Returning to Castle Wolfenstein
Robert writes: "Voodoo Extreme has posted an interview with id Software regarding its upcoming next-generation engined sequel -- Return to Castle Wolfenstein. " Mmm ... this may be the first person that gets me back into it. Sounds gorgeous.
The Nazis in the German version will be replaced by big purple dinosaurs that sing children's songs and fluffy pink bunnies with menacing looking buck teeth. The guns will be replaced with bubble blowers and the sound effects will all be replaced with sounds of children giggling. The environment will be changed to be bright pastel colors and the mission will be to blow bubbles at as many pink bunnies and purple dinosaurs as you can before they grab you up and hug you to the point that all the joyous love bursts your heart. It's so cute. Castle Fluffenstein.
..we are able to add some incredibly creative enemies like the zombies, zombie knights, and x-creatures
Also in the game are these other highly creative enemies: knights, dogs, zombie dogs, zombie x-creatures, zombie knights (with red arm band), and the truly innovative SS Officer Who Turns Into A Zombie Before Your Very Eyes.
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Enemies will patrol, or work, or talk to each other whether you are there or not, and often without you triggering their action.
... if the talk and no-one is around to here them, then do they make a sound?
~Keelor
My kids have grandparents, great-aunts, and great-uncles who can talk to them first-hand about WWII. I make sure they get a chance to spend time with those relatives. I also talk to my kids about things like this when they come up. And they do come up often enough to provide ample opportunity for education.
Come on folks. Teach your kids about the world, so that they can handle its challenges and face its dangers. Don't just try to shield them from the icky parts...that is a losing battle.
"Rub her feet." -- L.L.
Yes, I know, "it's just a game", but I can't think of another game anywhere where you run around and kill an identifiable group of people, no matter how evil they are deemed to be. Can you imagine a game where you're a US GI trying to escape from a Japanese POW camp with Rising Suns everywhere, killing caricatures of (probably bespectacled) Japanese soldiers and invading Japanese labs where experiments are being conducted on Filipinos and Chinese and American servicemen ? What about if a game were released where you are a Palestinian in an Israeli prison and you walk through Star-of-David-festooned hallways trying to kill Israeli stormtroopers while trying to halt their nuclear weapons research program ? How well accepted would those games be ? What kind of uproar would we expect then ?
Wait for the reviews before you get all hot and bothered. I can't count the number of times I've been all excited about something and found out later that it was complete and total rubbish. Pearl Harbor is a notable example. Or to be all excited about something and then find out that its really bug ridden and mediocre ( Black and White - if you played it for more than 10 hours ). The only thing I can think of that has come close to living up to expectations is Tribes 2, despite the bugs.
Before you let the screenshot mania kick in, just take a deep breath, and go play some tribes, or counter strike. When the game comes out, we'll see how it is.
BTW, I hope that the upcoming Final Fantasy movie proves me wrong about pre hype.
Captain_Frisk
Yeah. When the hell are the full immersion games showing up? We've been promised for years. I want the gogles and the surround video effect! I'm sick of staring at a monitor, I want to lay back in a lazy boy, slap on the goggles, and have some (clean, non x-rated) fun.
Non-xrated fun? You must be either gay or a woman! (Just kidding...don't kill me.)
Seriously though, there is more to a game than just how pretty it looks. There are some games that are very highly immersive without having to use Else 3D glasses or multi-million dollar VR technology. "Half-life" was fair at it when it came to immersiveness. But the all-out champion in the category was "Thief: The Dark Project." I don't think that there has been a game since (with the exception of Thief 2)that has come close to creating such an intense sense of environment (especially when played with EAX audio). It was unbelievable. Granted, the graphics weren't all that hot, but the gameplay + the immersiveness of the game was enough to get me hooked.
The comments about using stealth and the various "states" of the guards awareness are very much like the way that Thief worked. I'm hoping that RTCW will be a nice Half-life/Thief hybrid. Looks like fun. That, and the pictures are pretty.
Say "NO!" to tax money for religious groups.
Maybe I'm misunderstanding here, but the engine for this game will do a LOT that Half-Life doesn't already do. Half-Life was made using the Quake 2 engine. Since then, iD created the Quake 3 engine which added (most noticably for most gamers) pretty graphic effects like curved surfaces. Now I don't know much at all about this generation of engine (I imagine it must be, what, the 6th generation for iD, starting at Wolf3d and counting up with each game except for Doom 2?) but from looking at those screen shots, the visuals are light years beyond what Half-Life could do.
Now maybe, as far as an interactive environment goes, this offers very little. But isn't half of creating any realistic envoronment whether or not it LOOKS like a realistic environment?
This certainly looks more realistic than a lot of games I've seen.
-NeoTomba
Heh, this reminds me of when a bunch of kids in my high school got in trouble for installing a few copies of the Wolf 3D on a couple of the computers.
Did they get in trouble for installing games on school computers? No. They get in trouble because it was violent? No. They got in trouble because the game "displayed Nazi symbols." i.e. Sometimes there would be a swastika on the wall, etc..
I tried explaining it to the vice principal of the time, "Uh... in the game you're an American soldier and you have to kill the Nazis. I even think your guy is Jewish." But he would have none of that. There were Nazi symbols on those computer screens, and darnit, somebody was in big trouble. I don't remember what happened to the kids, though. I suppose nowadays they'd get expelled because the game involved shooting. Add Nazi propaganda, and I guess they'd be in jail for life.
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