/dev/null/nethack Tournament 2001
bakunin writes: "Tonight (Halloween) at midnight Pacific U.S. Time, /dev/null's third Annual NetHack Tournament opens. As with past years, the Tournament is open to anyone who'd like to play. We're also open to anyone who'd like to volunteer to run a game server, since (though we have a T1 hosting the main game server) play can be slow across the transoceanic links." /dev/null is calling for volunteers to run a server; you only need a modest machine but must have good bandwidth. See below for more information.
bakunin continues: "/dev/null is a loose association of networking geeks, unincorporated and noncommercial. We make no money from this; we just do it for giggles.
The prize structure going in, as we're open to suggestions to change this during the Tournament, is:
Prizes
The "standard" prizes will go to:
- Highest Score
- 1st, 2nd and 3rd Highest Score in each class
- Most Ascensions
- Lowest Scored Ascension
Since we'd appreciate volunteer servers to help speed the game play up for folks not near Oakland, California, here's roughly what you need to host:
Server Requirements
Remember, before volunteering, that anyone with admin level access to a game server box is not allowed to compete. So don't volunteer to host if you want to be a contender.
- a multi-user NetHack installation (thus, probably, a Unix of some sort; the /dev/null server is an OpenBSD system)
- sufficient speed/disk/memory to support 250 player accounts and 25 concurrent players (ours is a P133 with 64M of memory and 2.5G of disk)
- a dedicated Internet connection (our is on a T1)
- since NetHack needs real user accounts, we'd recommend that it be a dedicated system (the players will need to be entered in /etc/passwd to play on the box)
HOAX?
-fb Everything not expressly forbidden is now mandatory.