Official Xbox XDK Details
SpoddySpice writes "Xbox365.com has released some interesting detailed specs about the X-Box" Talks about the UI, mentions that ether and a 56k modem will be supported, what media it will play, formats supported etc etc etc. Gives ya a good idea of where this thing is actually headed. Meanwhile I'm still deciding if I want a PS2, especially since it comes out within a couple days of the next Zelda.
But unlike most game consoles, the X-Box has a high-speed network connection and a hard drive. Find a buffer overflow exploit in a game, and you're into the kernel. Wait until the script kiddies get going on this one.
And every X-Box is identical. Crack one, and you've cracked them all. It's a monoculture. The distributed denial-of-service attack people are going to love the X-box. Millions of slaves on DSL lines, and no annoying sysadmins to interfere.
I have run Win2k for 6 months without a crash. If anything XBox Win2k will be much more stable because it has been vastly simplified. There is only one hardware configuration.
Why, praytail, would it take longer for games to boot? The HDD is only used as a cache to store frequently accessed data and saved games. Games will still be mostly kept on the DVD (its only an 8 GB HD). Also, considering that I can load a saved game onto another X-Box, it can't store anything permanently on the HDD or I could not play my game anywhere else.
I have probably been successfully trolled, but many people do actually believe what you said, what a shame.