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Rockets of Doom From Carmack And Friends

Clark Lindsey writes: "John Carmack of Id Software fame has gotten deep into serious amateur rocketry. His Armadillo Aerospace web site gives regular status reports on the efforts of his team of mostly volunteers in building very low cost VTVL (Vertical Takeoff, Vertical Landing) hydrogen peroxide rocket vehicles. Last week he gave an impressive presentation at the Space Access Society meeting with a description of the progress made in their incremental development of remotely controlled vehicles that will eventually lead to a manned (suborbital) version."

The Space Access Society is worth checking out, anyhow, if you're interested in leaving earth without a NASA ticket -- their mission is to promote "to promote radically cheaper access to space, ASAP." The Armadillo Aerospace site also has one of the coolest-looking Linux machines I've seen yet, but there's no accounting for taste.

19 of 62 comments (clear)

  1. Working in the Ferrari garage by Anonymous Coward · · Score: 5

    You can see parts of Carmac's Ferraris on this picture! http://www.armadilloaerospace.com/Vtvl2.jpg

  2. Peroxide rockets wera Good Idea... by Thag · · Score: 5

    The big deal about using hydrogen peroxide as fuel is the simplicity of the engine design. All you have to do is run the peroxide (which is, btw, far, far more concentrated than what you buy at the drugstore) over a platinum mesh, and there is a catalyzed reaction and the stuff goes off.

    Combine that with a simple, pressurized fuel tank instead of turbopumps, and you have a rocket engine with the minimum of moving parts. Perfect for a technology demonstrator that's more about the other parts of the system than the rocket itself.

    The late, lamented Beal Aerospace was building a big booster rocket by scaling up this technology, and with a fair degree of success. (Then NASA stomped them flat by announcing a "civilian space launch initiative" that would have amounted to subsidizing Beal's competitors. Beal closed up shop.) Read the Space Access Society's pages to see what they think of NASA these days.

    For more fun with peroxide rockets, see here.

    Jon Acheson

    --
    All opinions expressed herein are my own, and not those of my employers, who are appalled.
    1. Re:Peroxide rockets wera Good Idea... by stras · · Score: 5
      All you have to do is run the peroxide (which is, btw, far, far more concentrated than what you buy at the drugstore)

      Very true -- HTP is very unpleasant stuff. One speck of the wrong kind of impurity in your tank, and the whole thing goes up.

      Combine that with a simple, pressurized fuel tank instead of turbopumps, and you have a rocket engine with the minimum of moving parts.

      Yeah, and atrocious performance, too.

      Pressure-fed rockets are much simpler than pump-fed ones -- they have many, many, fewer moving parts -- but they require very substantial tanks, since the tank pressure has to be greater than the combustion chamber pressure in order for the propellant to flow. Since, for weight reasons, you can't want to make your tanks out of 1 inch thick steel, you're stuck with fairly low chamber pressures, and the resulting low thrust.

      On top of that, monopropellant peroxide has a very low specific impulse. SMAD3 doesn't give an ISP for mono-H2O2, but it does give a value for "Monopropellant (H2O2, N2H2, etc)" as 150-225 s; combining this with some other information would suggest that H2O2 is at the lower end of this scale.

      Beal et. al. got around this by running their rockets off H2O2 and LOX; SMAD has no numbers for this kind of engine, but Mark Wade's site gives numbers from 250-300 s for Beal's design. This is quite respectable, but has the downside of requiring a (mildly) cryogenic oxidizer.

  3. Re:interesting fuel, low ISP by Ice+Tiger · · Score: 5

    By itself a mono propellant has a horrendous ISP, which is a measure of the effeciency of a rocket motor. It does however make a good oxidiser for Hybrid motors, which have a liquid oxidiser and solid fuel in the chamber, plastic is a good fuel.

    --
    "Because we are not employing at entry level, offshoring will kill our industry stone dead."
  4. ID by Bothari · · Score: 5

    ID did *all* of the commander keens, apogee was *only* the publisher.

    Carmack, Romero and a third gentleman whose name i don't recall created ID so as to be able to sell publishing rights of Keen to apogee.

    Keen was created to demonstrate a cool new scrolling algorithm which Carmack had come up with...

    They did the game in 3 months on their spare time.

    ...
    Yes, I know I ramble and my spelling isn't quite up to scratch. If you wish to complain,

    1. Re:ID by dtobias · · Score: 5

      Tom Hall was the other original id programmer. Adrian Carmack (no relation to John), an artist, was also part of the original group. At the time they founded id (which, for some reason, prefers to spell its name in all lower case), they were working for Softdisk, then a publisher of monthly diskmagazines (now an ISP and web developer as well as online software seller), based in Shreveport, Louisiana. I know about this because I worked there at the time, and hence was a co-worker of the original id crew; I still didn't know they were working on the side to found their own company until they all quit at once -- the boss was really angry!


      --Dan
      --
      --Dan
      Web Tips
  5. Re:I was at the meeting by John+Carmack · · Score: 5

    I don't have an orbital timeframe. There are too many things I need to learn before I can make a credible estimate.

    The timeframe I do have is:

    Year 1: work out all the kinks in the VTVL demonstrator.

    Year 2: manned rocket ships and ballistic flight, but still rather low altitudes.

    Year 3: space (100km) shots, both unmanned and manned

    John Carmack

  6. Re:VTOL problems by John+Carmack · · Score: 5

    The throttle is manual, but attitude control is computer managed. The joystick input gives a target angle, and the computer deals with rates and pulses to try and get it there. Manual control of a differentially throttled vehicle is extremely difficult (the simulator allows you to try).

    CG/CP is irrelevent for this vehicle, because it isn't designed to go fast enough that aerodynamics are a factor.

    Four fixed position engines can give full 3 axis control if you are tricky about it. Opposite pairs of engines are canted a few degrees so that one pair of engines gives a slight positive roll, and the other pair of engines gives a slight negative roll. This does mean that there is a cross couple for every pitch or yaw adjustment, but with an order of magnitude difference between them, it is easy to correct out.

    The difficulty of guidance and control is overrated.

    John Carmack

  7. Re:VTOL problems by John+Carmack · · Score: 5

    I should ammend myself, and say that the difficulty AT LOW SPEEDS is not that bad. Removing aerodynamic factors simplifies things a lot.

    Doing something like hypersonic kinetic kill missile guidance still sounds, uh, non-trivial.

    John Carmack

  8. Thanks, slashddot! by John+Carmack · · Score: 5

    I should mention that really, all of this work can be traced back to slashdot.

    Until a year and a half ago, I hadn't thought about space and (real) rockets since I was a kid.

    I started reading slashdot for the open source coverage, but the occasional space story and the comments on them led me to the CATS prize and the other things going on in the space community.

    I spent a year learning the engineering aspects and funding a few things that I considered interesting (JP Aerospace, SORAC, Space Frontier Foundation, and XCOR), and the last six months actually doing something myself.

    I was sort of planning on submitting an article about the whole process at some point, but it looks like I got preempted (and our site is slashdotted)...

    John Carmack

  9. more rocket pages here by gnalle · · Score: 5

    Have a look at the water rocket page and a very nice page about the rocket equations. There is also a good page on howstuffworks

  10. Re:this is so stupid by Gigs · · Score: 5

    By posting news associated with Doom, Quake, and others, you are encouraging young readers of this site to take railguns and rocket launchers to school and shoot their classmates. That is a truly awful thing and I don't see how any of you can live with that on your conscience... And that's just sick, so you should all be ashamed.

    I have to laugh everytime I read about the problems with guns in school. I shot on the school rifle team for 4 years. Thats right I shot a gun every day for four years in a school building. Yup in a school building, and before you jump on that its called a bullet trap it will safely stop a 30 caliber round. Right in the basement of the school Autitorium. The one thing I always found interesting is how all the other team sports seem to end up having a fight with the other team at some point during the year. But not the rifle teams.

    Maybe if John is successful we can launch all the liberals to another planet so that the can run themselves and there socialist ideas in to the ground somewhere else...

    Remember Peace through superior firepower does work!

  11. Commander Keen by oingoboingo · · Score: 5
    John Carmack of Id Software fame has gotten deep into serious amateur rocketry

    I knew Carmack must have been scraping the bottom of the barrel for new ideas when he announced Doom III, but this is way too close to Commander Keen for my liking. Does he wear his big brother's football helmet while launching these rockets too?

    (btw: was it Apogee or id (or both) that did the original Commander Keen?)

  12. New Technology! by egjertse · · Score: 5

    Yup, I'd imagine Carmack has a thing or two to teach those amateurs at NASA. Bet they'd be real interested in the portable rocket launcher, for instance. And I bet the US Army would be thrilled to lay their hands on a BFG2K.

  13. VTOL problems by Tappah · · Score: 5
    As a rocketry (and Quake) buff myself, I looked over John's pages with a great deal of interest. The project seems rather ambitious, particularly with regards to the VTOL aspects of it. However, I'm curious whether VTOL can be reasonably obtained using presurized monofuel rockets, and completely skeptical that it can be accomplished using any form of potentiometer (joystick) control. It occurs to me that there are (at least) several significant obstacles to overcome.

    1. Providing 3-axis stability, given a limited number of vertical (or tangential) thrust vectors, as opposed to an almost unlimited number of external de-stabilizing forces.

    2. CP changes caused by the expulsion of fuel

    3. Difficulty in calibrating throttle response combined with slow control input/response cycles (made that much worse by the inherent latency of telemetry transmission)

    I'd guess, that their ultimate intent is to provide some form of on-board stabilization system, with off-board control primarily manipulating the vehicles post-balance trajectory, while the vehicle itself controls pitch,roll, and yaw through some form of accelerometer feedback mechanism. The mathematics necessary for manipulating all those angular differentials ought to be enough to give even John a trial or three. Non-trivial.

    The design of the vehicle itself should be interesting as well, since ideally, you'd want all the motors in the same plane with the CP - which unfortunately causes a wider sectional, and increases drag, thus increasing the fuel and power requirements.

    Sounds like something that would be a lot of fun to work on though. I wonder who they have in mind as the ultimate first pilot? Flying this thing ought to make tooling up 635 in rush hour look like sleeping :)

  14. interesting fuel by deran9ed · · Score: 5


    The German U-791's used Hydrogen Peroxide for fuel, and I wonder if NASA altogether dropped this idea. Would be interesting to see someone power a car on peroxide and test the environmental hazards involved.

    Well hopefully Carmack can get it up and going soon, maybe he can get people like Tito to give him 20 million to send them to space.

    countdown continues

  15. Uh-oh by number+one+duck · · Score: 5

    Somebody should stop him, we don't need anyone associated with Doom *anywhere* near our lunar or martian bases...

  16. I was at the meeting by bitchx · · Score: 5
    Carmack's presenetation was interesting, to say the least. His project is not the most interesting contender from an engineering standpoint, but the remote control vehicles looked more than adequate for the purposes intended.

    Certainly, Carmack's thoughts on timing for moderatly inexpensive (I think his "expense" standards are broken, but whatever) spaceflight are optomistic, but if the inventor of doom says I get weightlessness, I expect weightlessness.

    I think the real problem, however, is in carmack's approach - he's aiming for a suborbital manned shot first, before he goes for a true orbit - whereas the prospace people (they have a good update here are aiming direct for a full orbital launch in the next 5-7 years at costs in the affordable range for well off people (as long as you don't get hit with the AMT as opposed to the incredibly rich (where it is now)

    --

    I'm the best IRC client ever.
  17. of course by jeffehobbs · · Score: 5

    I'd bet money his interest stems from a desire to shoot all remaining copies of "Daikatana" out into space, so future generations will have no record of the game's existence.

    However, I don't think that's really the kind of impression we want to give aliens of Earth.