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Nintendo Announces Gamecube Launch Numbers

cbirdsong64 writes: "Planet Gamecube has a story about the Gamecube launch quantities for the U.S. and Japan. Apparently, the Japanese launch will consist of 500,000 Gamecubes, all purple. Nearly 900,000 Gamecubes will be shipped this year in Japan. The North American launch will have 1.1 million (!!) units availiable, with no colors announced. The Big N plans to ship a total of four million Gamecubes worldwide by March 2002. They're doing a whole lot better than Sony did last Christmas." Maybe when the much-anticipated Gamecube ships, I can pick up a discounted PS2 and GT3 :)

14 of 269 comments (clear)

  1. Panasonic DVD GameCube by Julius+X · · Score: 4
    A photo of the Panasonic Media unit can be found here.

    Gamespot also has an article about the Gamecube here...but the part where it mentions the Panasonic media unit I've shamelessly ripped:

    Another company that Nintendo has worked closely with during the development of the GameCube hardware is Matsushita. Matsushita will design and produce a proprietary DVD drive for the GameCube, one that will use 8cm optical discs (which will hold 1.5GB of data--twice the capacity of CD-ROMs). This will give the GameCube the ability to stream FMV cinema sequences without the inhibitive cost of using large cartridges. While the discs and disc drive used for the GameCube are a derivative of the DVD format, the GameCube will not have the ability to play DVD movies. Nintendo announced at E3 1999 that Matsushita (Panasonic) would eventually release a DVD player with the GameCube hardware included, and the unit was finally shown at E3 2001. While Panasonic will release the unit in the US for a rumored $299, Nintendo is positioning the GameCube as a video game console and not an all-encompassing entertainment device. Therefore, it was no surprise when Nintendo announced that the GameCube will be sold for $199 when it's launched on November 5. No definitive pricing has been announced for the GameCube-DVD player hybrid from Panasonic, but Matsushita has hinted that it could sell for under $300 and will likely be sold in both Japan and North America.


    So there you have it.

    -Julius X
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    -Julius X
    remove "-whatkindofspamdoyoutakemefor-" from email to send
  2. I hope Nintendo loses the video game war... badly by NickV · · Score: 3

    You know, we have it very good with Sony as the king of the hill nowadays. How many people here remember the nintendo-dominated 80s? Nintendo with a monopoly has to be scariest thing in the world. Here are some highlights on Nintendo in 80s:

    1) The whole Zelda 2 x-mas diabocle. They didn't ship nearly as many units as demanded, hence this rose the price considerably. In fact, I remember 20/20s report, where they even found a warehouse of Zelda 2 cartridges that were just gathering dust, while mobs were trying to buy the game!

    2) The fact that they COMPLETELY underestimate the intellects of the US market! How many RPGs were ported to the US? (As an example, look at the FF series and the Dragon Quest/Warrior series.) Whatever came to the US was either dumbed down or censored heavily. Nintendo never felt that US market was mature enough for some of their best games. Super Mario 2 is another example, where it wasn't ported to the US, because Nintendo thought it was too hard for americans.

    3) The 2+ year lag between US and Japanese releases. Nintendo NEVER wanted to release US games anytime near their Japanese release dates. I don't even know why.

    4) The awful, slave-like licensing agreements. Forget about Microsoft, the Big N didn't allow anyone to even buy blank cartridges without paying them a MAJOR licensing fee (and then they'd have the nerve to call their licensing fee the "Nintendo Seal of Quality.") Remember Tengen? They reverse-engineered the NES system, made their own black cartridges (including a superior Tetris) and were almost sued out existence by Nintendo! (Nintendo also made newer NES consoles not work with their system)

    5)Then there's the Game Genie. Whereas other console makers (SEGA) embraced it, Nintendo took Galoob to court and kept the Game Genie in the court system for over a year. I remember having to order mine from Canada to get it.

    6) Nintendo treats their 3rd party developers like shit and always has. That's why Square left, and why there are almost NO third party apps coming from Nintendo. (and that's true... come on, what NON-NINTENDO game do you want for the gamecube?)

    Those are just some highlights off the top of my head. But let me tell you, if I had to choose between Nintendo or Sony, (or even nintendo vs MS), I will NEVER EVER CHOOSE Nintendo. With Sony, we have tons of GREAT RPGs coming over very quickly, fast translations, a company that has a VERY lax licensing policy, and most importantly, a company that doesn't think their market is a bunch of idiots.

  3. Slightly premature... by AndrewHowe · · Score: 5

    "They're doing a whole lot better than Sony did last Christmas."
    Er, well, they haven't sold any yet!
    I seem to remember Sony saying they were going to have loads available too.
    Wouldn't it be wise to wait until Christmas before making a comment like that?

  4. Re:Getting one of these... by Moonshadow · · Score: 5

    Trollish as you may be, I'll respond.

    You're missing the point. The numbers mean jack. It's the performance that counts. What you're failing to realize is that 333MHz on dedicated hardware running games that are designed to specifically run on that hardware will perform VERY nicely. PC processors have to be faster because they have more overhead involved in producing the same output. Why do you think you have to have a system that's ludicrously more powerful than a console in order to emulate that console? Because the PC isn't designed to run those games. It's designed to run lots of software meeting varying specs. Software that's written for an explicit set of hardware is very efficient, as opposed to software that has to run on umpteem billion hardware configurations.

    If they can get the desired performance out of a 333, I'm all for it. Saves me $200 at Best Buy.

    Think first, post later.

  5. Actual Launch Figures by magicsquid · · Score: 3

    Not all 1.1 million units are launch units. 800,000 are for the launch, while the other 300K are for the rest of the month. You can see those details at http://cube.ign.com/news/37001.html. It's nice to see that Nintendo learned from Sony's mistake last year.

    --


    "Chances of RHIC-induced Armageddon are exceedingly rare, but... you never know." - MIT Physicist Bob Jaffe
  6. Hold off on the cheering... by ChristianBaekkelund · · Score: 3
    These numbers are still many many months away from being real. A LOT can happen in that time, as Sony can surely attest to. So before everyone starts being all happy about the 1.1mil supposed GameCubes to be released next March, everyone should think back to some of Sony's predictions nearly a year out about the launch #'s and see that a LOT can change.

    I'll be far more interested to hear the launch #'s in say, January 2002. :)

  7. best console out there by egomaniac · · Score: 5

    What's interesting is that as much as the popular press likes to talk about the X-Box being more powerful, most observers at E3 pegged GameCube as having better graphics (not to mention games, where there's no comparison).

    It's $100 cheaper, has much better games, it's a lot smaller, has a better controller -- what more do you want?

    Gamecube all the way...

    --- egomaniac

    --
    ZFS: because love is never having to say fsck
    1. Re:best console out there by cmstremi · · Score: 5
      "...what more do you want?"

      Cupholder.

  8. multiplayer madness by kisrael · · Score: 4

    Right now, Nintendo seems to be the only company that really gets how important multiplayer is.

    Dreamcast started to get the right idea, with 4 ports, but I think they had more of a PSX vibe going on, with as many or more 2 player than 4 player games around. I think X-box might end up in a similar fashion even with 4 ports, since its PC heritage doesn't have a good multiplayer tradition either. And PS2, where you need a multitap for that? Feh. Few gamemakers are anxious to support anything but out of the box hardware.

    Yes, online console gaming has a big future, but blasting 2 or 3 buddies to smithereens while talking trash, all on the couch will beat out getting your ass handed to you by faceless, lamely-nicknamed punks who spend way too many hours at this stuff.
    --

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    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    1. Re:multiplayer madness by kisrael · · Score: 4

      You can take your sentence "So many games that implement >2 players on consoles suck", remove "implement >2 players" and still have a true sentence. Many games suck. On the other hand, Mario Kart, Super Smash Bros, Golden Eye / Perfect Dark / Turok, Bomberman, Mario Party, Mario Tennis, Powerstone 2, Rush 2049, etc etc don't suck. Yeah, you need a big TV to really do it with style. "Pay for the extra ports"... like what about paying for a friggin' DVD player and PSX compatability... both worthwhile features, but not ones everyone wants. I've been "post college" for 5 years now. Yes, it's not easy to invite people over, but it's worth it. With Gamecube and Dreamcast and X-box, I have the option, and will likely have more and better multiplayer game options with them than I will with PS2 multitap.

      And to clearify terms, (for elsewhere in the thread) usually by "multiplayer" I mean "shared console" multiplayer, not "online network" multiplayer.. yes for the former to shine you need A. a big tv and B. friends, but it's a hell of a lot more social.
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      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  9. Market Saturation? by Rackemup · · Score: 5
    Is there realy enough of a market to support all these different gaming consoles? Sony, M$, Nintendo... all shipping millions of units. I'm predicting that it'll turn into one big marketing push to get as much crap on the market as fast as possible to beat the competition and to hell with the quality of the actual games.

    The last console I bought was a SNES, and since my computer can do everything the new consoles can do and a whole freakin lot more I doubt that I'll ever buy another. But as long as people have money to burn I guess it'll never stop.

  10. gamecube pics by drDugan · · Score: 4

    In case anyone else is as clueless as I was -- and want to see what this thing looks like.... see here and a larger version .

    peace

  11. Re:GameCube by Phoenix823 · · Score: 3

    Yea, it's pretty cool looking. Kinda like a techno-looking GameCube. Check it out here. http://cube.ign.com/news/36765.html

  12. There can be only 2 by blindauer · · Score: 5
    Every console hardware generation has exactly 2 successful consoles.

    8 bit: NES, SMS
    16-bit: Genesis, SNES (TG-16 failed)
    32-bit: PlayStation, Nintendo 64 (Saturn failed)
    64-bit: PlayStation 2, ??? (DreamCast failed)

    So there's really only room for one more: XBox or GameCube. Given:

    • Nintendo has launched *five* successful game consoles. Microsoft has lanuched none.
    • Nintendo has (arguably) some of the best game developers on the planet. Microsoft has Bungie.
    • The gaming hardcore seems to like XBox. The kids will all want GameCube. The kids outnumber the hardcore gamers by a wide margin.

    I think that Nintendo is going to eat Microsoft's lunch.

    --Bradley

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    --Bradley