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OpenQuartz: A GPLed 3D Shooter

CitizenC writes: "Most people don't really associate the phrase "open source" or "GPL" with games. However, that is just what Galbraith Games is trying to change. Today on 3DActionPlanet, Sabre takes a look at the recently released tech demo."

6 of 97 comments (clear)

  1. GPLed multiplayer? by ptomblin · · Score: 5

    Opening up the source of Quake was the worst thing that ever happened to it. Suddenly, from a few games being unplayable because of cheating, now you can't find a server out there that doesn't have people who've compiled in their own new cheats, as well as the ones that were present in the non-open-source one. And there are cheating servers as well - ones that give an advantage to the cheaters who run them.

    Team Fortress Classic is bad enough now with cheaters being all over the place, I shudder to think what would happen if all those lamers could compile stuff into their clients to give them infinite armour, infinite ammo, infinite health, extra speed, automatic aiming and a really small bounding box.

    I have to wonder what motivates the cheaters, but the fact is that they are out there, they use every cheat they can find, and giving them access to the source is the worst possible thing I can imagine.

    --
    The next Cmdr Taco duplicate will be ready soon, but subscribers can beat the rush and see it early!
  2. Re:Open Source and Game Software by kaisyain · · Score: 5

    As another poster said, you've got it backwards. Not only do add-on modules sell poorly for the most part, but they are also the easiest part of to come up with. I mean, take a look at places like Planet Unreal and see how everyone and his brother is making add-on modules. But how many people can write a 3d engine like the ones found in Quake and Unreal? Then look at how many companies are licensing those engines. id licenses the Quake engine for a couple hundred thousand dollars. Seriously, how many people bought Quake 2 for anything other than the nifty keen engine?

  3. Other GPL games by crow · · Score: 5
    On a related note, Crossfire, a multi-player RPG just released it's 1.0.0 version. [Yes, it's GPLd.] It's been playable and in development for many years.

    The big problem with non-commercial games is the lack of press.

    What other GPLd games are out there?

  4. Lack of artwork and sounds by hammy · · Score: 5

    I think the biggest barrier to the development of open source games is more the lack of artwork and sounds etc.

  5. Did I mention the evil trees? by Webmonger · · Score: 5

    So let me get this straight:
    You're up against a bunch of evil trees, and you don't have a chainsaw?

  6. Open Source games? by micromoog · · Score: 5

    You have reached the final level. You will now battle the Grand Desructor of All Time . . . this feature has not yet been implemented. Please contact Galbraith if you wish to contribute.