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Yamauchi Puts the Game Industry In Its Place

los furtive writes "John Ricciardi of Video Senki has a great interview with Hiroshi Yamauchi, president of Nintendo, his "absolute favorite" for the same reason Castro is his fav head of state: "They're both firm as a rock on their issues, and they're both just so goshdarn sincere, you know?""

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  1. In a lot of ways, he's right by Dark+Paladin · · Score: 5

    As I was ready the comments made by Mr. Yamauchi (someone who's been in the game industry longer than some of you have been alive), I realized in a lot of ways, he's very right in some of his views. I disagree slightly with the "multiple porting" thing, but his point about games and technology was dead on.

    I'm not one of those "the old days were the best", but there's something to be said when the Gameboy sells about 50% of all console products, even though their graphics are hardly state of the art. Too many developers seem to feel the need to include "super-cool anti-aliasing triple buffered coolness", then come up with a game like Oni, which had some cool ideas, but obviously fell short in the gameplay area. (Hello? Keyboard map and mouse control?)

    You can tell which games are the best, because their not just made to make money (I'm not so naive to believe that game developers don't want to make money), but you can sense they're a labor of love as well. No One Lives Forever doesn't have an "advanced" of a game engine compared to Quake 3, but for the story and humor it crushes the other FPS in the competition. Thief and Thief II, a pair of the best games developed for the FPS market, were hacked on for not having a highly developed graphical engine, though the gameplay (especially with Thief II, when it reached near perfect status) couldn't be faulted.

    The most recent example is in Final Fantasy IX. Now, I know some people have heralded it as the second coming in console games. Yes, the graphics were pretty (Princess Garnett - oh, yes.) Yes, the music was nice. But the story got lost by the second disk, the random battles became so tedius that I just about pulled my hair out, and the final end battle was as exciting as the Richard Simmon's Chest Shaving Competition.

    As for his other comments - will the gaming industry slow down? Well, with the rest of the economy, I'm sure. Then again, after the mistakes already made *cough*Daikatana investors*cough* in giving funds to new gaming startups, we'll to see if investors will be so willing to part with their cash in the future.

    In the meantime, I'll just keep my eyes open, and play the games that I think are fun.
    John "Dark Paladin" Hummel

  2. innovation in the game industry by flynt · · Score: 5

    Most game companies are just "me too" companies.

    I see my limited history of gaming like this.

    1980's : Mario brothers and a decade of rip offs.

    Early 90's : Street Fighter II and 5 years of rip offs.

    Late 90's : Wolf3D/Doom and a decade of ripoffs.

    Now I know there were other great games during these times, original ones too, trust me I've played them. But this is how I have seen the gaming industry "progress."