Ask AtheOS Creator Kurt Skauen About His Creature
Developer Kurt Skauen, programming for fun, ended up answering the frequent cries to write a graphical Free OS not tied to the X Window system by doing just that. His AtheOS has been mentioned here a few times before -- it's a Free (as in GPL) Operating System for Intel-and-compatible CPUs with an integrated GUI, a tendency toward POSIX, and more than a hint of BeOS. There are quite a few sites with more information about AtheOS, but you may have trouble just getting past the beautiful screenshots and nearly as beautiful AtheOS FAQ. (There are also ASCII parrots.)
Ask Kurt about the past, present, and future of AtheOS here (ask as many questions as you'd like, but please only one per post) and we'll forward the best ones to Kurt for his answers.
My question: Sure you did this for fun and it is a beautiful OS. But as it gains attention and user interest, do you have a target audience in mind? Who do you think should use AtheOS - who will derive the most benefit?
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Greetings...
Another poster mentioned the idea that you were considering moving AtheOS to a different license. Is that the case?
Secondly, if you are considering putting it under a different license, why? And, why did you select GPL licensing for AtheOS as opposed to a number of different licensing choices out there? (Reguardless of if you are or aren't moving AtheOS from a GPL license.)
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According to Bjarne Stroustrup, the core application domain for C++ is systems programming. Having created an OS in C++, what would you say are C++ strengths and weaknesses for your needs? Has the OS evolved along with the evolving standard (the STL, templates, the new type casts, etc.), or have you stuck with the C++ that was around when you started? What features do you depend on, and which do you avoid like the plague? And, of course, if you did it today, would you use another language or make different language choices?
(As I'm sure you know) one of the problems with C++ is that modifying a class changes the binary structure of an object. This then breaks any programs that were dynamically linked against this. This problem has been addressed in several ways (CORBA, COM, staticly linking in the code, or keeping 800 copies of MFC40.dll on your machine, etc, etc)
This seems (to me, at least) the biggest problem with writing an OS in C++. How does AtheOS deal with this problem?
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