Homebrew Gameboy Advance Lighting Project
palo0019 writes: "I'm sure Slashdotters who picked up Nintendo's new portable have found its screen to leave a little to be desired (Penny Arcade illustrates the point well). Adam Curtis has created a grassroots lighting project called PortableMonopoly.com. I know I would help out if I had any knowledge in the area, I'm tired of playing Castlevania in my bathroom." There's some interesting information about portable video display systems in there as well -- those game designers have some pretty tough compromises to make.
I can't wait to see his face after today...
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You are in a maze of twisty little relative jumps, all alike.
A backlight won't help in the GBA's case. The LCD screen has reflective faceting to improve the visual quality (not to be confused with the reflective plastic cover that actually makes frontlighting the unit unbearable due to glare).
Any light shone through the back will only succeed in "washing out" the colour due to the properties of the LCD. Personally I would have preferred an organic electroluminescent display (OLED) to this darkened LCD nightmare. OLEDs produce their own light and are more energy efficient than LCDs, let alone LCDs with backlighting.
"Where shall the word be found, where will the word resound? Not here, there is not enough silence." -T.S. Eliot
Or people can get to the meat of the story by just going to http://pocket.ign.com/news/35946.html, which has full details on where the control is and how to access it. I'd rather buy the special screwdriver and take the thing apart than puncture the sticker on the back of my Gameboy Advance, but still, it's nice to know where it is if I'm desperate. =)
All I know about Bush is I had a good job when Clinton was president.