Vector Graphics On The Web?
Rob asks: "Bitmaps take up valuable bandwidth and are displayed at different sizes depending on your screen resolution, but Flash animations are big and clunky. Will the increasing take-up of alternative means of browsing (PDAs, mobile phones, TVs, ...) with corresponding variations in screen display and connection speed lead to the emergence of a compact, widely used standard for vector graphics? What are the obstacles which need to be overcome? What vector formats are already in use on the Web?"
The world wide web consortium (w3c) has anointed
the xml basd svg (scalable vector graphics) format.
http://www.w3.org/Graphics/SVG/Overview.htm8
Adobe are supporting SVG.
They have a browser plugin to view svg graphics for windows and mac. (Mozilla also supports svg)
Adobe's drawing products have svg output.
http://www.adobe.com/svg/
Some other links:
http://www.blackdirt.com/graphics/svg/
http://sis.cmis.csiro.au/svg/index.html
Please note that the W3C does not publish standards, it publishes recommendations.
This is a common and easy misunderstanding to make.
Matt. Want XML + Apache + Stylesheets? Get AxKit.
What tends to make it big and clunky is the habit designers have of embedding bitmap images into the .SWF either intentionally or unknowingly: the worst offender in this regard is Adobe's 'Flash-killer', LiveMotion which does some really evil things to generate .SWFs - from what I've been able to extract from LiveMotion-generated .SWFs, it seems to flatten all the layers it uses internally into a single bitmap and then stick it into the .SWF as is which is, unsuprisingly, somewhat inefficient.
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Cheers
Cheers
Jon
Incidentally, I think Kodak was once promoting an image file format/server software combo that would provide several levels of resolution, depending on what the client asked for. AFAIK, it didn't take off.