Slashdot Mirror


Bleem's Gravestone Online

An Anonymous Coward writes: "I just went over to Blue's and saw that Bleem is dead. What happened? Have the lawyers finally gotten to them?" Maybe they just got tired.

2 of 153 comments (clear)

  1. Not viable? by bildstorm · · Score: 5, Insightful

    Working at Electronics Boutique, I can tell you that at least on Friday, we were still selling Bleem! products.


    However, looking at how few Dreamcast systems we're selling (we have two new ones left, and the rest are preowned), and how few new PS games are coming out, it really doesn't make sense. The only way to make money for them now would be to find a way for something like XBox to play PS2, PS, Gamecube, and Dreamcast games. But that would invoke serious ire.


    Bleem! was a great idea, and made great products, but perhaps the strategy just reached the end of its lifecycle. I wish the guys the best in whatever new ventures they pursue.

    --
    The power of accurate observation is commonly called cynicism by those who have not got it. - G.B. Shaw
  2. Maybe if it ever WORKED... by John_Booty · · Score: 5, Insightful

    I was initially very excited about the PC version of Bleem!; I even pre-ordered it. Well, after getting my disc 6 weeks late because they screwed up the order (their fault) I finally got it and was disappointed. Even up to and including their final release, Bleem! on the PC was buggy as hell.

    Out of all the games I tried, very very few of them actually worked toally okay. I wasn't expecting perfection, but most times the graphics glitches were so significant that I didn't really consider the game playable. When I say "graphics glitches", I'm talking about texture corruption, 99% of the time. I had bought Bleem specifically to get higher visual quality out of these games (bilinear filtering, higher res, etc) so I wasn't as tolerant of graphics glitches as I otherwise might have been.

    Also, Bleem! for Dreamcast was just executed very poorly. For those who don't know, they originally planned to sell three or four "Bleempacks" that would each run 30-40 PSX games. I guess the idea was to get a limited number the games working *perfectly* on each disc, as well as to charge the customer numerous times. Alas, even that was unacheivable, and they had to create versions of Bleem! that ran only ONE GAME- they released Bleem! Metal Gear and Bleem! Gran Turismo.

    Sorry, but it was WAY too expensive. I'm not paying $20 or whatever for a graphical upgrade for a single 3-year old game... especially considering that they don't look THAT much better than the originals and even the enhanced versions were far surpassed by other Dreamcast games.

    Interestingly, Connectix's VGS emulator worked almost flawlessly with all the PSX games I tried, although it didn't run on NT/2K, and didn't support 3D hardware so the games weren't graphically enhanced at all. This is the emulator that Sony bought and then yanked from the market.

    --

    OtakuBooty.com: Smart, funny, sexy nerds.