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The Future of Gaming

nvembar writes: "The International Game Developers Association has the text of the lead designer at ION Storm, Harvey Smith's keynote address. In it he addresses "high fidelity similulations" entering games, making them more flexible and realistic. It's an interesting read on the future of gaming."

5 of 132 comments (clear)

  1. Oh lord.... by Bowie+J.+Poag · · Score: -1, Troll



    Ion Storm? Aren't those the guys who released that pile of executable diarrhea, "Daikatana"? This whole article reads like, "And now, from the people who brought you Daikatana... WE PRESENT TO YOU, THE FUTURE OF GAMING!!!" ..Sounds to me like one last gasp of a company on the brink of failure trying desparately to associate its name to The Next Big Thing (tm)..Thanks, but no thanks..If Ion Storm has a hand in designing the future of games, I think i'll stick to Monopoly.

    Cheers,

    --
    Bowie J. Poag

  2. Re:Simulationism vs. Gameplay by Anonymous Coward · · Score: -1, Troll

    uh...quake iii r0x0rs, dude.

  3. Re:Is that a problem, or a benefit though? by Kefabi · · Score: 0, Troll

    I think a realistic game engine MUST allow for things the game designer didn't intend.

    I think one of the greatest examples of this, ever, would be the rocket jump.

  4. terrorists ahoi! by freaker_TuC · · Score: 0, Troll

    Hope the games don't look too realistic ...

    These days you can learn-to-be-terrorist by just buying flightsim ...

    It's an outrage ..

    --
    --- I am known for the ones who want to find me on the net. Is that a privacy risk or a privilege? One might wonder..
  5. Re:Simulationism vs. Gameplay by petis · · Score: 0, Troll

    Well spoken! You geeks should all try out this magnificent game called "get a life" (featuring 'actual reality', as opposed to that virtual crap!) ;-)