3D First-Person Games, So Far
Gernot Ziegler writes: "One of my professors (Stefan Gustavsson) has written
a good summary that explains the history & technical background/innovations that Doom, Quake & Unreal brought with them when they were released.
Check it out." It's a pdf file. Gustavsson ends with a list of hopeful questions about where such games can go, after nearly a decade of running and violence. What I'd really like to see is a goal-free 3D world like the Snowcrash Metaverse, but it will take games to get there ;)
We were surprised at Wolf3D mods, but we knew it was going to happen with DOOM. I worked with some of the Wolf3D map editor guys before DOOM was even released, but they didn't wind up making the popular level editors.
The editor and utility source code was released quite early, but it was all for NeXT workstations in Objective-C, so it had to wait for someone to rewrite it for more conventional systems.
John Carmack
>It (DOOM) was designed by talented people with good skills and academic degrees in
>computer science.
None of us had degrees in computer science. Romero, Adrian, and I don't have any degrees at all, and Kevin's is in political science.
>It even had a simple but multithreaded "operating system" of its own to handle asynchronous
>updates of graphics and playing sound while performing the game simulation.
No. We made the startup sequence busy and techie in a sort of imitation of the NeXT workstations we were using at the time, but there was no multithreading going on. The sound was done with interrupt driven processing, which doesn't qualify.
With the source code open for years, this should have been easy to check.
>a resolution of only 320x240
320x200
I would take issue with some of the other vague statements made later on, but they aren't pointed enough to debate.
John Carmack
The good folks who did Warbirds have been developing World War II Online ( http://www.wwiionline.com ).
There will be goals in the sense of successfully performing missions, being able to control campaigns by being able to post missions for others, etc. but you can pretty much wander around and drive/fly continuously from west France to Belgium- until the Me109s find you....
If you try this game please note the stringent hardware requirements and that it's a bit buggy/laggy due to the absolutely breathtaking scope of what they're doing.
________________________________________ History Must Not Fall Into The Wrong Hands ___________________________________
Its been around for at least 4-5 years already.
... here. (Boy, that was slashdotted fast.)
Stupid job ads, weird spam, occasional insight at
is to see who can drive the most traffic to a random PDF on the professor's website.
A+ for a slashdotting.
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