Kohan for Linux
XarsonX writes "A demo of Kohan Immortal Sovereigns (a real time strategy game) is out on linux. The full version should be coming soon. News, stuff about the game, and the demo are available at www.timegatestudios.com." I hadn't heard much about this game, but the graphics are definitely impressive. Might be worth a download.
(This may have troll written all over it ...) Here is a game that the editor had never heard of, a game a majority of us have never heard of, but OOOH - It is comming out for Linux so it gets a news post. Is the software situation for Linux so desperate that whenever a new file manager, game, browser, etc. comes out that it needs attention?
I guess my own counter argument is that there are sites like shacknews.com etc that cover all gaming news and any game that comes out it gets a news post. Also, so BFD if something gets a post, Right?
Oh Well.
The ultimate network admin tool needs HELP!
For example, the Civilisation series of games placed Capitalism at the top of the tree of economic systems, and Democracy at the top of the tree of political systems. The aim of the game was to turn your civilisation into another America, replete with global ambitions and terrible ethics (to kill or be killed).
Quite apart from the terrible ethics displayed (here is is ok to commit wholescale genocide, and cackle as your democratic, Imperial armies crush and annihilate the enemies of the state), there are big problems with the value judgements propounded. Why should capitalism be #1 economic system? Why not communism? If we develop intelligent AI's, then the issue that has meant communism never worked in the past (the planner was crap all planned economies to date) will not be an issue. Why don RTS games show some variety of political systems and consequences, instead of putting the American system on an undeserved pedestal?
I would like to see RTS games be more morally responsible, and allow for a more widespread collection of political idealogies and econmic systems, with no value judgements placed on each.
The aim of the games should be multiculturalism and postmodern tolerance, not outright destruction. How can our children be expected to understand and tolerate Japanese, Russians and Chinese when at night they plot to destroy them and commit mass murder?
OK, that's a bit extreme in argument, but I still think my point holds. We must allow for a more harmonious and interesting and educative style of RTS.
KTB:Lover, Poet, Artiste, Aesthete, Programmer.
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