Gamecube Hits US Early
semaj writes "It looks like retailers are being told they can sell them as they come in instead of waiting for the November 18 offical release date. PlanetGameCube has the story. Go!" So, anyone want to get us a review unit or two?
looks liek i know where i'm going on my lunch break......
-shpoffo
...of Nintendo, in the attempt to get a jump on the xbox.
Of course, they might have been planning this all along.
I wonder what other interesting marketing tricks msft and nintendo have in store for each other.
I called all around, and not a single retailer had any idea what I was talking about. They all planned to stick to the 18th, and found it amusing that I was even asking if they would be selling early.
This seems to be the case pretty much everywhere, as I've been surfing Usenet and various message boards trying to find out where these alleged stores are. As far as I can tell, they don't exist -- not one person has posted credible information about a store selling GameCubes *anywhere*. Not one.
I have a feeling the date will get broken, but it hasn't been so far. I would love to be proven wrong -- if anybody knows of a store in the SF Bay Area which is selling GameCubes, speak up!
ZFS: because love is never having to say fsck
I went to a cube club and played a few. My favorite was Star Wars, I'm a big fan of the movies and the game was just unbeleivable. I also like the Madden Football series, and as expected Madden 2002 kicks ass. All of the games look really good, I didn't play the others all that much. There was a huge line for Luigi's Mansion and SSBM. All in all, this thing rocks.
~ now you know
cygnuhchur
I wish I could mod you up instead.
This is exactly the path we'll be adopting. We bought a Nintendo 64 which my wife is perfectly happy with (when she gets the time to play it anyway). I would have to talk her into buying a new console. But, why the hell would I buy one? The PC *is* a better gaming platform (expecially with my Athlon 1.2Ghz + GeForce 2 GTS rig + CABLE connection + ad nauseum). So that means I don't want a new console, my wife isn't ready for one, and our children are too young still to even care (if they ever do).
I love the look of Halo and other games coming out, but they're just not worth the $$$ of new hardware. Also, it seems wasteful to buy yet another console while we've still got a perfectly good and under-utilized one already. Combine that with a decent PC and no console for us.
Also - Is is just me, or are there just too many damn games coming out (PC and otherwise)???!!! I mean, I barely have time to finish the games I already have. I can ill afford the time spent on new ones. Maybe I should just crawl under a rock until I finish the ones I have. When I come out again, there should be a whole new lineup about 2 generations in quality further along.
Now, if Halo comes out in regular PC format, I may just jump at that. But that's the last one. Really..
I'm serious.
Really.
Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
Maybe this is more of an Ask Slashdot question...
- Even if the hardware is good :
- you don't know if the development will be good (remember the first PS2 games),
- you don't know if its presence on the market will be sufficient to have a good game offer
I'd rather prefer to wait some weeks after its diffusion to know if it's good enough to spend my money in (of course if everybody is doing like that it will never happenMaybe I'm paranoid or "geeky-minded" enough, but at least I'm really happy with my choices doing it this way.
The word at EB is that if we break street date on ANY new product (not just GCN, but MGS2, X-Box, or the like) we (the company, and most likely the individual store) get fined $100K. The reason for this is that when you spend millions on an ad crusade fixated on one date and the (game/machine/widget) comes out early, the campaign is immediately wasted. (Nintendo/Microsoft/Konami) doesn't want their entire ad budget to go down the toilet all at once, so they impose these fines. It may be strongarm tactics, but hell, it's not like it's price fixing or something worse. I say if they want to build suspense-- and that's exactly the reason for street dates-- then let them.
Besides, it's not like there're really going to be any left for walk-in sales anyway...
"Why Subscribe?" Good question...
Its just you.
Nintendo has consistently shown that they know how to make great games. Their first party games always have the best gameplay dynamics and replay value. Resident Evil is a great example of a horrible "game" with great graphics and shock value. When you watch it, it looks cool. When you play it, it feels like you are playing Dragon's Lair from a past decade.
Get over the bright colors and cute characters and actually play one of the Mario games, or Waverace, or any other Nintendo 1st party game. You will never play any other game with such tight control and attention to design.
Maybe your prefer violent games because you want to look cool and grownup. You're right that a lot of nintendo games look childish, and they are. It actually makes them playable by people at all ages. It's all about gameplay, and some violent games like those you mentioned aren't always very fun to play. Still, teenagers like you play them because they're adults' games and it's cool to play them. I know a lot of adults who play nintendo-games, myself being one of them.
To answer your question: there are also some non-kiddie games comming out for the GC, Metroid being one of them. Now, if Square made some cool RPGs for gamecube, maybe even I would buy one :)
No, I disagree. For my wife and I, games aren't all about gameplay. If they were, then I'd have a Gameboy with a few pixellated colors moving rapidly around the screen. I actually enjoy a good story, good characters, good scenery, etc. What's the story behind Mario Kart, or hell, Mario*? I guess that the Nintendo games tend to be more pure hand-eye-coordination than have any real depth to them. Or look at the Pokemon stuff. From what I can tell, it's a massive list of made up anime characters that have numerical characteristics. Where's the fun in that? That's the kind of things that younger kids generally go for. I'm just really curoius as to how many grown men really enjoy Nintendo. Or maybe it's just a geek thing, I don't know.
First off, let me tell you that I am biased, I have a PS2 and about 15 games (and about 30 or so PS1 games). That said, I am not looking to buy either a X-Box or Gamecube.
Ok, now that I have that off my chest, I would like to declare the current state of affairs in the gaming world:
The lineup.
- PS2 has already won among those 16+ (adult gamers).
- Nintendo will always win with kids under 16 because it's their parents who buy it for them. Nintendo is going to trounce X-Box in X-mas sales.
- MS has a place, but it's a shame that for now it's going to be last. X-box reminds me of Nader, because you know he's not going to win, but he's going to take votes away from someone else. in this case, taking sales away from PS2. X-Box is the other console geared at 16+ crowds.
For the sake of brevity, I'm going to leave Gamecube out of the rest of this discussion, Nintendo knows their target audience and how to market to them, bravo for them, they aren't going out of business anytime soon. X-Box however has a LONG road to travel, uphill, in snow. The PS2 is already beginning to release 2nd generation titles and is slated to release additional hardware/mods to their console soon (I believe it was Q1 2002, if anyone knows the exact timing, let me know). X-Box has still yet to prove itself as a worthy contendor to any console.
Christmas shoppers and Terrorists.
Another blow to the X-Box is also their strong selling point, games geared towards adults. Well, a year ago, many parents might have turned a blind eye to video game violence that their kids ingested, but now we have evil terrorists and we have to protect the children. Chalk that round up to Gamecube and their family oriented games.
The conclusion.
Gamecube will take the sales lead this season, with *gasp* X-Box right behind them. Sales of games for PS2 will be astronomical though as many buyers are now asking for titles instead of units.
Hammer of Truth
For example, the CPU in the Playstation2 is 300mhz and the graphics chip ~150mhz. The internal bus (inside the two processors) is 4096bits. The problem is that the overall PS2 bus is only 128bits, so you have a bottleneck which restricts performance. Dispite this, creative programming has shown that the PS2 is still very powerful and quite capable of delivering high-quality graphcs with only 4megs of video ram.
The Xbox CPU (which is a tweaked Pentium3 733) is faster than its 128bit counterpart (namely the GameCube's 128bit 485Mhz Gekko CPU) due to one factor: BRUTE FORCE.
One cpu is Risc and the other Cisc. While the P3's Cisc archetecture isn't nearly as efficient as the Gekko's Risc, it's been so heavily optimized over the last 20 years that it still performs quite well.
Also keep in mind that the Xbox has a 233mhz GeForce graphics chip.. while the GameCube has a 162mhz ATI "Flipper" chip (which is similar to the ATI Radeon). Benchmarks and software have proven that the GeForce is superior is most every way to the Radeon.
Thus one could surmise that the Xbox is indeed more powerful than the GameCube. However, the same could be said that both are more powerful than the PS2, yet PS2 games continue to get more and more impressive as the programmers push the hardware.
My feeling is this... we're going to see the performance limitations of the Xbox and GameCube much sooner in their lifespans than the PS2. Yes, the GC and Xbox will show their superiority (over PS2) in a year or so.. but I feel that you aren't going to see the big improvements from first, to second, to third generation software on GC and Xbox that has been witnessed on PS2.
In the end, however, all the benchmarks and numbers don't mean jack if the games suck.
Don't judge each console soely on numbers.. buy the one that has the games you like most.
The Gamecube's CPU is only 64-bit, not 128-bit, but has a 128-bit wide internal bus to allow all internal processing units full access to the RAM simultaneously, so you can claim 128-bit.
Gamecube's CPU also has single-cycle execution of all functions, meaning that every cycle, one instruction is being finished. The Pentium 3, on the other hand, does not have guaranteed cycle-execution, and typically can have 12 or more cycles.
It's like people touting off horsepower for a cars performance. Well, a Semi truck has more horsepower than my friends RX-7, but I'd wager that the RX-7 can beat a stock tractor-trailer truck in a drag race.
Now, someone else said that the Art-X GPU in the Gamecube is similar to the ATI Raedon. BZT! It was designed by Art-X, which was later purchased by ATI. It has zero, nada, nothing in common, since Art-X had no knowledge of the internals of the Raedon. I've used Art-X's PC chipset before, it's not great IMHO, but it did have more features than GeForce *and* Raedon.
(and can someone please sue nVidia for false advertising that they created the concept of a GPU, as the Atari Jaguar had a GPU a full 3 years before the nVidia company was even formed!)
Remember the Sega Saturn?
:)
:)
:) Let's just hope it doesn't end up like the post Atari years...
The system that failed primarily due to being difficult to program for? Funny how Sony beat the Saturn and will now fall pray to the same defeat.
The PS2 is hard to program for, the XBox and Gamecube are both easy. How much you want to bet that games are now made for XBox and/or Gamecube and then ported to the PS2, meaning no more heavy duty PS2 games like Metal Gear.
I also fine it funny that a lot of MS bashers are pro X-Box. I was actually a little X-Box until I saw the Gamecube in action, that and their new approach towards older gamers (if u think they are still kids only, you haven't bothered to check out their advertising or their line up).
Let's also take in account MS near snubbing of the Japanese market and with MS's problems in the UK, they are going to have a tough enough time as it is and no company can win with only the American market.
Nintendo's only major fault so far has been a disinterest in 3rd party development (a key to the PS longevity), this has also been MS strong point so far. Nintendo has smartly been going after the older market and with Sega doing a lot on the Gamecube (Phantasy Star Online will probably be the first online game of the three systems), my bet is Nintendo won't be going anywhere anytime soon. If they can capture both a younger market and older market (why can't a game system do both?) they will most definately win this battle.
Competition is great and gaming will become better and cheaper (funny how MS doesn't take this approach with their software as easily as it does here). I also notice MS taking more of the low road in anti-marketing, mentioning that the football in their football game has more video memory then all of gamecube (whatever), and really trashing the PS2.
Only downside is there has never been 2 systems successfully competiting at once.
In dealing with the major video battles...
We had Atari, Intellivision and the not as successful Coleco. (which was still a great system
We had Nintendo and Sega for 8 bits (good time for gamers
Then we had SNES, Genesis and the short lived TurboGraphix.
Atari Jaguar also came out at some point in here and failed miserably.
Then we had the PS, Saturn and N64 and came along the short lived 3D0.
At this time 3D0 kicked out early, and Sega was starting to hurt.
We then had the Dreamcast and PS2 (sega folds).
And now at this moment we have XBox, GC, and PS2.
Highly doubt that 3 can survive (most have the same games anyway), there just isn't enough market share. The PS2 and XBox are both leaning towards 'home entertainment' to get more audience, but it just isn't going to happen anytime soon. XBox is going for hardcore gamers, but most hardcore gamers I know use their PC and will continue to do so.
I'm going Gamecube since I know Nintendo isn't going to go anywhere soon and I know their games are quality and going to continue to be so. I fear that PS2 and Xbox are more in neck and neck and I don't feel they will both survive (especially since they are going for the same specific market)...
Anyway it turns out though, it's going to be fun to watch
This is one of the best arguments in favor of buying an X-Box I've heard. The Dreamcast is the only platform where publishers had the balls to release some of the way-out Japanese games in the US (Samba de Amigo, Bangaioh, Rival Schools etc).
The DC was doing very well in the US and Europe (sold more units on launch than the Saturn did in its entire run) but sales were sluggish in Japan.
Although the US and Europe were bringing in all the money, SEGA of Japan was very tight with SEGA of America's purse strings (they were only allowed to do big ad campaigns for 'major games' like Shenmue and Sonic Adventure 2.)
They also wasted a ton of money on licensing Ferarri F355 Challenge for the US market because it was a Yu Suzuki game, although it was such a rigid simulation it was doomed to failure in the US, and everyone knew it. Games like Jet Set Radio, Samba De Amigo, and Phantasy Star Online didn't get the ad space they needed to reach a respectable audience. AFAIK, the only reason SEGA's so chummy with Microso~1 is for free advertising.
So...I hate Microso~1, and I won't be buying an X-box, but it would be nice to have a competitor to Sony and Nintendo that would put pressure on Japanese companies to bring more games over.
(-1, Raw and Uncut is the only way to read)