Army Funds Game Development
winter@ES writes: "The U.S. Army is teaming up with Sony, Pandemic Studios, and Quicksilver software to develop a pair of squad-level combat games. Through the Institute for Creative Technologies (jointly operated by the U.S. Army and the University of SOCAL) the Army will be funding and developing "C-Force", targetted for next-gen consoles, and "CS-12" for PCs. The project is headed up by Mech Warrior veteran, Rob Sears."
Interesting that one day the government is blaming violent games for every problem the youth of today ever have, and, the next, they're paying for the most realistic killing game ever...
I wonder who'll get blamed next time there's a Columbine-like incident...
This is a self-referential sig
Has no one made the obligatory Ender's Game reference yet?
It's that "it's training, but it's not, but it is" sort of story.
A friend of mine has it; it is the only flight simulator to simulate every aspect of combat flight, AFAIK. It actually has a full control panel, which can make it extremely difficult to play, unless you happen to have a pilot's license. The manual that comes with it looks like a novel. Anyway, the combat missions are extremely realistic, and can change depending on whether you screw up. It is definitely not for the casual game player.