Uplink
miracle69 writes: "Well, it looks like the perfect convergence for the average Slashdot reader. What we've got here is a game that is approaching the Slashdot Enthusiast's Valhalla. It's released under Windows and Linux, costs a mere 25 USDs, and has no middleman to jack prices up. Of course, that means it's not available in stores, nor will it be seen on TV, but according to Newsforge, it's got great gameplay. So, will 25 bucks, a fresh game idea, and a Linux release make others in the gaming world stand up and take notice?"
It's called "Internet". My friend came over and installed it on my computer. It's amazing! It's like a virtual copy of our world in the computer. For example you type cnn.com, and you get plausible computer generated news, like if there were a mirror copy of the world inside the computer! The best are these "chat" areas where you can talk to AI programs. Also, there are weblogs that detail the daily life of some simulated people. Much more convincing than the SIMS! But it doesn't show you the people inside the computer as often as the SIMS. Very cool stuff! Am I supposed to tell you guys that you're only AI programs running on my P3 800MHz? Haha, can't wait to get a feedback. I bet you're programmed to deny it, like in these chat rooms.
And then we get the terrifying situation where thousands of would-be hackers are let loose on the 'net, and destroy civilization as we know it by clicking large buttoned labelled "CRACK PASSWORD" and "DISABLE PROXY".
As far as I can tell, it'd have exactly the opposite effect that you described - instead of 13-year-old wannabes spending all their time attempting (and failing) to hack into their school network, they just fire up Uplink and pretend they're gods. Take it from me, it's more interesting than real hacking anyday.
Now instead of the "script kiddies" having to launch some DOS attack, they can simulate it. Its all done for the thrill, if the same thrill can be received from a game, all the better than in real life. Until now there were not too many easily attainable alternatives, except setting up networks for friends to "attack". What fun is that? This game is actually a *good* thing for kids to play.
/; or what log files to remove, or even how to interpret port scans" Any basic ideas, such as using multiple routing hosts, bouncing signals off banks, etc .... are either pure common sense or can be attained easily on the Net already by a newbie - and therefore the game is not a detrement at all.
It is also not going to teach "Billy" how to hack. This game, although text driven, from the demo that I played does not teach players to "rm -rf
You're absolutely right of course. My years of playing Dungeons and Dragons, and GURPS have honed me into a killing machine. In fact, I once had a character with an ST of 40, so I bet I could pick up a car in real life!
-- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
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