Slashdot Mirror


Ultima Revived

Sierpinski writes: "Wired.com has an article about a group of people who are trying to bring back some of the classic (older) games. I don't know what a lot of you gamers are into now... personally I'm into Max Payne and the like, but I still remember those old favorites. Thought some of you slashdotters would like to know." We've mentioned one of these games already, but I see The Bard's Tale is coming back from the dead too.

6 of 241 comments (clear)

  1. Nostalgia isn't what it used to be.. by onion2k · · Score: 3, Interesting

    I think what appeals to me about these updates is the reduction in associated stress. These chaps wouldn't be half as popular if they tried to recreate the 'fun' of loading from tape, LensLock security, broken keyboard membranes/joysticks, etc etc?

    A disgruntled Spectrum user. Bring back YS. And Crash.

  2. Demonstrates what is wrong with current IP laws by Catbeller · · Score: 5, Interesting

    After actually reading the article, I notice a few things in passing.

    One of the companies demanded contact from the developers because, in some way, shape, or form the game resembled one of "theirs". A passing resemblance is enough to trigger a lawyer.

    The companies seemed to think that a non-profit independent venture using some of "their" ideas is under their purvue -- ie, no Fair Use for anyone. No parody or tribute allowed.

    These companies did not create these franchises (mostly) -- they didn't design them, or write the code, or even have the original developers on hand. They just bought the "property". Lord British was referred to as "Toto" to their lordly Frank Baum.

    Kicker: they have refused to do anything with these "properties" for years. Even though fans begged them to. There was not enough profit, and they let them lie fallow.

    That is an ample demostration of why current copyright and IP is a perversion of what Jefferson et al created copyright for -- to encourage the creation of new art for the good of all, not to only profit the holder of the mark. By converting "Bard's Tale" and other games to the status of paperclip inventory on a shelf, the art it engendered lies dead, hostage to greed for property.

    As for my opinion, if the mark holders are letting it lie in an intellectual property grave, a non-profit knock-off is an expression of democratic disapproval. The PROPER course of action for these IP holders is to hire these people and release the new games, and sheepishly admit that they should have done it long ago.

  3. Suggested Change to IP Laws by squaretorus · · Score: 3, Interesting

    While IP laws are intended to protect the holder, there is a good arguement for changes to protect the consumers interests.

    Wherever a significant consumer group is NOT being served by an IP holder there should be a legal process by which the IP defaults AWAY from the holder following a period of non-exploitation.

    Scenario: Publisher X withdraws GameX from the market, and stops supporting players. A player registers this fact with a register for a small fee (call it $30, just to stop the jokers, to make sure it matters). Following a period, perhaps 2 years, if the company has made no significant moves to make the IP available to the paying public it defaults out to the public domain. Simple.

    Company X will argue that it could be working on the new version during those 2 years and this sucks. But, any decent games company will continue to support its user base while the new game is coming along - drip feeding us patches, upgrade packs, new terrains.

    Similarly, any other software that starts to die could be openned up after a couple of years of non-exploitation or when the company went bust. Doesn't mean they have to release the code - just that they cant sue your arse if you copy them / take inspiration.

  4. Re:when is .. by Anonymous Coward · · Score: 1, Interesting

    It has nothing to do with Ultima. It's about Dig Dug (see the parent post). Dig dug was an addictive game released in 1982 by Atari (under license from Namco). Basically you dig holes in the dirt to avoid and trap various bugs. Look it up on google, or download it and try it out on MAME.

  5. EA Brings this upon themselves by DoctaWatson · · Score: 2, Interesting

    The bottom line is that this wouldn't be happening if Electronic Arts hadn't run Ultima into the ground.

    It's been nearly ten years since the last good Ultimas came out (U7, and Underworld 2). Since then we've gotten the half-hearted Ultima 8, an un-Ultima Ultima Online, a vastly flawed Ultima 9, and an ambitious but canned Ultima Online 2 (cancelled a week before beta testing was to begin).

    The only current choice from EA for ultima right now is to play Ultima Online, which has traditionally been comepletely void of "Ultimaness". This could change, but it's still a four year old game on it's last legs.

    Alternatively you could play Ultima 7 via Exult on Linux or Windows.

    Or you could wait a bit for remakes like the article mentions, if EA ever lets them see the light of day.

    But don't expect any new Ultima from EA. I hear things aren't going well for them as it is.

  6. More common than you'd think by Jagasian · · Score: 3, Interesting

    Star Control 2 is another all-time great computer game, and it too has a community trying to bring the game back (it never died in my opinion). These guys are making a sequal to the Star Control 2 universe... the game that Star Control should have been. There is also Freeciv, an open source Civilization clone. Anyway, the early Ultimas are classics, but I had to throw in a link about Star Con revival efforts. Its slightly on topic ;-)