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Clockless Chips

iarkin writes "TechReview is running a very interesting article about clockless chips. Clockless, or asynchronous, chips work very much faster and consume less power than their synchronous equivalents (Intel hade some experiments on these chips back in -97, the results showed that the asynchronous chips were three times faster and consumed only half the power)."

19 of 236 comments (clear)

  1. This clockless thing must be caching on fast.. by k98sven · · Score: 4, Redundant

    .. otherwise people would've noticed this has been
    posted before (sept 15)

    1. Re:This clockless thing must be caching on fast.. by Reckless+Visionary · · Score: 3, Funny

      ah, who's counting? :)

      --
      I think I'll stop here.
  2. Never take off... by Octal · · Score: 4, Funny

    Clockless chips will never take off. How are people supposed to draw incorrect conclusions about which chip is the fastest when there's no MHz/GHz rating?

    1. Re:Never take off... by 91degrees · · Score: 3, Funny

      Easy enough. Go for a die size rating, or number of transistors. Even better, make up a number based on die size, chip size, voltage and number of bits, and use that as the standard.

  3. AMD Wins. by Nikau · · Score: 3, Funny

    In other news, AMD abandons all current R&D to work on clockless chips so they can win the clock-speed wars against Intel...

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  4. Duh! by chinton · · Score: 3, Funny

    If there is no clock, how do they know that they are 3 times faster? :-D

  5. Old idea by Henry+V+.009 · · Score: 3, Informative

    Async processing is a very old idea. The problem is that designing the logic for it is a far greater chore than for regular chips. CPU designers are simply not good enough to do it well yet.

    1. Re:Old idea by Yobgod+Ababua · · Score: 4, Redundant

      It's not even that they "aren't good enough", it's more a matter of inertia.

      Currently all the training, design tools, verification tools, etc, are geared towards solving the particular problems that come up through synchronous design. Asynchronous design avoids some of those problems completely, but has others of it's own.

      Major companies are unwilling to trade a known set of problems for an unknown set.

      When some of the small start-ups that are currently pursuing asynchronous chips release product and show that those problems can be practically and regularly solved then the world will sit up and take notice, but until then we're just another 'technological curiosity'.

  6. My Clockless Experiences by SanLouBlues · · Score: 4, Funny

    I took the clock out of my computer with an xacto knife. I immediately noticed an infinite difference in the speed at which it ran.

    I also have an asynchronous clock ever since the spring in my wristwatch snapped.

  7. clockless by NeoTomba · · Score: 4, Funny

    Clockless chips would result, perhaps, in the most interesting (funny?) marketing.

    Intel would develop a standard way of indicating performance. Based on something their particular chips are good at. We'll say they release the Pentium Clockless 1000, Pentium Clockless 2000 and Pentium Clockless 3000.

    AMD would, if trends indicate anything, market them using performance ratings. Instead of deciding performance based on the intel standard, they would have new names to indicate that their processors, in some situations, are faster than their Intel counterparts. They'd probably be called the AMD Athlon Clockless XP 1100+, and so on.

    In response, Intel would start releasing worse processors, but with higher numbers. Pentium Clockless II 5000 would be their flagship.

    AMD would continue making their processors in the traditional manner, but would adopt a new naming mechanism. AMD Ahtlon Clockless Performance XP Super Fantastic 6000, maybe.

    Repeat ad nauseum.

    -NeoTomba

    1. Re:clockless by Sycraft-fu · · Score: 3, Interesting

      No different than how graphics cards are released now. Yes, they actually have clock speeds, the most important being core and memory, but they aren't really marketed that way. Their names are artificial, ie GeForce Ti 500 ATi Radeon 8500, and the companies generally emphize the pretty sounding names for things like pixel shaders rather than talking about speed of the chip.

  8. The main problem. by aspillai · · Score: 5, Interesting

    The main problem with async. design is the asycnchronous part of it. In a typical computer, you have tons of parts that you use interchangably. These parts have operate at different speeds. How would two devices working at different speeds operate smoothly. Generally, this is very hard. But the thing is they can: But the devices themselves need to agree on a few things. But async. design is higly complicated because in a clockless environment you have to pretty much garauntee something like "I'll do this within 2 equivalent clock cycle." or have other types of signalling negotiation. You can't clock on a "clock" to do stuff. You have to clock on a "async" signal.

    This is the problem in the large. When you go down to the chip level, there are tons of nightmares. There can be feedback loops causing race conditions that only occur at certain times. There are load problems that might increase complexity so much more than equivalent problems in a clocked design. Clocked design makes things a lot simpler and still designing a chip is extremely diffucult.

    But the future I don't think is in clockless design, but "careful clock" design. For example, there are chips which are smart enough to disable sending the clock to certain part of a chip when it knows those parts will never be used. That saves a lot of power. There are chips which aim to spread the clock around carefully thus increasing the speed. And remember, almost 50% of the power in a chip is lost due to the wiring!

    me.

  9. Good and bad by crow · · Score: 3, Interesting

    As I understand it, traditional systems use a clock signal to let each stage of the pipeline know when the previous stage has completed. Each stage is designed to have few enough transisters that a signal has to pass through to guarantee that it will be done by the time the next clock signal arrives. Clockless systems instead design the processor such that at each step in the processing, the difference between a partial result and a completed result is self-evident. This requires more work, both in the design of the processor and in terms of transisters, but at the benefit of eliminating the clock (and many associated transisters) and any waiting between when the processor has completed a step and when the clock signal arrives.

    Since dealing with the clock signal has become increasingly complex, instead dealing with not having one is becoming a more reasonable solution.

  10. Re:same reason we still run gasoline engines..... by cburley · · Score: 3, Funny
    The last time I read about clockless computing, the chip stopped working[...]

    Then stop reading about it, silly!

    --
    Practice random senselessness and act kind of beautiful.
  11. Re:same reason we still run gasoline engines..... by s20451 · · Score: 3, Interesting

    Actually, I bet there would at least some marketing cachet associated with a "clockless" chip. Remember a decade ago when CD player DACs went from 16 bits to 18 or 20 bits, then suddenly the coolest thing going was a "1 bit" DAC (i.e., a delta modulator)? The buying public will tend to go for whatever marketing decides is trendy.

    The reason why asynchronous logic hasn't hit store shelves yet probably has to do more with implementational difficulties than marketing. I was taught synchronous logic design for my EE degree -- it's easier to design something when you know that results in remote parts of the chip are synchronized to the clock. When you looked at a timing plot for a circuit, it was usually pretty easy to debug because some parts of the circuit were clearly taking too long to execute their tasks -- and the solution was equally straightforward, decrease the clock speed. Designing for asynchronous circuits is probably much harder, since tentative results can screw things up. Furthermore, it's hard to imagine how some design techniques such as pipelining can work in an asynchronous environment.

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  12. ARM's AMULET....(credit where it's due please) by BLAG-blast · · Score: 3, Insightful
    Well, just when you think you've seen something new, then you release that ARM did five years before... Check out the AMULET, it's been around since 1990 (in design) and then became the worlds first commercial asynchronous microprocessor in 1994.

    Of course I'm used to things getting published a little late on slashdot ;-)

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    M0571y H@rml355.
  13. Re:Not Necessarily by AstroJetson · · Score: 3, Funny

    How 'bout: "So fast it can execute an infinite loop in 15 seconds."

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    Admit nothing, deny everything and make counter-accusations.
  14. Why asycronous computing? by Fucky+Badger · · Score: 3, Insightful

    There are some compelling reasons:

    Though synchronous design has enabled great strides to be taken in the design and performance of computers, there is evidence that it is beginning to hit some fundamental limitations. A circuit can only operate synchronously if all parts of it see the clock at the same time, at least to a reasonable approximation. However clocks are electrical signals, and when they propagate down wires they are subject to the same delays as other signals. If the delay to particular part of the circuit takes a significant part of a clock cycle-time, that part of the circuit cannot be viewed as being in step with other parts.

    For some time now it has been difficult to sustain the synchronous framework from chip to chip at maximum clock rates. On-chip phase-locked loops help compensate for chip-to-chip tolerances, but above about 50MHz even this isn't enough.

    Building the complete CPU on a single chip avoids inter-chip skew, as the highest clock rates are only used for processor-MMU-cache transactions. However, even on a single chip, clock skew is becoming a problem. High-performance processors must dedicate increasing proportions of their silicon area to the clock drivers to achieve acceptable skew, and clearly there is a limit to how much further this proportion can increase. Electrical signals travel on chips at a fraction of the speed of light; as the tracks get thinner, the chips get bigger and the clocks get faster, the skew problem gets worse. Perhaps the clock could be injected optically to avoid the wire delays, but the signals which are issued as a result of the clock still have to propagate along wires in time for the next pulse, so a similar problem remains.

    Even more urgent than the physical limitation of clock distribution is the problem of heat. CMOS is a good technology for low power as gates only dissipate energy when they are switching. Normally this should correspond to the gate doing useful work, but unfortunately in a synchronous circuit this is not always the case. Many gates switch because they are connected to the clock, not because they have new inputs to process. The biggest gate of all is the clock driver, and it must switch all the time to provide the timing reference even if only a small part of the chip has anything useful to do. Often it will switch when none of the chip has anything to do, because stopping and starting a high-speed clock is not easy.

    Early CMOS devices were very low power, but as process rules have shrunk CMOS has become faster and denser, and today's high-performance CMOS processors can dissipate 20 or 30 watts. Furthermore there is evidence that the trend towards higher power will continue. Process rules have at least another order of magnitude to shrink, leading directly to two orders of magnitude increase in dissipation for a maximum performance chip. (The power for a given function and performance is reduced by process shrinking, but the smaller capacitances allow the clock rate to increase. A typical function therefore delivers more performance at the same power. However you can get more functions onto a single chip, so the total chip power goes up.) Whilst a reduction in the power supply voltage helps reduce the dissipation (by a factor of 3 for 3 Volt operation and a factor of 6 for 2 Volt operation, relative to a 5 Volt norm in both cases), the end result is still a chip with an increasing thermal problem. Processors which dissipate several hundred watts are clearly no use in battery powered equipment, and even on the desktop they impose difficulties because they require water cooling or similar costly heat-removal technology.

    As feature sizes reduce and chips encompass more functionality it is likely that the average proportion of the chip which is doing something useful at any time will shrink. Therefore the global clock is becoming increasingly inefficient.