The Future Is The Past: New Sega CD Games
BenT of PlanetDreamcast writes: "The Sega CD is very, very dead. Or... is it? Michael Thomasson of
Good Deal Games thinks the old add-on might have
some life in it yet, and he's backing up such claims with some
action: his company has released two brand new, never-before-seen
Sega CD games! We talked with Michael about these
games and a whole
lot more, and it makes for an interesting look at the fringe of the console game publishing world." Fringe, indeed. Can someone please make some new games for my Atari 2600, too? ;)
That link is ceartinly alot of info about the segacd .. but I stand by my convition that the palette was indequate, adn the load times were unacceptable :) ... note I didn't say there werent some fun games just the same
Free Techno/Jazz/DNB/MI Music by guys obsessed with monkeys!
You have insulted Dragon's Lair! Now you must die! >_<#
Seriously, the original arcade Dragon's Lair and Space Ace (and that weird Japanese Don Quixote game) were probably the best-looking games of their time. They may be primitive by today's standards (possibly even extremely so), but they were equally as innovative at the time (read: optical disc (laserdisc) reader in an arcade cabinet).
And the hot sister in Space Ace...damn.
< tofuhead >
It is still the dark of night.
http://www.cs.colostate.edu/~dzubera/2600faq.html# newgames
My Web Page
Sorry, but both those games are full motion video games. Please, those don't even count as a game! Watch video, press button, watch video, move left, watch video, press button. You win. I was hoping for something a little more impressive....
Bryan R.
Bryan R.
The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....
It's not for us to declare the sega console as dead- a bit of smart advertising and promotion could make it come alive in a big way.
Well, if you've misunderstood the story, others may have too -- so I'll correct you... Sega's current machine is the Dreamcast. It's doing OK: Playstation 2 will eventually dominate IMHO because of the vast marketing you refer to (although the media seems to be falling over itself to provide Sony with free publicity. Positive feedback, perhaps). However, the story refers to new games released for the SegaCD -- the CD drive addon to the Megadrive / Genesis (the machine had a different name in Japan/Europe and the States) -- a 16 bit machine which truly is a dead platform.
New Dreamcast games come out pretty much every week; that wouldn't be a new story, even on Slashdot! (although, it seems if Sony so much as sneeze, Rob's on the story...)
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Can someone please make some new games for my Atari 2600, too? ;)
Yes, they can. Development software is here.
Alternatively, type "Atari 2600 VCS Development" into Google. Ah, bless that Web!
French Editor ACBM has issued a long serie of programming articles about VCS programming in the magazine Les Puces Informatiques.
It seems its programming is quite easy and you can quickly enough get good results such as your own version of Space Invaders that you'll run on top of an emulator.
So the answer is do-it-yourself.
--
Trolling using another account since 2005.
My favorite hangout for oldskool gaming is http://www.classicgaming.com. In addition to a weekly mailbag and game of the week, they have many decent hosted sites devoted to the old games and consoles. They also had a news item a while back about another new 2600 game called Thrust.
First of all, the SegaCD had to duplicate most of the hardware of the Sega (it has its own processor, etc etc ) making it very expensive ... but It still used the sega's video DAC, which was just horrible -- it allows 64 colors, which isn't enough for video -- and thats assuming the game is using no colors for itself ... In reality you get more like 48 colors and it looks AWFULL.
Second of all, the thing is dang slow! Even in games which don't use real time video the access times are just awfull ... In role playing adventure Games like Monkey Island every time you stepped in a new room, you had to wait, 2, 3, 5 seconds for it to load...I will give them props for one thing -- all of my segacds play copied cds with no problems.
Lastly, the games on the SegaCD just sucked which is ultimatley the test of any system ... There were a few neat games: Sol Feace, Monkey Island, and a couple I can't recall ... none of these games used the digital video facilities though -- which meant they were basically cartridge games with audiocd soundtracks and people knew that ... The few good games were completley overwhelmed (or underwhelmed?) though by god awfull games like the power rangers game, corpse killer (shoot wiggling flying zombie corpses), farenheit (walk around in a building on fire waiting for the next clip to load), earthworm him (cool but exactly the same as the cartdridge version), double switch (sit around and watch badly acted video clips with cory haim, although thomas dolby did the soundtrack for this one), Microosim (fly around blood vessels shooting ships) ...
The sega cd was just a 1 trick pony, and the trick sucked :)
Free Techno/Jazz/DNB/MI Music by guys obsessed with monkeys!
For downloadable homebrews (since the first request was for new games for the author's Atari 2600): http://www.io.com/~nickb/atari3.htm
m l
Try Oystron and This Planet sucks, two of my favorite new games. Emus are on-site
as well.
Nick Bensema's site (follow link above) also has programming tutorials (many that he wrote) and tools to program the Atari on everything from your DOS box to a Commodore 64 (no lie) -- except for a Mac. For that you have to go to my site...
http://homepage.mac.com/mactari/mactari/mact.ht
(yes, the URL is pretty repetitive)
This page has tools for Classic Mac OS. I hope to get around to compiling the tools under Darwin soon.
To _talk_ about Atari programming, head over to www.biglist.com and sign up for the "Stella" listserv. Low but interesting traffic on our favorite classic console!
Ruffin Bailey
"This may be the fault of the interpreter, in which case HE is the hippopotamus."
It's all 0s and 1s. Or it's not.
People have been making new games for old systems for quite a few years now...or ports of exsisting games (ex. Tetris on 2600) a good number of which are made into limited production carts, which naturally, some collectors go nuts over :)- -----------------
There's a guy in New Jersey that creates new titles for Vectrex, Coleco and Oddyssey2 and is a pretty good guy all around.....you can check out his stuff at http://www.classicgamecreations.com/
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Sehr geehrter Toilettenbenutzer!