Game-development on Compaq iPaq
kilaasi writes "Some hard-core game-developers from Finland is making super-optimized games for the iPaq and similar devices, tweaking and tuning every bit of piece there is. These are old Commodore and Amiga-programmers that know the virtues of small-is-beautifull."
I keep telling my sweetie that, but she doesnt believe me.
::)
The PCs are bulky. Those 3D games make sense on PC.
But PDA are small and flat. The PDA games should be 2D.
What we need now is 1D-game. If you know what I mean.
I wonder if the engine could be rigged to run something else by that name.
I'm suprised that you didn't mention that John Romero and Co have moved to making games for the iPaq at MonkeyStone Games.
Not only are they making games for them, but also trying to base a business on them.
We know no one wants to play a platform game with a pen, so obviously the next hack will be a joystick - but this begs the question:
How the fsck do you hold the iPaq AND a joystick at the same time?!
*clunk*
"Shit... dropped the joystick again."
(repeat 3x)
"Okay, maybe if I hold it like *this*."
*clunk* *crackle*
"SHIT!!#$!@@@@@%!^^@"