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Are Videogames Art?

Angry Black Man asks: "The San Fransisco Museum of Modern Art is currently debating whether or not videogames can be considered a type of art. They are currently holding a symposium entitled "ArtCade: Exploring the Relationship Between Video Games and Art." What do you guys think about this? Also, if videogames are considered art than what stops other computer programs from also being considered art? Censoring videogames because of violence or even programs because of DMCA-type laws may be considered censoring art - something that many Americans have traditionally been very opposed to?" When Slashdot covered computer graphics as fine art, many of you agreed that it was. When asked about beautiful code, many thought so and gave their reasons as to why. Now comes a question about the combination of the two. Are computer games not considered art simply because of its nature as an entertainment medium, or can video games be considered art precisely because they can be thought of as combinations of graphics and code?

9 of 376 comments (clear)

  1. Re:Anything can be art... by Fly · · Score: 4, Informative
    I agree. I think that different types of video games would be considered art by various people. RPGs and some of the progression-scenario RTS games (e.g. Warcraft, Age Of Empires, and Rogue Spear) are similar to more traditional types of storytelling such as novels and movies.


    Other types of computer games, such as platform and first-person shooters might be considered art by a different group of people. I don't see quite as much of what I consider art in Quake III as I do in Baldur's Gate.


    Do we consider Magic (the card game) to be art? The cards certainly have as much artwork as many computer games. Do we consider baseball art? Why would a computer simulation of baseball be considered different from real-life baseball? Both are entertainment for sure, but are hitting and pitching Art any more than The Art of Computer Programming?


    Shoemaking is an art, though it's aesthetic is not the same as Impressionist painting, and thus I wouldn't put some Johnston & Murphy wingtips on display in the same place as a painting by Monet.


    I think the SFMoMA should consider them art since computer games do require some artistic aesthetic in order to be more appealing than their competitors in much the same way movies, paintings, novels, and sculptures do.

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  2. Re:Anything can be art... by SuzanneA · · Score: 5, Informative

    First, let me say that I'm a games developer, so perhaps I'm a little biased here..

    Now, the way I see it is this, SOME games are art, some are simply entertainment. Ok, 'thats obvious' you might be thinking, however, WHERE the line is may not be.

    The way I see it, a baseball/other-sport simulations is simply entertainment. It might have artistic elements (presentation issues usually), but overall it is entertainment.

    Games such as RPGs, RTS, etc are obviously art, since a storyline is often involved, and I'm pretty sure that most people will agree that story telling is an artform.

    As for games such as Quake, UT, etc. Yes, they are art, IMO, and heres why... These games are not based around existing concepts from real life, oh sure combat exists, but the environments, the character/monster design and other such issues all require a form of story telling. The story may not be a linear form of plotline, but there is still some story telling involved in designing 'scary monsters', or an alien landscape.

    These elements require someone to put thought into telling the story, whether its via a plotline, or through the environment and creatures inhabiting it.

    Anyway, thats the way I see things on this topic :)

  3. 2 Games to consider - ICO and Planescape: Torment. by RyanFenton · · Score: 2, Informative


    Having recently finished ICO on the PS2, I'd have to insist that anyone considering this question play this game to completion. As pure visual and emotional art, it is more complete than more works I've ever experienced.

    On the literary side, I'd also have to insist anyone considering this subject thoroughly explore the game Planescape: Torment. The way this game reacts to actions, expectations, and self-reflection is quite amazing. If you read any review of this game, you can appreciate how difficult it is to put in a few words how ... jarringly profound this game can be.

    Both of these games tell a story that would be _Impossible_ to tell without the freedom to explore the story, and the strength of the choices given to one exploring it. These games fundamentally connect to many core aspects of the human state in both the same ways 'traditional' art does, and in many ways impossible to do so before - they are fundamentally art in my eyes.

    Ryan Fenton

  4. Re:Anything can be art... by lazarius · · Score: 2, Informative

    "if you draw a single line on a paper and call it an art, so it is". Oh c'mon... That's way too much...

    I'm not so sure about that being way too much... The Canadian Art Museum (or whatever it's called) bought the Voice of Fire... (three lines drawn on a canvas, for the uninitiated...)

    MIKE

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  5. Arit is... by webprogrammer · · Score: 2, Informative
    Dictionary.com's Definition of Art:
    Human effort to imitate, supplement, alter, or counteract the work of nature. The conscious production or arrangement of sounds, colors, forms, movements, or other elements in a manner that affects the sense of beauty, specifically the production of the beautiful in a graphic or plastic medium. The study of these activities. The product of these activities; human works of beauty considered as a group. High quality of conception or execution, as found in works of beauty; aesthetic value.
    According to this, videogames are art:
    The conscious production or arrangement of sounds, colors, forms, movements, or other elements
    In fact, videogames could be considered more art than what is traditionally considered art (i.e. painting, etc.) because they attempt to reproduce multiple aspects of nature, not just one. They have all the art of a painting (the graphics), music (music/sound effects), a novel (the plotline), plus the interaction that makes them unique. They are idealized reality.
    High quality of conception or execution, as found in works of beauty
    Games are some of the best written programs out there. This is by necessity; a two second delay in Photoshop as it renders a picture is acceptable, but completely unacceptable in Quake III. Not only are games art, they're more art than other forms.
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    Tim ODonnell (trying to be the most
  6. Re:Yes (not really) by AndrewHowe · · Score: 4, Informative

    Well I am glad that you mentioned you were "small time". As for your comment... It's so easy to throw around the "lazy" comment. It's so much harder to understand exactly how much work goes into making a good game. You will learn this as you progress in the industry.
    Good luck...

  7. NO NO NO ! by thopo · · Score: 2, Informative

    you completely misunderstood the concept of art! the act of creation is art. what the audience thinks means shit.

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  8. The collectability problem by Animats · · Score: 3, Informative
    The only reason that video games aren't considered "art" is because, so far, nobody has successfully marketed high-priced collectables based on them.

    Animated cartoons didn't used to be "art". Then came "collectable animation cels". Then came serial numbered copies of animation cels. Now, there are serially numbered copies of hand-painted imitations of frames from computer-generated movies offered for sale.

    Games are moving in that direction, as the visuals get better. "The Art of Myst" showed at SFMOMA last summer. There's a Myst coffee-table book. We're getting close.

  9. Of course by Links+Awake · · Score: 1, Informative

    Assuming art is beauty just watch the sunset from Hyrule Field during Legend of Zelda:Ocarina of Time

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