OpenGL 1.3 Spec Released
JigSaw writes "The OpenGL Architecture Review Board announced the new OpenGL 1.3 specification (1.8 MB pdf). In OpenGL 1.3, several additional features and functions have been ratified and brought into the API's core functionality. New features include Cube map texturing, multisampling, new texture modes that provide more powerful ways of applying textures to rendered objects, compressed texture framework etc. Let's all hope that GL can catch up with Direct3D now, as with the latest DirectX8, Direct3D has done some big steps towards feature-set, speed and even non-bloatiness when it comes to coding for it, while OpenGL 1.2 was released more than 2 years ago and it did not offer as much."
Ahhh transgaming, another big idea with a very inactive CVS.
Until the specs support this kind of functionality.
yeah, my mother-in-law likes to play freecell on her computer at 640X480 on the 17 inch monitor that i bought her
Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony.
Hahaha, if you believe those trolls actually produce product then I want to sell you some 'warm' land in russia. APIs don't have market share or profits. That's the problems with kids raized on MS products. They ask "Who is the marker leader?" when they should ask "Who has the best solution?".
Please grow up, before you anger the real developers.
More realistic porn action in our favorite 3d shooters :D
Join the TWIT army now!
So, you mean all gamers are going to become valley girls in the future?
Buying a Dell computer is equivalent to dropping the soap in a prison shower.