3dfx' Voodoo5 6000 Still Alive
mr.blobby writes "3dfx' long awaited "big-daddy" version of the Voodoo5, the Voodoo5 6000 has been delayed almost as long as Daikatana but according to this news story, the card (with all of its four TMUs - texture memory units) and its external power supply has been sighted at a gaming trade show in London (ECTS) and is still slated for a release. There are a few benchmarks showing it beating NVIDIA's GeForce 2 which can't be bad. The author said this "the card was hitting around 50-60 FPS at 1600x1400", which seems most impressive."
It won't be long before the CPU is a card in a PCI slot on your ATX videoboard.
bp
I mean, even the movie Battlefield Earth had good reviews before it came out. Never, ever trust benchmarks before they're made by people who were able to pick up the card off the shelves.
Besides, the very shape of this story (spotted at a tradeshow somewhere) has the smell of urban legend if you ask me...
Is anyone else concerned about just how much heat this will kick out into your system.
:).
A week or two back I put a Voodoo5 V5500 into my system along with a second 7200rpm drive, and now despite having extra fans having those two along with my Celeron300@464mhz i need to run with the case off.
Now i'm not much of a gamer - the v5500 was about the only card around the £140 (uk pounds) price tag that had decent win2k drivers - but if it takes about an hour of normal windows usage to have my motherboard temp hit 50C (120-something F) surely anyone playing games on it would toast it.
Now imagine twice the Gpus and twice the heat...
I think soon we'll find graphics subsystems coming in a seperate box and at this rate it'll soon be bigger than your pc and require its own 3 phase power feed from a deadicated nukelea-r generator (homer's running mine
Jeez, give us something at least a few facts to argue about next time.
Cheers,
Justin
"My cat's breath smells like cat food." - The Tao of Ralph Wiggum.
A few of these anti- or pro- 6000 comments seem a bit off base, or are just irrelevant. First. So what if it take 4 chips? If a Dodge Viper with an 8 liter V10 smacks around the turbo V6 in the import (all else the same), who really cares? This alone is kind of a moot point. There is no law or rule saying you have to use a single chip or only 3.2 liters. As long as it meets emissions and gets the same gas mileage as its competitors, who really gives a rat's ass how they get there? Now, there are REAL penalties and issues that are caused indirectly with the brute force approach. Obviously price and gas mileage (or power consumption). The price is ridiculous. This we know, but it is not completely out of line compared to the $500 GF2 Ultra that it will compete with. The 4 chip/8 liter solution is not a good solution for the value/Ford Focus. The power issue is really a non-issue again because they will include an external 50W supply. If you've got $600 to blow on a video card, a $20 surge protector isn't going to break the bank. Now there is size. This is truely going to be an issue. Some people are already having problems with the 5500. I have a feeling the 6000 will be a real chore to install for those who don't have huge full tower cases.
-Vic If you can't figure out my email, then don't.
No, *you* missed the point. A monitor isn't limited to the resolutions it claims on the box. It's an analog device, and can be run at whatever resolution you want so long as it's within spec. I'd like to run my monitor here at work at 1280x1024, but the refresh rate is too low. The next standard resolution down (1152x864) gives me the refresh rate I want, but it's too small. As a result, I devised my own resolution, and hence I'm running at 1232x944, which is nearly as good as 1280x1024, but it gives me a good enough refresh rate that it doesn't hurt my eyes. There's no reason whatsoever that I shouldn't run my Iiyama at 1600x1400. In fact, having done some quick modeline calculations, it looks like I can do it at around 85Hz, so I may well do that tonight, to give me that little bit extra screen real estate. See the XFree86 Video Timings HOWTO for more details.
"The invisible and the non-existent look very much alike." -- Delos B. McKown
The motivation is that the PCI-internal power lines are too weak to support the card. And I suspect that it is indeed a separately plugged cable. As for video cards getting their own case, they exist and are called "SGI workstations"...
The illegal we do immediately. The unconstitutional takes a little longer.
--Henry Kissinger
In what, Quake 3? Windows desktop? Incoming? Talk about a pointless comment. I've seen benchmarks for Q2 (admittedly at 1024x768) clocking several hundred fps(!) on an old Voodoo 2 SLI rig by completely downgrading the graphics settings.
In short, fps ratings mean nothing unless you know (a) the game in question, and (b) the config being used.
Does anybody see this as being a bit silly/messy? I mean I already have about 20 things plugged into a wall socket, why do I need to add another thing?
The size of the card would also be my issue. That sucker is HUGE!!! That sucker goes from one side of the case to the other! No mo room! I wouldn't be suprised if it came with drip trays and was endorsed by George Foreman. Just a LITTLE to big IMHO, but I'm sure some hardcore games will readily saw their cases in have and install an Airconditioner for it.
Sig it.
The headline should read "3dfx's Voodoo5 6000 Still Alive".
Assuming, of course, that it is.
--
"Where, where is the town? Now, it's nothing but flowers!"
It's too high priced for all but the gamers with the deepest pockets (it costs more than some PC's!) and 3DFX doesn't really have any penetration into professional graphics (too many years w/o 32 bit 3D and supporting proprietary graphics libraries instead of OpenGL).
It's going to cost more money to produce than they'll make off of it (of course overall 3DFX loses money hand over fist, but they're being punished for it on the stock market).
I believe I saw somewhere that the human eye cannot perceive anything above around 60-70 fps. So, the world around us would be felt at around 65 fps, give or take a number of conditions.(Somebody correct me if I'm wrong about this. Even if I am, the next paragraph still applies.)
High speed, addicted gamers need 'real world' conditions to play in. If they are in the middle of a very fast battle with action flying all around, they can't afford to cut their world down to half the frame rate. You'll be missing half of the detail. Good first person shooters use insane sensativity on their controls, meaning maxing out that fps very quickly. If you've got a high fps you can execute a quick 180 degree turn and see everything WHILE you are turning, possibly tossing off a rocket mid turn. Lower your fps and you might have missed your opponent, lower your resolution and you have the same problem because of 'pixel mud'
Seems insane, but you gotta understand the addicted gamer before it makes sense.
V