3D First-Person Games, So Far
Gernot Ziegler writes: "One of my professors (Stefan Gustavsson) has written
a good summary that explains the history & technical background/innovations that Doom, Quake & Unreal brought with them when they were released.
Check it out." It's a pdf file. Gustavsson ends with a list of hopeful questions about where such games can go, after nearly a decade of running and violence. What I'd really like to see is a goal-free 3D world like the Snowcrash Metaverse, but it will take games to get there ;)
What I'd really like to see is a goal-free 3D world like the Snowcrash
Real life is already goal-free. Part of the allure of games is that they have goals. A goal-free virtual universe would at best be a novelty and a fad for a few moments.
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Give me LIBERTY, or give me a check.
Nope, the Adobe boycott was last week. We're mad at Microsoft again this week.
Easy for you to say. Some of us still get the intellectual equivalent of a slurpee brain freeze trying to get all the way through Abrash's Black Book.
Jeez, who does this guy think he is? John Romero or something?
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Bleah! Heh heh heh... BLEAH BLEAH!!! Ha ha ha ha...
I find the prominent Adam's Apple on that ``woman'' rather, er, disturbing...
I thought we were boycotting Adobe!
You're using her as bait, Master!
Escapism is the whole reason to play, isn't it?
Uh, yeah, look out Neal Stephenson, the metaverse has arrived.
is to see who can drive the most traffic to a random PDF on the professor's website.
A+ for a slashdotting.
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