Bringing Interruption-Based Ads To the Web
Andy Smith writes "British production company Celador is to launch an Internet version of Who Wants To Be A Millionaire? as reported in this BBC story. This may interest Slashdot readers because the online competition, which will be free to enter, will feature "e-mercials". It's commonly accepted nowadays that the Net's traditional forms of advertising (banners, pop-ups and spam) have a very low success rate, so it seems inevitable that the next step is interruption-based advertising, which has worked fine for TV and radio. The Millionaire web site will display 7 second ads between rounds, and the player must watch them before continuing. E-mercials couldn't arrive in a more high-profile way, so once the online version of Millionaire launches we can expect to see similar ad systems used all over the web." Actually, rollouts of this have already been attempted - the media agencies called them "interstitals" and they are supposed to be 5 seconds between pages or so. Some of the drive behind this is that selling interruption-based ads is easier, because the media buyers who bought TV/radio ads are well familar with them.
Seriously, I haven't purchased anything I haven't actively sought out in years.
The fact is that the real way advertising works evades even the advertisers. It works by numbing your mind into not listening.
Market research is conducted to pinpoint empty pockets of market demand. Businessmen who know what they're doing enter only these market segments.
The fact is they know that consumers are already looking for this good or service, and they know where they looked for it already. All they have to do is create it and put it in the right place. Consumers will find it and they will sell their product.
All the ads do is numb your brain into deafness, so that people aren't able to tell you NOT to buy products. Think about it, when commercials come on, your brain turns off. You only really retain the info you willingly made yourself open to. When somebody tries to tell you something new that you weren't already open to...you don't listen.
This is why people listen to o-town, when the band next door keeping them up at night is the next beatles.
"Let him go, Ralph. He knows what he's doing." --Otto Mann (simpsons)
It seems that internet ads are probably the only ads they can actually keep track of how many people have followed the link. In terms of other ads, how will said companies know if they work? Ie, if I buy a bar of Ivory soap, or a Dell computer, how the hell do they know whether I bought it based on the TV commercial during the Simpsons, a billboard on I-95, a magazine ad in Knitting Today? In fact, how do they know how many people even look at ads in magazines, radio, TV, billboards, etc.
People get numb to web ads after awhile, but so too with billboards on the highway. Yet billboards seem to be prospering. Radio and TV ads somewhat too.
What has led these companies to determine that all other ad sources are a success, but internet ads are a failure? .V / _` (_-<_-<
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make world, not war
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I don't know about the general viewer, but when I watch TV, I change the channel when the commercials come on. On the radio, I flip between 4 local stations looking for music. If I don't change the channel, I just ignore the radio/TV until the music/show is back on.
Now if I'm playing this game (dumb game, too easy compared to quality trivia games), there's little chance I'd be spending those few seconds seriously looking at the ads, I'd be thinking about the questions, etc. Besides, 7 seconds is an easy amount of time to just simply ignore. I guess we'll have to wait for the statistics, but I can't imagine the click-through rate will be good at all (after all, who wants to interrupt a game they enjoy playing?).
"The universe seems neither benign nor hostile, merely indifferent." --Carl Sagan
It'll work exactly like Bezerk Network, which has had this for years. You Don't Know Jack, Acrophobia, Get the Picture, etc. has small 15-second commercials in between "rounds". The commercials are done in Flash, and pressing a key on the keyboard brings up the advertiser's web site after the game -- a lot smarter idea than today's banner ads.
- I don't care if they globalize against free speech. All my best free thoughts are done in my head.
It's commonly accepted nowadays that the Net's traditional forms of advertising (banners, pop-ups and spam) have a very low success rate
As it turns out, the click-thru rate on my television and radio is exactly zero, which when compared to web click-thru results seems pretty abysmal. Yet people still buy tv and radio ads.
I thought the purposes of advertising was to raise the profile of your product; when I keep hearing "Drink Coke" all day, I'm more likely to think "Coke" when the question "What do you want to drink?" comes up.
By this measure, I think that web advertising might be just as successful as traditional advertising. However, somebody set us up the meme that a web ad that doesn't result in click-thru is ineffective. I find this reasoning inconsistent. You're going to have to prove to me that they're less effective than traditional magazine and newspaper ads, but until then, I find the "low success rate" argument a falacy.
"This File Download has been brought to you by Microsoft, ReInventing the Internet, Just for you!. Before your download begins, let us remind you to check out the latest Microsft product, Microsoft Spam ..."
And Then:
"Before we continue your download ..."
This would be enough to make me change my mind on gun control.
;-)
"It is a greater offense to steal men's labor, than their clothes"
Has no one realized yet how the web works?
Advertising, if one applies the proper transformations, is actually product information dispersal online.
If John Deere wants to advertise it's mowers and stuff, what they can do (and probably should!) is to host and design gardening, landscaping, and home-maintainance websites!
*Grow* the market, and makes sure your name is attached to it! So create http://www.jdweb.com/Garden or http://www.jdweb.com/DIY, etc.
I think this can be expanded to *any* product. If you're Johnson and Johnson, create the home healthcare, health, and self improvement pages. Don't bother too heavily with product placement, I don't think, but when people start associating 'health' and 'wellness' with J&J, they've done good advertsing.
Let's try more esoteric examples: Coke, which sells a drink.
Actually, they sell a lifestyle, in which the drink is part of the image and the taste. Create something hip and free for people to visit; web boards, movie reviews, hiking, bike, and rollerblade info sites, etc. Sites where people can go do things, and while they are at it, drink Coke.
Safeway Foodstores could host cooking sites, with recipes. Activity sites, like Coke. BBQ sites, with hints, anecdotes, stories, and recipes. Whatever!
It's similar to how a portal works, but much more targeted.
Geek dating!
GPL Deconstructed
Banner ads *could* work.
If I knew that when I clicked on a banner ad that it would lead me to a decently-designed web page that would:
a) Give me information about the product
b)Give me information to contact the company about/purchase the item
c) Not waste my time
Then I would be a banner ad clicking fool. The s/n on banner ads is too high. I click the banner ads here on slashdot because they tend to be of higher quality (ThinkGeek tops the list, in my mind)
If there were an industry created regulating body (eAdsSeal?) that put a stamp of approval on ads (in the right hand corner or something, think BetterBusinessBeaurau (I can never spell that word)) I would be more likely to click them, if that seal meant that the ad would satisfy my criteria stated above.
Brant
Brant
Argle. Bargle.
...'Who Wants to Be A Millionaire' deserve to watch commercials. Lots of commercials.
[Insert the usual disclaimer here]