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New "Power Glove" for the PC

friedmud writes "I just saw an interesting technology demo over at Essential Reality. It is of a "glove-like" device that allows you to interact with your computer. In particular the demo(which is very viewable using the CrossOver plugin) having to do with 3D Studio Max was just incredible (almost too incredible - but hey, we'll have to see) - they put together a model of a mouse in seconds by "molding" it using the "glove". It looks like the SDK is out, and the product is supposed to ship soon. News blurbs can be found at: PCWorld, Yahoo"

8 of 124 comments (clear)

  1. P5 Redux by jx100 · · Score: 2, Informative

    I believe thas has been posted before.

  2. Slashdot Editors... by cibrPLUR · · Score: 1, Informative

    ...should read Slashdot.

    --

    -cibrPLUR

  3. This could revolutionize the 3D modeling industry by thesolo · · Score: 5, Informative

    Watching the demo of it in use, I was especially impressed with the 3DSMax portion of it. Its a common saying in the industry that trying to model something on a computer is like trying to sculpt clay with boxing gloves on. This could change that old axiom. From the looks of it, this thing would be far easier to use than any of the LogiCad3D devices

    Currently, most models are first carved out of clay, then scanned into a computer using a progressive laser and manipulated digitally. A product like this, that actually lets you accurately manipulate 3D space without having to break work flow and check your positioning in relation to axes, could do wonders for the modeling industry.
    In my opinion, if its as easy to use as it looked in the demo, this thing will sell like crazy.

  4. better glove by zephc · · Score: 3, Informative

    it looks a little clunky, but the CyberGlove with its four levels (prices) has force AND tactile feedback. Immersion also has an SDK for use with it... the demo (RM format) has a great example of how it works

    --
    "I would say that 99 per cent of what my father has written about his own life is false." - L. Ron Hubbard Jr.
  5. Real power gloves used in computing for a while by autopr0n · · Score: 4, Informative

    Does anyone remember the original Power Glove for the NES? I'd guess you would.

    Now, does anyone know what happened to it? Most people don't. But Mattel got sued for patent violation. Turns out they used the same technology in their $75 PowerGlove that the makers of the $10,000 DataGlove owned.

    A lot of people have been wiring these things up for use with General PCs for regular use

    There's a sourceforge project to write some Linux drivers, but they are in the 'planning' phase. There are some other drivers here (readme). Scroll down until you get to 'powerglove.tgz'

    --
    autopr0n is like, down and stuff.
  6. duh by Anonymous Coward · · Score: 1, Informative

    Glove technology has been around for years. And years, on SGIs. Wake up.

  7. Re:Uses of glove by dimfeld · · Score: 2, Informative

    The Nintendo Power Glove actually became quite famous among hobbyist VR developers. Compared to the other gloves of the time, it was probably around one tenth of the price, and although it was, of course, not as good as those expensive gloves, one could do some nice things with it when interfaced to a PC.

    The problem with the Glove on a Nintendo was that the games just weren't designed to be used with the Glove, so it was much easier to use the controller. Actually, Super Glove Ball, the one game that took advantage of the Glove's "raw" mode and was designed specifically for it, was also easier to play with the controller. In General VR usage on a PC, the Glove was nice though. This new glove product could have potential.