Building VR Hardware Using A PSC1000a JavaChip?
malachid69 asks: "As a Java programmer [pls, no spam about that], I have been looking at the Patriot Scientific PSC1000a JavaChip for quite some time now. Last week, I finally ordered one (yes, just one, until I figure out how to use it). Some of the specs are here. In college, I took some Analog/Digital classes, but that was 11 years ago -- and I have forgotten a lot of it. I have been into VR for quite some time, and am looking for ways to make some really nice (yet cheap) VR hardware with this chip. I am investigating EInk/OLEDs (as replacements for LEDs/shutter) for the display, etc. Does anyone have any idea how to build VR hardware out of this chip?"
Basically, this chip is a 32 bit CPU - so you are asking how you build VR hardware out of a CPU? Short answer is, you don't - you need a whole lot more than just a CPU (though it might make for an interesting starting point).
Cheap VR hardware isn't built from the ground up in this fashion. While it is feasible to build cheaper HMDs in this manner, you would still be using mostly OTS (off the shelf) hardware for the display electronics. Building your own display (I am not talking the optics, etc - just the display) is a possibility, but you will spend a bit of money and time doing it (it is simply the scale of manufacturing - it is always more expensive to build just one, than it is to build a whole mess, and this savings really is passed on to the customer, in an OTS item - like an LCD TV - that you would use in a VR system).
I am not trying to discourage you - if you have the money and the time, by all means go for it. But what you are asking would be akin to asking "Hey guys, I have this bolt here - how do I go about building a car with it?".
In closing, I would like to add that if you are really interested in cheap, homebrew VR techniques, check out my site. I have a ton of collected information there, that you would probably find very useful in pursuit of low-cost VR.
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