net Community.
It's disgusting. Don't you know SALAD IS MURDER!
Those defenseless plants have no chance to fight back against free-pod agressors -- they're rooted in the ground, for Darwin's sake!
Plants evolved to their current state in a more innocent, harmonious environment -- before the need for self-protection and defensive capabilities (such as being able to run away).
You...ambulatorist!
I, my wayward friend, am a carnivore. I eat meat. That's it. Only those beings which have the potential to defend themselves. Survival of the fittest, yes, but give them a chance!
-- @rjamestaylor on Ello
Whilst I know that I'm going to find scant support amongst a demographic known for its irreverance and disdain for tried and tested knowledge,
and a plethora of trolls who wouldn't know tried and tested knowledge if it bit them on the butt.
(But hey, I'm bored...)
I have to say that I'd honestly thought that Dungeons & Dragons had gone the way of the dodo many years ago.
That's why there's not one but two computer games based on the game system, with more to come?
When was the last time that anyone heard anything about D&D or its equally dubious successor, Magic the Gathering?
Well, Wizards of the Coast will be releasing the 3rd edition for Dungeons and Dragons in about 2 weeks, so expect to hear more about it. As for Magic the Gathering, well, they show the tournaments on EPSN2 of all places.
I had thought that roleplaying was an eighties fad whose time was thankfully past,
Not bloody likely.
Now the cycle of fantasy starts again, as this is sure to turn more youngsters from wholesome persuits to playing a game which teachings that violence and dark arts are tools for success, and that the acquisition of wealth makes you a better person.
God would I have loved to have been the first to post with the NFL crack, but there was a good point -- there are far more "socially acceptable" hobbies and interests which teach some rather poor morals.
In fact, Tracy (Dragonlance trilogy co-author) Hickamn wrote an excellent essay on morality and role-playing that I show to people whenever this topic comes up.
I'm with BADD on this one - these games teach dangerous morals to the people that are most vulnerable.
It's funny you should mention BADD -- Michael Stackpole (genre author and part of the Industry Watch segment of GAMA, the gaming industry's trade association) compiled The Pulling Report which investigates the claims of Pat Pulling (the founder of BADD) and rather expertly debunks her allegations and attacks her credibility as a "cult crime investigator".
For more on GAMA's point of view, check out their Q&A about role-playing games, with the rather interesting factoid:
"One of the more persistent claims is that role-playing games has caused teens to commit suicide. The Center for Disease Control conducted an extensive study of teen suicide and found no evidence to link role-playing games with suicide. Investigations by the Association of Gifted and Creative Children (Dublin, CA), the Albert Einstein College of Medicine (the Bronx, NY), and the American Association of Suicidology (Denver, CO) have likewise found no evidence that games encourage suicide.
Moreover, researchers point out that the most heavily weighted factor in determining a child's suicide potential is whether or not he is a loner. Participation in a group activity of any sort sharply reduces that potential. It also provides a circle of friends who can pick up on any unusual behavior and encourage their friend to get help when there is a crisis."
Jay (=