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Boredom Chasers?

yuggler asks: "Ever found yourself in a boring meeting, class or lecture? Sure! Does anyone know of something to do to make time fly? I feel that somekind of simple game, at the most requiring paper and pen would be the ultimate soultion. So, my question to you is: Does anoyone know of a game with childishly easy rules, yet with a depth that can keep the player(s) spellbound for a small eternity? An excellent example of what I'm trying to describe is the game Sprouts which only takes 30 seconds to learn, but will take a good portion of your meetings to fully understand. I am currently being tormented in a Swedish highschool, and feel in desperate need of something to get me through classes like Swedish, and Chemistry, while waiting for the programming and technology-classes."

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  1. Sprouts info by martyb · · Score: 3, Informative

    The link to sprouts mentioned in the original query seems to have an error in attribution.

    "Sprouts is an interesting paper and pencil game for two players. It was invented in Cambridge in the 1970's."

    Take a look at: http://www.sciencenews.org/sn_arc97/4_5_97/mathlan d.htm where it states "Sprouts was invented in 1967 by Princeton mathematician John H. Conway and by Michael S. Paterson, when both were at the University of Cambridge in England."

    There's a bunch more info on game play, theory, and mathematical background on the game at that link, as well as this link: http://www.forum.swarthmore.edu/news.archives/geom etry.research/article399.html to a strategy by John Conway on a strategy for game play.

    As an aside, I knew a guy at RPI who in 1981 or so wrote a program to play the game and graphically display the results... if you wanted it to, it would show all the possibilities as it tried different moves, too! Pretty amazing feat considering the capabilities of the computers we had available at the time.