Sounds For Open Source Projects?
wmulvihillDxR asks: "In searching for more fun games to play on Linux, I have found that many developing projects need sounds for their games. FreeCiv and FreeCraft are two big projects that are definitely in need of sounds. My question is what can be done to help sounds become easier to integrate into games or programs? Are there 'Sound Archives' around that are free to use for anyone?"
I made sounds for a game I created several years back - it just isn't that hard. Most of the sounds I created with my mouth alone. Some sounds were mixed, reversed, sped up or slowed down - sometimes all forms were used.
When I am out and about, I try to listen for cool sounds, or sound locations - where I might be able to get a sound I couldn't get otherwise (one of the labs at MetroTech here in Phoenix has an air conditioner that rumbles like you wouldn't believe - the sound would be perfect for a background ambient loop for corridors in, say, a starship).
The majority of sounds can be had for free - just go and get a good cassette deck, and a good microphone, and have some fun (BTW - try using other things instead of a microphone, like wiring a speaker in reverse - also, remember to use 60Hz hum to your advantage - near a motor, things can get wacky - like a fan).
Getting sounds is the easy part - it's knowing when and where to integrate them into the game that is tough...
Worldcom - Generation Duh!
Reason is the Path to God - Anon
yes
Maybe what is needed is a "creativity exchange". Is there a site where open-source projects can submit requests for sound effects or artwork that is better handled by creative types? I have always been a beleave in the open-source/free software movement, but have never known how to contribute because I am not a coder. Does anyone know if this site exists? Someone want to start one and let me (us) know?
-Daniel
Ownyourphone.com. Custom ringtones, cheap and easy